Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bosskarlitos
Gilgamesh
Level 11
God Stats
2W - 4L
1,568 SR
Queue Stats
14W - 19L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
GEREwEX
Erlang Shen
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 20L
1,593 Elo+
Party 1
Athena
Athena
Zer0tAsck51
Athena
Level 28
God Stats
0W - 4L
1,217 SR
Queue Stats
81W - 87L
1,484 Elo+
Solo
Discordia
Discordia
ihsrikaraH
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,653 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,570 Elo+

VS

Team Averages
Level 15
1,664 SR
1,595 Elo+
Yemoja
Yemoja
NoCommentts
Yemoja
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
103W - 131L
1,419 Elo+
Solo
Set
Set
Rockywell
Set
Level 6
God Stats
8W - 7L
1,857 SR
Queue Stats
11W - 13L
1,598 Elo+
Solo
Freya
Freya
TheSexierSeagull
Freya
Level 28
God Stats
6W - 3L
1,615 SR
Queue Stats
131W - 84L
1,680 Elo+
Solo
Kali
Kali
Zenyra
Kali
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,630 Elo+
Solo
Tiamat
Tiamat
easykenny
Tiamat
Level 28
God Stats
12W - 5L
1,850 SR
Queue Stats
46W - 33L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 4 / 4
9,489
558
8,221
9,044
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Bosskarlitos
Gilgamesh
14
1 / 4 / 4
8,241
485
5,713
10,940
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
GEREwEX
Erlang Shen
12
3 / 7 / 3
7,971
469
4,964
13,987
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
2 / 3 / 4
7,360
433
3,621
15,151
14,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ihsrikaraH
Discordia
14
3 / 5 / 3
8,923
525
8,794
9,714
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 2
7,327
431
1,769
3,184
2,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 4
9,769
575
6,565
8,883
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 4 / 7
10,635
626
18,971
15,280
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Zenyra
Kali
15
4 / 4 / 5
8,768
516
4,184
11,753
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
easykenny
Tiamat
14
2 / 2 / 8
8,759
515
10,590
12,778
9,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
12
Kills
23
23
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
4
1.25
L
Gilgamesh
Bosskarlitos
Gilgamesh
1
4
4
0.75
L
Erlang Shen
GEREwEX
Erlang Shen
3
7
3
0.64
W
Yemoja
1
2
2
1
W
6
0
4
8
W
10
4
7
3.38
W
Kali
Zenyra
Kali
4
4
5
1.63
L
Athena
2
3
4
1.33
W
Tiamat
easykenny
Tiamat
2
2
8
3
L
Discordia
ihsrikaraH
Discordia
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,313
Damage
42,079
58,836
Taken
51,878
36,357
Mitigated
29,789
11,368
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,221
5,696
0
1,821
9,044
3,586
660
4,578
4,466
0
83,305
L
Gilgamesh
Bosskarlitos
Gilgamesh
5,713
1,303
0
2,695
10,940
8,659
0
2,165
8,775
0
48,946
L
Erlang Shen
GEREwEX
Erlang Shen
4,964
2,006
0
2,706
13,987
6,396
0
7,040
6,947
0
44,868
W
Yemoja
1,769
308
2,022
66
3,184
2,091
180
295
2,852
13,779
0
W
6,565
3,611
0
2,635
8,883
6,152
135
1,210
7,296
0
47,636
W
18,971
6,652
0
7,005
15,280
7,110
636
3,694
11,352
65,696
10,752
W
Kali
Zenyra
Kali
4,184
1,472
0
3,957
11,753
5,378
386
2,747
8,810
0
56,052
L
Athena
3,621
785
367
1,172
15,151
14,244
0
9,527
5,624
16,441
0
W
Tiamat
easykenny
Tiamat
10,590
1,327
0
3,852
12,778
9,058
90
3,767
8,553
55,856
0
L
Discordia
ihsrikaraH
Discordia
8,794
755
0
2,607
9,714
3,472
660
6,275
3,439
47,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
45,258
461
Minions Killed
420
0
Camps Cleared
0
1,552,996
Distance Traveled
1,565,945
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,489
558
166
10
0
300,361
6
L
Gilgamesh
8,241
485
95
6
0
286,787
3
L
Erlang Shen
7,971
469
81
5
0
334,014
4
W
Yemoja
7,327
431
20
1
0
306,500
4
W
Set
9,769
575
99
6
0
314,148
3
W
Freya
10,635
626
104
6
0
290,295
0
W
Kali
8,768
516
99
6
0
316,533
6
L
Athena
7,360
433
25
1
0
317,257
4
W
Tiamat
8,759
515
98
6
0
338,469
7
L
Discordia
8,923
525
94
6
0
314,577
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role