Player Matchup

Da Ji
Da Ji
Ahrii0
Da Ji
Level 47
God Stats
29W - 22L
1,520 SR
Queue Stats
100W - 74L
1,495 Elo+
Solo
Chernobog
Chernobog
Flashpoint1994
Chernobog
Level 101
God Stats
1W - 3L
1,533 SR
Queue Stats
224W - 255L
1,480 Elo+
Party 1
Janus
Janus
Mosselsap
Janus
Level 48
God Stats
22W - 19L
1,661 SR
Queue Stats
177W - 163L
1,531 Elo+
Solo
Ganesha
Ganesha
Mxretxn
Ganesha
Level 67
God Stats
0W - 1L
1,551 SR
Queue Stats
107W - 84L
1,621 Elo+
Party 1
Bellona
Bellona
WeaselPaw
Bellona
Level 149
God Stats
14W - 7L
1,681 SR
Queue Stats
120W - 100L
1,607 Elo+
Solo
Team Averages
Level 82
1,589 SR
1,547 Elo+

VS

Team Averages
Level 106
1,534 SR
1,569 Elo+
Hera
Hera
AintWizard
Hera
Level 42
God Stats
11W - 7L
1,500 SR
Queue Stats
194W - 150L
1,555 Elo+
Party 2
Charybdis
Charybdis
LeroyCooper99
Charybdis
Level 100
God Stats
1W - 3L
1,458 SR
Queue Stats
267W - 257L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
jcmjcm10
Kumbhakarna
Level 158
God Stats
4W - 3L
1,576 SR
Queue Stats
333W - 292L
1,622 Elo+
Party 2
Artio
Artio
r33cio
Artio
Level 81
God Stats
2W - 2L
1,521 SR
Queue Stats
166W - 148L
1,555 Elo+
Solo
Artemis
Artemis
zwoddered
Artemis
Level 148
God Stats
12W - 7L
1,615 SR
Queue Stats
413W - 360L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahrii0
Da Ji
19
9 / 8 / 6
12,605
525
15,095
23,150
10,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Flashpoint1994
Chernobog
18
4 / 9 / 5
11,248
469
16,027
19,406
6,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Mosselsap
Janus
20
6 / 6 / 6
13,241
552
16,064
15,443
6,139
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Mxretxn
Ganesha
17
2 / 4 / 13
11,361
473
12,125
22,428
27,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
WeaselPaw
Bellona
18
2 / 2 / 2
11,599
483
13,847
20,022
17,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 2
12,594
525
4,966
12,069
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LeroyCooper99
Charybdis
19
2 / 3 / 12
12,610
525
14,335
19,083
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
jcmjcm10
Kumbhakarna
19
7 / 5 / 14
13,435
560
10,686
28,577
24,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
r33cio
Artio
20
2 / 4 / 7
12,943
539
16,614
28,047
30,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
zwoddered
Artemis
20
15 / 4 / 6
15,597
650
22,300
21,946
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
23
Kills
29
29
Deaths
23
32
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ahrii0
Da Ji
9
8
6
1.5
W
3
7
2
0.57
L
Chernobog
Flashpoint1994
Chernobog
4
9
5
0.72
W
Charybdis
LeroyCooper99
Charybdis
2
3
12
2.67
L
Janus
Mosselsap
Janus
6
6
6
1.5
L
Ganesha
Mxretxn
Ganesha
2
4
13
2.13
L
Bellona
WeaselPaw
Bellona
2
2
2
1.5
W
Kumbhakarna
jcmjcm10
Kumbhakarna
7
5
14
2.8
W
Artio
r33cio
Artio
2
4
7
1.38
W
Artemis
zwoddered
Artemis
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,158
Damage
68,901
100,449
Taken
109,722
68,039
Mitigated
74,621
18,942
Healing
46,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ahrii0
Da Ji
15,095
4,677
0
4,073
23,150
10,754
0
7,201
15,923
0
82,843
W
4,966
1,307
0
1,862
12,069
4,442
0
5,485
6,584
71,659
0
L
Chernobog
Flashpoint1994
Chernobog
16,027
10,207
0
3,109
19,406
6,732
0
5,753
13,579
0
89,874
W
Charybdis
LeroyCooper99
Charybdis
14,335
8,432
0
5,018
19,083
6,292
1,512
6,183
12,900
0
96,479
L
Janus
Mosselsap
Janus
16,064
1,181
0
1,792
15,443
6,139
205
4,019
11,330
123,939
0
L
Ganesha
Mxretxn
Ganesha
12,125
1,292
0
3,666
22,428
27,344
13
5,229
17,189
36,756
0
L
Bellona
WeaselPaw
Bellona
13,847
6,132
0
6,302
20,022
17,070
338
9,820
10,162
0
77,055
W
Kumbhakarna
jcmjcm10
Kumbhakarna
10,686
1,096
0
9,215
28,577
24,859
642
9,176
19,401
31,174
0
W
Artio
r33cio
Artio
16,614
2,847
2,121
15,570
28,047
30,528
954
2,597
25,450
86,279
0
W
Artemis
zwoddered
Artemis
22,300
13,270
0
12,611
21,946
8,500
8,630
4,988
16,958
0
136,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,054
Gold Earned
67,179
620
Minions Killed
650
0
Camps Cleared
0
2,194,586
Distance Traveled
2,115,813
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,605
525
116
5
0
431,407
1
W
Hera
12,594
525
150
6
0
413,551
4
L
Chernobog
11,248
469
139
6
0
407,479
0
W
Charybdis
12,610
525
140
6
0
444,946
1
L
Janus
13,241
552
193
8
0
432,663
7
L
Ganesha
11,361
473
7
0
0
446,139
12
L
Bellona
11,599
483
165
7
0
476,898
8
W
Kumbhakarna
13,435
560
27
1
0
440,669
6
W
Artio
12,943
539
154
6
0
418,017
4
W
Artemis
15,597
650
179
7
0
398,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role