Player Matchup

Ao Kuang
Ao Kuang
BlackSLappy
Ao Kuang
Level 29
God Stats
2W - 3L
1,072 SR
Queue Stats
107W - 132L
1,392 Elo+
Solo
Odin
Odin
ConfusedMelon
Odin
Level 20
God Stats
6W - 3L
1,500 SR
Queue Stats
135W - 146L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
JCamp74
Baron Samedi
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 80L
1,395 Elo+
Solo
Janus
Janus
Psycho3779
Janus
Level 29
God Stats
9W - 6L
1,497 SR
Queue Stats
92W - 111L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Venom1311
Cthulhu
Level 7
God Stats
34W - 33L
1,478 SR
Queue Stats
111W - 115L
1,300 Elo+
Solo
Team Averages
Level 18
1,409 SR
1,377 Elo+

VS

Team Averages
Level 16
1,475 SR
1,321 Elo+
Yemoja
Yemoja
FalkaEir
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 1
Guan Yu
Guan Yu
GandulesVerdes
Guan Yu
Level 27
God Stats
1W - 2L
1,444 SR
Queue Stats
171W - 213L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
RyuugaXZ
Tsukuyomi
Level 16
God Stats
9W - 10L
1,262 SR
Queue Stats
57W - 55L
1,347 Elo+
Solo
Tiamat
Tiamat
cryptoform
Tiamat
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
33W - 37L
1,388 Elo+
Party 1
Neith
Neith
shensei24
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlackSLappy
Ao Kuang
16
4 / 3 / 4
9,783
515
7,023
14,792
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 1
9,255
487
5,929
11,095
10,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
JCamp74
Baron Samedi
16
8 / 7 / 1
10,617
559
9,448
13,324
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
16
5 / 2 / 8
10,354
545
6,910
8,533
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Venom1311
Cthulhu
12
4 / 4 / 2
8,165
430
3,249
11,754
10,522
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FalkaEir
Yemoja
12
2 / 6 / 2
7,755
408
2,845
10,216
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 2
8,283
436
5,610
10,821
8,839
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
RyuugaXZ
Tsukuyomi
17
9 / 2 / 6
10,547
555
14,271
11,215
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
cryptoform
Tiamat
14
3 / 10 / 4
8,836
465
9,876
12,921
5,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
shensei24
Neith
5
1 / 3 / 0
5,857
308
1,635
3,572
1,050
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
22
Kills
18
18
Deaths
22
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BlackSLappy
Ao Kuang
4
3
4
2
W
1
2
1
0.75
L
Yemoja
FalkaEir
Yemoja
2
6
2
0.5
L
3
1
2
4
W
Baron Samedi
JCamp74
Baron Samedi
8
7
1
1.21
W
Janus
5
2
8
4.5
L
Tsukuyomi
RyuugaXZ
Tsukuyomi
9
2
6
6
W
Cthulhu
Venom1311
Cthulhu
4
4
2
1.25
L
Tiamat
cryptoform
Tiamat
3
10
4
0.5
L
Neith
shensei24
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
34,237
59,498
Taken
48,745
33,441
Mitigated
27,084
13,702
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BlackSLappy
Ao Kuang
7,023
3,140
0
1,028
14,792
5,226
0
2,479
12,313
69,356
0
W
5,929
2,969
0
3,532
11,095
10,438
1,322
1,090
10,005
0
41,318
L
Yemoja
FalkaEir
Yemoja
2,845
1,116
293
312
10,216
7,171
0
7,783
2,433
18,524
0
L
5,610
955
0
2,812
10,821
8,839
0
2,304
8,517
0
29,587
W
Baron Samedi
JCamp74
Baron Samedi
9,448
2,076
249
3,036
13,324
4,949
669
4,667
8,657
52,428
0
W
Janus
6,910
382
0
2,930
8,533
2,306
2,353
1,268
7,265
64,535
0
L
Tsukuyomi
RyuugaXZ
Tsukuyomi
14,271
2,657
4
3,519
11,215
4,191
0
5,323
5,892
0
68,447
W
Cthulhu
Venom1311
Cthulhu
3,249
232
0
2,927
11,754
10,522
814
3,217
8,537
19,702
0
L
Tiamat
cryptoform
Tiamat
9,876
2,001
0
2,360
12,921
5,833
298
8,615
4,306
39,885
0
L
Neith
shensei24
Neith
1,635
643
0
494
3,572
1,050
0
2,605
967
0
9,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
41,278
422
Minions Killed
272
0
Camps Cleared
0
1,587,461
Distance Traveled
1,485,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,783
515
94
5
0
310,513
0
W
Odin
9,255
487
78
4
0
315,695
1
L
Yemoja
7,755
408
27
1
0
265,331
0
L
Guan Yu
8,283
436
47
2
0
389,251
0
W
Baron Samedi
10,617
559
83
4
0
307,720
0
W
Janus
10,354
545
121
6
0
329,467
1
L
Tsukuyomi
10,547
555
104
5
0
417,330
0
W
Cthulhu
8,165
430
46
2
0
324,066
1
L
Tiamat
8,836
465
73
4
0
298,539
2
L
Neith
5,857
308
21
1
0
114,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role