Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
Alywolf679
Da Ji
Silver II
Level 102
God Stats
1W - 4L
1,372 SR
Queue Stats
10W - 13L
1,339 MMR
Solo
Geb
Geb
Bronze III
Gabriel2245603
Geb
Bronze III
Level 66
God Stats
0W - 5L
1,611 SR
Queue Stats
56W - 69L
1,353 MMR
Solo
Neith
Neith
Gold IV
JackBSwift
Neith
Gold IV
Level 121
God Stats
2W - 5L
1,455 SR
Queue Stats
70W - 84L
1,358 MMR
Solo
Nu Wa
Nu Wa
Gold II
Zedd21
Nu Wa
Gold II
Level 160
God Stats
21W - 15L
1,639 SR
Queue Stats
592W - 584L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,516 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,514 SR
1,392 MMR
Amaterasu
Amaterasu
Gold IV
Best speller
Amaterasu
Gold IV
Level 102
God Stats
86W - 80L
1,459 SR
Queue Stats
570W - 578L
1,403 MMR
Solo
Discordia
Discordia
Gold I
PinchePelon
Discordia
Gold I
Level 83
God Stats
2W - 2L
1,489 SR
Queue Stats
257W - 260L
1,470 MMR
Solo
Chronos
Chronos
Gold IV
Pro-Gainz
Chronos
Gold IV
Level 103
God Stats
47W - 45L
1,583 SR
Queue Stats
101W - 104L
1,420 MMR
Solo
Xing Tian
Xing Tian
Silver I
Snow Hazzard
Xing Tian
Silver I
Level 123
God Stats
14W - 16L
1,538 SR
Queue Stats
57W - 54L
1,333 MMR
Solo
Fenrir
Fenrir
Silver I
llUprisell
Fenrir
Silver I
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 43L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 5 / 3
9,718
463
12,229
22,329
23,814
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
9 / 7 / 1
10,545
502
11,595
17,752
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 2
7,102
338
3,864
17,201
14,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
0 / 4 / 3
9,266
441
11,392
11,916
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Zedd21
Nu Wa
13
1 / 6 / 6
8,500
405
13,510
12,471
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAthenaZhong KuiMorgan Le FayOdin

VS

Bans
DanzaburouArtemisKaliGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Best speller
Amaterasu
18
2 / 3 / 4
11,359
541
7,770
19,483
15,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
PinchePelon
Discordia
15
2 / 4 / 4
9,336
445
4,944
9,950
2,788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Pro-Gainz
Chronos
18
8 / 3 / 4
11,884
566
19,078
23,815
8,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Snow Hazzard
Xing Tian
16
4 / 1 / 14
11,343
540
9,180
14,611
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
llUprisell
Fenrir
19
10 / 1 / 3
12,237
583
15,106
14,190
7,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
26
26
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
3
0.7
L
Da Ji
9
7
1
1.36
W
Amaterasu
Best speller
Amaterasu
2
3
4
1.33
L
0
4
2
0.25
L
Neith
0
4
3
0.38
W
Discordia
PinchePelon
Discordia
2
4
4
1
W
Chronos
Pro-Gainz
Chronos
8
3
4
3.33
W
Xing Tian
Snow Hazzard
Xing Tian
4
1
14
11
L
Nu Wa
Zedd21
Nu Wa
1
6
6
0.67
W
Fenrir
llUprisell
Fenrir
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,590
Damage
56,078
81,669
Taken
82,049
53,920
Mitigated
49,956
18,108
Healing
23,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,229
1,765
530
9,172
22,329
23,814
0
5,026
17,303
61,712
0
L
Da Ji
11,595
3,027
0
3,300
17,752
7,457
0
5,845
11,907
0
52,955
W
Amaterasu
Best speller
Amaterasu
7,770
2,878
0
5,643
19,483
15,277
179
8,769
10,528
0
73,299
L
3,864
725
270
1,577
17,201
14,099
0
8,280
8,921
19,182
0
L
Neith
11,392
3,235
0
1,845
11,916
4,123
588
5,908
6,008
0
78,538
W
Discordia
PinchePelon
Discordia
4,944
573
0
0
9,950
2,788
679
3,581
6,103
55,161
0
W
Chronos
Pro-Gainz
Chronos
19,078
10,290
169
12,563
23,815
8,637
4,913
6,386
17,057
102,846
0
W
Xing Tian
Snow Hazzard
Xing Tian
9,180
1,212
0
2,087
14,611
15,863
0
4,663
9,564
25,883
0
L
Nu Wa
Zedd21
Nu Wa
13,510
2,434
0
1,414
12,471
4,427
422
8,143
4,328
50,468
0
W
Fenrir
llUprisell
Fenrir
15,106
4,059
0
3,305
14,190
7,391
645
4,706
9,194
0
92,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
56,159
455
Minions Killed
493
0
Camps Cleared
0
1,884,094
Distance Traveled
2,033,510
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,718
463
120
6
0
404,647
4
L
Da Ji
10,545
502
82
4
0
406,195
4
W
Amaterasu
11,359
541
112
5
0
412,291
4
L
Geb
7,102
338
30
1
0
384,602
4
L
Neith
9,266
441
144
7
0
339,909
3
W
Discordia
9,336
445
62
3
0
378,495
8
W
Chronos
11,884
566
161
8
0
365,786
0
W
Xing Tian
11,343
540
22
1
0
426,629
9
L
Nu Wa
8,500
405
79
4
0
348,741
6
W
Fenrir
12,237
583
136
6
0
450,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role