Player Matchup

Hel
Hel
JusKoo_RL
Hel
Level 8
God Stats
6W - 1L
1,630 SR
Queue Stats
9W - 4L
1,556 Elo+
Party 1
Ymir
Ymir
NinouX_21
Ymir
Level 24
God Stats
5W - 3L
1,470 SR
Queue Stats
31W - 31L
1,426 Elo+
Party 1
Chaac
Chaac
The-Raptor-play
Chaac
Level 18
God Stats
12W - 4L
1,615 SR
Queue Stats
20W - 11L
1,483 Elo+
Party 1
Artemis
Artemis
ZeeFire-_
Artemis
Level 27
God Stats
31W - 20L
1,558 SR
Queue Stats
52W - 56L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wilverine
Tsukuyomi
Level 28
God Stats
12W - 7L
1,421 SR
Queue Stats
68W - 69L
1,431 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,460 Elo+

VS

Team Averages
Level 19
1,576 SR
1,435 Elo+
Chronos
Chronos
Paranoia-nl
Chronos
Level 25
God Stats
1W - 3L
1,442 SR
Queue Stats
36W - 31L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stormbreaker_DX9
Tsukuyomi
Level 27
God Stats
3W - 3L
1,712 SR
Queue Stats
215W - 267L
1,394 Elo+
Solo
Hel
Hel
T_Lid
Hel
Level 29
God Stats
72W - 70L
1,583 SR
Queue Stats
84W - 98L
1,476 Elo+
Solo
Bakasura
Bakasura
TestoOnly
Bakasura
Level 6
God Stats
3W - 4L
1,611 SR
Queue Stats
11W - 15L
1,499 Elo+
Solo
Heimdallr
Heimdallr
lillaSofi
Heimdallr
Level 8
God Stats
0W - 1L
1,532 SR
Queue Stats
7W - 16L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
11,114
617
17,449
13,578
6,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
2 / 1 / 12
8,972
498
3,161
12,775
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 11
9,285
516
13,024
12,178
11,942
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ZeeFire-_
Artemis
14
3 / 3 / 6
9,140
508
6,955
9,908
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
wilverine
Tsukuyomi
14
7 / 3 / 7
9,391
522
7,039
12,686
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Paranoia-nl
Chronos
14
2 / 3 / 5
8,374
465
12,501
13,783
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
12
3 / 8 / 2
8,363
465
10,691
15,454
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
T_Lid
Hel
12
1 / 5 / 6
8,138
452
4,774
12,772
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TestoOnly
Bakasura
13
2 / 5 / 3
7,930
441
5,149
11,527
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
lillaSofi
Heimdallr
11
2 / 8 / 1
7,268
404
5,503
14,756
5,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
29
Kills
10
10
Deaths
29
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Ymir
2
1
12
8
L
Chronos
Paranoia-nl
Chronos
2
3
5
1.5
L
Tsukuyomi
3
8
2
0.5
L
Hel
T_Lid
Hel
1
5
6
0.8
L
Bakasura
TestoOnly
Bakasura
2
5
3
0.7
W
6
1
11
11.5
W
Artemis
ZeeFire-_
Artemis
3
3
6
2
L
Heimdallr
lillaSofi
Heimdallr
2
8
1
0.31
W
Tsukuyomi
wilverine
Tsukuyomi
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,628
Damage
38,618
61,125
Taken
68,292
37,686
Mitigated
32,842
26,420
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,449
1,050
2,804
7,449
13,578
6,482
1,883
5,514
7,774
92,134
0
W
Ymir
3,161
178
0
3,070
12,775
11,349
250
3,573
9,118
26,645
0
L
Chronos
Paranoia-nl
Chronos
12,501
2,467
549
3,471
13,783
5,402
0
4,582
9,201
60,587
0
L
Tsukuyomi
10,691
2,595
0
1,136
15,454
7,840
954
4,240
11,214
0
43,478
L
Hel
T_Lid
Hel
4,774
358
4,047
5,673
12,772
9,584
633
4,488
8,284
26,672
0
L
Bakasura
TestoOnly
Bakasura
5,149
3,209
0
2,633
11,527
4,741
0
1,824
9,703
0
37,132
W
13,024
2,459
0
5,260
12,178
11,942
260
3,537
8,608
0
38,811
W
Artemis
ZeeFire-_
Artemis
6,955
3,646
0
3,212
9,908
3,574
1,764
673
8,955
0
47,953
L
Heimdallr
lillaSofi
Heimdallr
5,503
2,219
0
1,150
14,756
5,275
786
5,476
9,280
0
32,423
W
Tsukuyomi
wilverine
Tsukuyomi
7,039
950
0
4,625
12,686
4,339
176
3,978
8,593
0
42,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,902
Gold Earned
40,073
392
Minions Killed
339
0
Camps Cleared
0
1,889,716
Distance Traveled
1,649,153
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,114
617
147
8
0
355,605
0
W
Ymir
8,972
498
48
3
0
405,698
5
L
Chronos
8,374
465
91
5
0
324,829
0
L
Tsukuyomi
8,363
465
67
4
0
330,068
2
L
Hel
8,138
452
45
3
0
331,955
0
L
Bakasura
7,930
441
80
4
0
345,881
3
W
Chaac
9,285
516
54
3
0
400,495
0
W
Artemis
9,140
508
82
5
0
340,829
0
L
Heimdallr
7,268
404
56
3
0
316,420
0
W
Tsukuyomi
9,391
522
61
3
0
387,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role