Player Matchup

Izanami
Izanami
Jvrdnn
Izanami
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 114L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Kojankoryu
Zhong Kui
Level 63
God Stats
38W - 31L
1,377 SR
Queue Stats
183W - 225L
1,364 Elo+
Solo
Chang'e
Chang'e
Tikpa
Chang'e
Level 88
God Stats
4W - 1L
1,761 SR
Queue Stats
84W - 93L
1,478 Elo+
Party 2
Bacchus
Bacchus
cbwonka
Bacchus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,727 Elo+
Solo
Hun Batz
Hun Batz
tomas_mino
Hun Batz
Level 117
God Stats
2W - 3L
1,659 SR
Queue Stats
329W - 332L
1,466 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,502 Elo+

VS

Team Averages
Level 96
1,527 SR
1,469 Elo+
Mulan
Mulan
BellCandle
Mulan
Level 90
God Stats
14W - 6L
1,553 SR
Queue Stats
470W - 427L
1,505 Elo+
Solo
Hel
Hel
BigDaddyCrotch
Hel
Level 106
God Stats
3W - 2L
1,432 SR
Queue Stats
81W - 101L
1,422 Elo+
Party 3
Hera
Hera
compact_desktop
Hera
Level 128
God Stats
4W - 1L
1,653 SR
Queue Stats
1,358W - 1,353L
1,470 Elo+
Party 1
Skadi
Skadi
k1llerpengu1n69
Skadi
Level 58
God Stats
3W - 2L
1,526 SR
Queue Stats
19W - 30L
1,409 Elo+
Party 3
Arachne
Arachne
yuudakk
Arachne
Level 99
God Stats
28W - 18L
1,473 SR
Queue Stats
888W - 951L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jvrdnn
Izanami
18
3 / 9 / 6
12,182
451
13,713
21,929
10,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Kojankoryu
Zhong Kui
19
0 / 7 / 13
12,880
477
17,610
28,031
38,267
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Tikpa
Chang'e
20
12 / 7 / 8
14,534
538
22,538
21,527
9,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
cbwonka
Bacchus
17
3 / 2 / 9
11,952
443
8,728
25,244
45,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
tomas_mino
Hun Batz
20
10 / 10 / 9
15,200
563
19,482
26,846
12,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
2 / 5 / 12
14,112
523
19,682
30,675
39,212
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 4 / 11
14,991
555
22,823
26,122
21,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 8 / 11
15,222
564
19,354
19,012
8,603
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 14
12,905
478
12,960
19,181
7,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
yuudakk
Arachne
20
10 / 5 / 5
14,634
542
16,479
23,294
16,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
87
28
Kills
34
35
Deaths
28
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
5
12
1.6
W
10
4
11
3.88
L
Izanami
Jvrdnn
Izanami
3
9
6
0.67
L
Zhong Kui
Kojankoryu
Zhong Kui
0
7
13
0.93
L
Chang'e
Tikpa
Chang'e
12
7
8
2.29
L
Bacchus
cbwonka
Bacchus
3
2
9
3.75
W
9
8
11
1.81
W
3
6
14
1.67
L
Hun Batz
tomas_mino
Hun Batz
10
10
9
1.45
W
Arachne
yuudakk
Arachne
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,071
Damage
91,298
123,577
Taken
118,284
115,465
Mitigated
93,373
33,483
Healing
47,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
19,682
3,170
0
4,830
30,675
39,212
2,063
13,008
17,383
0
86,497
W
22,823
1,697
9,924
14,776
26,122
21,575
2,160
11,444
14,336
99,878
0
L
Izanami
Jvrdnn
Izanami
13,713
7,902
0
5,263
21,929
10,017
1,754
10,273
11,616
0
93,070
L
Zhong Kui
Kojankoryu
Zhong Kui
17,610
2,361
0
10,588
28,031
38,267
388
7,551
20,294
81,577
0
L
Chang'e
Tikpa
Chang'e
22,538
902
4,488
6,804
21,527
9,039
691
10,937
10,330
71,368
0
L
Bacchus
cbwonka
Bacchus
8,728
1,010
0
0
25,244
45,561
0
10,353
14,451
21,902
0
W
19,354
7,711
442
4,181
19,012
8,603
1,446
8,420
10,181
97,486
0
W
12,960
4,050
719
2,488
19,181
7,383
1,871
9,634
9,439
0
49,388
L
Hun Batz
tomas_mino
Hun Batz
19,482
4,320
0
6,340
26,846
12,581
1,184
9,671
16,961
0
119,890
W
Arachne
yuudakk
Arachne
16,479
10,981
0
10,002
23,294
16,600
1,463
6,136
16,956
0
113,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,748
Gold Earned
71,864
568
Minions Killed
627
0
Camps Cleared
0
2,322,145
Distance Traveled
2,456,012
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,112
523
138
5
0
460,793
4
W
Hel
14,991
555
147
5
0
506,647
1
L
Izanami
12,182
451
139
5
0
415,565
1
L
Zhong Kui
12,880
477
152
6
0
405,556
2
L
Chang'e
14,534
538
105
4
0
481,499
7
L
Bacchus
11,952
443
18
1
0
529,497
5
W
Hera
15,222
564
141
5
0
461,311
5
W
Skadi
12,905
478
84
3
0
441,828
1
L
Hun Batz
15,200
563
154
6
0
490,028
15
W
Arachne
14,634
542
117
4
0
585,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role