Player Matchup

Chiron
Chiron
YakCollector
Chiron
Level 86
God Stats
18W - 11L
1,709 SR
Queue Stats
46W - 47L
1,575 Elo+
Party 2
Scylla
Scylla
rontattedfr
Scylla
Level 29
God Stats
10W - 11L
1,548 SR
Queue Stats
24W - 31L
1,461 Elo+
Party 2
Ymir
Ymir
shahn exe
Ymir
Level 16
God Stats
4W - 4L
1,629 SR
Queue Stats
12W - 16L
1,320 Elo+
Party 2
Team Averages
Level 44
1,629 SR
1,452 Elo+

VS

Team Averages
Level 67
1,414 SR
1,344 Elo+
Serqet
Serqet
Mathh6
Serqet
Level 48
God Stats
4W - 16L
1,242 SR
Queue Stats
133W - 226L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
Yonıs
Nu Wa
Level 52
God Stats
65W - 81L
1,465 SR
Queue Stats
94W - 133L
1,358 Elo+
Solo
Erlang Shen
Erlang Shen
metroname
Erlang Shen
Level 102
God Stats
5W - 9L
1,535 SR
Queue Stats
166W - 250L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
11 / 2 / 6
13,593
755
26,828
17,939
7,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
6 / 6 / 6
12,208
678
8,532
13,631
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
0 / 2 / 11
11,074
615
5,831
14,837
19,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mathh6
Serqet
14
6 / 7 / 2
11,141
619
10,978
15,121
4,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Yonıs
Nu Wa
15
2 / 6 / 7
10,781
599
14,437
11,843
3,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
metroname
Erlang Shen
14
2 / 4 / 8
10,649
592
11,051
21,754
14,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
10
10
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
Mathh6
Serqet
6
7
2
1
W
Chiron
11
2
6
7
L
Nu Wa
Yonıs
Nu Wa
2
6
7
0.92
L
Erlang Shen
metroname
Erlang Shen
2
4
8
1.5
W
Scylla
6
6
6
1.5
W
Ymir
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
36,466
46,407
Taken
48,718
32,199
Mitigated
22,698
10,313
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Mathh6
Serqet
10,978
2,200
311
716
15,121
4,728
175
2,780
12,189
0
18,043
W
Chiron
26,828
11,140
1,417
8,086
17,939
7,827
2,698
5,257
12,682
0
89,961
L
Nu Wa
Yonıs
Nu Wa
14,437
3,269
589
1,723
11,843
3,027
1,103
2,285
9,436
66,844
0
L
Erlang Shen
metroname
Erlang Shen
11,051
4,604
0
2,358
21,754
14,943
0
8,965
12,558
0
28,542
W
Scylla
8,532
871
30
755
13,631
4,680
753
4,303
9,166
33,326
0
W
Ymir
5,831
1,056
0
25
14,837
19,692
0
5,275
9,111
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
32,571
214
Minions Killed
149
9
Camps Cleared
4
876,046
Distance Traveled
915,296
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,141
619
23
1
0
324,831
3
W
Chiron
13,593
755
120
7
8
335,212
3
L
Nu Wa
10,781
599
91
5
2
255,055
4
L
Erlang Shen
10,649
592
35
2
2
335,410
2
W
Scylla
12,208
678
58
3
1
260,929
3
W
Ymir
11,074
615
36
2
0
279,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role