Player Matchup

Nu Wa
Nu Wa
FabMonster8080
Nu Wa
Level 128
God Stats
14W - 10L
1,556 SR
Queue Stats
388W - 408L
1,476 Elo+
Party 2
Chaac
Chaac
Samkro303
Chaac
Level 100
God Stats
12W - 10L
1,567 SR
Queue Stats
121W - 184L
1,298 Elo+
Solo
Neith
Neith
X6Motionless6X
Neith
Level 101
God Stats
25W - 24L
1,417 SR
Queue Stats
529W - 569L
1,434 Elo+
Party 2
Team Averages
Level 110
1,513 SR
1,402 Elo+

VS

Team Averages
Level 73
1,614 SR
1,435 Elo+
Jing Wei
Jing Wei
Artreb
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
S0TSUBEHT
Sun Wukong
Level 148
God Stats
0W - 1L
1,592 SR
Queue Stats
53W - 40L
1,575 Elo+
Party 1
Hera
Hera
ericruzg
Hera
Level 48
God Stats
11W - 14L
1,749 SR
Queue Stats
102W - 105L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
10,536
753
19,527
8,472
2,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Samkro303
Chaac
11
2 / 3 / 9
9,222
659
5,859
11,956
7,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 6
9,833
702
12,582
11,770
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Artreb
Jing Wei
11
1 / 4 / 4
8,351
597
2,790
16,777
11,099
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
S0TSUBEHT
Sun Wukong
12
3 / 4 / 3
9,511
679
10,825
16,697
8,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
12
2 / 6 / 2
8,373
598
12,573
10,750
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Artreb
Jing Wei
1
4
4
0.75
W
7
2
7
5.25
L
Sun Wukong
S0TSUBEHT
Sun Wukong
3
4
3
1.13
W
Chaac
Samkro303
Chaac
2
3
9
2.17
W
5
1
6
8
L
Hera
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
26,188
32,198
Taken
44,224
14,433
Mitigated
23,315
8,792
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Artreb
Jing Wei
2,790
1,322
0
0
16,777
11,099
0
9,391
7,386
0
16,590
W
19,527
4,215
0
1,772
8,472
2,835
1,802
1,786
6,564
67,785
0
L
Sun Wukong
S0TSUBEHT
Sun Wukong
10,825
1,439
0
4,851
16,697
8,048
0
5,824
10,873
0
27,559
W
Chaac
Samkro303
Chaac
5,859
704
424
3,879
11,956
7,608
279
6,246
5,330
0
17,345
W
12,582
3,926
0
2,717
11,770
3,990
760
4,171
7,259
0
25,462
L
Hera
12,573
3,114
0
0
10,750
4,168
88
4,771
5,979
37,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
26,235
159
Minions Killed
121
7
Camps Cleared
4
749,655
Distance Traveled
716,501
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,351
597
25
2
1
275,064
1
W
Nu Wa
10,536
753
95
7
5
239,871
1
L
Sun Wukong
9,511
679
35
3
3
228,483
0
W
Chaac
9,222
659
25
2
2
252,868
0
W
Neith
9,833
702
39
3
0
256,916
0
L
Hera
8,373
598
61
4
0
212,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role