Player Matchup

Anubis
Anubis
Kråiysik
Anubis
Level 22
God Stats
0W - 1L
1,688 SR
Queue Stats
47W - 30L
1,671 Elo+
Party 2
Charybdis
Charybdis
LazerLobster
Charybdis
Level 29
God Stats
2W - 4L
1,432 SR
Queue Stats
109W - 121L
1,569 Elo+
Solo
Sol
Sol
Symir
Sol
Level 29
God Stats
4W - 3L
1,563 SR
Queue Stats
337W - 258L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
WastebasketDingo
Gilgamesh
Level 28
God Stats
0W - 2L
1,702 SR
Queue Stats
161W - 164L
1,541 Elo+
Solo
Ne Zha
Ne Zha
Zeref1216
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,691 Elo+
Solo
Team Averages
Level 27
1,577 SR
1,627 Elo+

VS

Team Averages
Level 18
1,446 SR
1,682 Elo+
Cthulhu
Cthulhu
EmHeC0
Cthulhu
Level 17
God Stats
1W - 0L
1,491 SR
Queue Stats
6W - 1L
1,898 Elo+
Solo
Artemis
Artemis
ThickerThanTerra
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,769 Elo+
Solo
Thor
Thor
Vonbaconhead1
Thor
Level 18
God Stats
7W - 6L
1,538 SR
Queue Stats
67W - 52L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
ZoroBolo
Zhong Kui
Level 21
God Stats
14W - 11L
1,558 SR
Queue Stats
61W - 51L
1,537 Elo+
Party 1
Chronos
Chronos
thisiscarlosg
Chronos
Level 23
God Stats
15W - 17L
1,142 SR
Queue Stats
211W - 208L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kråiysik
Anubis
19
7 / 2 / 4
12,250
533
11,357
11,750
7,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
LazerLobster
Charybdis
20
3 / 2 / 4
12,687
552
7,837
13,153
5,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Symir
Sol
19
6 / 5 / 3
12,332
536
17,133
16,725
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
17
1 / 6 / 1
10,494
456
14,852
16,918
15,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Zeref1216
Ne Zha
14
0 / 3 / 3
9,459
411
3,791
10,379
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmHeC0
Cthulhu
17
1 / 6 / 0
10,326
449
5,033
15,811
13,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 1 / 4
11,975
521
10,183
14,458
5,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 5 / 3
12,727
553
7,154
17,668
6,625
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
ZoroBolo
Zhong Kui
20
5 / 2 / 3
13,107
570
9,347
16,675
12,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
20
3 / 3 / 7
12,530
545
13,098
24,959
13,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
17
Kills
18
18
Deaths
17
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmHeC0
Cthulhu
1
6
0
0.17
L
Anubis
Kråiysik
Anubis
7
2
4
4.5
L
Charybdis
LazerLobster
Charybdis
3
2
4
2.5
L
Sol
Symir
Sol
6
5
3
1.5
W
3
1
4
5
W
6
5
3
1.5
L
Gilgamesh
1
6
1
0.25
L
Ne Zha
Zeref1216
Ne Zha
0
3
3
0.5
W
Zhong Kui
ZoroBolo
Zhong Kui
5
2
3
3.25
W
Chronos
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,970
Damage
44,815
68,925
Taken
89,571
37,977
Mitigated
51,473
20,365
Healing
28,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmHeC0
Cthulhu
5,033
325
0
799
15,811
13,140
606
2,626
13,185
41,082
0
L
Anubis
Kråiysik
Anubis
11,357
622
0
5,272
11,750
7,354
0
3,622
8,128
66,664
0
L
Charybdis
LazerLobster
Charybdis
7,837
5,947
0
3,942
13,153
5,265
1,568
4,486
8,667
0
112,741
L
Sol
Symir
Sol
17,133
6,114
0
5,134
16,725
6,147
0
7,044
9,681
93,644
0
W
10,183
3,796
0
4,604
14,458
5,564
215
4,545
9,913
0
122,631
W
7,154
1,348
0
6,642
17,668
6,625
0
7,543
10,125
0
92,563
L
Gilgamesh
14,852
4,558
0
1,429
16,918
15,858
770
9,876
7,042
0
64,243
L
Ne Zha
Zeref1216
Ne Zha
3,791
824
0
4,588
10,379
3,353
0
2,661
7,718
0
53,647
W
Zhong Kui
ZoroBolo
Zhong Kui
9,347
0
117
9,511
16,675
12,160
0
10,808
5,867
94,213
0
W
Chronos
13,098
6,363
0
6,881
24,959
13,984
3,021
3,202
21,757
87,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
60,665
668
Minions Killed
746
0
Camps Cleared
0
1,949,455
Distance Traveled
2,088,341
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,326
449
83
4
0
415,088
0
L
Anubis
12,250
533
111
5
0
426,697
4
L
Charybdis
12,687
552
195
8
0
383,538
3
L
Sol
12,332
536
147
6
0
395,652
5
W
Artemis
11,975
521
156
7
0
445,262
6
W
Thor
12,727
553
145
6
0
402,241
4
L
Gilgamesh
10,494
456
103
4
0
400,523
0
L
Ne Zha
9,459
411
112
5
0
343,045
8
W
Zhong Kui
13,107
570
195
8
0
424,881
5
W
Chronos
12,530
545
167
7
0
400,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role