Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hänzø
Aphrodite
Level 146
God Stats
2W - 2L
1,532 SR
Queue Stats
183W - 212L
1,449 Elo+
Party 1
Neith
Neith
Manzano14
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,356 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,435 Elo+

VS

Team Averages
Level 98
1,457 SR
1,707 Elo+
Bellona
Bellona
LkZ97N
Bellona
Level 22
God Stats
3W - 2L
1,381 SR
Queue Stats
24W - 14L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
Zooran
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 100L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
n6cho
Kukulkan
Level 129
God Stats
2W - 2L
1,490 SR
Queue Stats
176W - 69L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 5 / 1
6,701
670
7,356
11,464
9,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Hänzø
Aphrodite
11
2 / 1 / 2
7,088
709
5,708
8,859
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Manzano14
Neith
9
0 / 4 / 3
5,951
595
4,462
6,964
2,399
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LkZ97N
Bellona
10
1 / 1 / 8
7,259
726
4,238
9,540
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Zooran
Jing Wei
11
5 / 2 / 4
7,490
749
7,481
6,257
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
n6cho
Kukulkan
12
3 / 2 / 5
7,198
720
10,064
7,108
3,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
1
0.7
L
Aphrodite
Hänzø
Aphrodite
2
1
2
3
W
Bellona
LkZ97N
Bellona
1
1
8
5
L
Neith
Manzano14
Neith
0
4
3
0.38
W
Jing Wei
Zooran
Jing Wei
5
2
4
3.5
W
Kukulkan
n6cho
Kukulkan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
21,783
27,287
Taken
22,905
15,717
Mitigated
12,898
8,295
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,356
1,584
0
504
11,464
9,636
0
4,226
7,238
0
12,830
L
Aphrodite
Hänzø
Aphrodite
5,708
354
1,760
5,432
8,859
3,682
0
2,640
6,219
25,970
0
W
Bellona
LkZ97N
Bellona
4,238
473
0
3,574
9,540
7,266
110
2,744
6,796
184
9,923
L
Neith
Manzano14
Neith
4,462
998
0
599
6,964
2,399
0
3,613
3,351
0
13,685
W
Jing Wei
Zooran
Jing Wei
7,481
5,809
0
897
6,257
2,300
444
1,637
4,620
0
20,854
W
Kukulkan
n6cho
Kukulkan
10,064
964
0
867
7,108
3,332
0
1,618
5,490
38,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
21,947
94
Minions Killed
109
2
Camps Cleared
7
499,344
Distance Traveled
582,993
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,701
670
17
2
1
169,405
0
L
Aphrodite
7,088
709
51
5
0
177,109
0
W
Bellona
7,259
726
14
1
1
207,868
3
L
Neith
5,951
595
26
3
1
152,830
2
W
Jing Wei
7,490
749
27
3
2
190,580
3
W
Kukulkan
7,198
720
68
7
4
184,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role