Player Matchup

Merlin
Merlin
ADrunkFish
Merlin
Level 44
God Stats
6W - 6L
1,609 SR
Queue Stats
130W - 123L
1,519 Elo+
Solo
Ah Puch
Ah Puch
BrinierTea74416
Ah Puch
Level 62
God Stats
16W - 12L
1,666 SR
Queue Stats
134W - 137L
1,503 Elo+
Party 3
Horus
Horus
HOWTOBOILWATER
Horus
Level 25
God Stats
24W - 5L
1,827 SR
Queue Stats
167W - 72L
1,695 Elo+
Party 3
Charybdis
Charybdis
alfa95
Charybdis
Level 87
God Stats
37W - 17L
1,684 SR
Queue Stats
338W - 174L
1,713 Elo+
Party 2
Cerberus
Cerberus
xbetax275
Cerberus
Level 45
God Stats
29W - 14L
1,844 SR
Queue Stats
192W - 69L
1,743 Elo+
Party 2
Team Averages
Level 53
1,726 SR
1,635 Elo+

VS

Team Averages
Level 70
1,540 SR
1,584 Elo+
Cerberus
Cerberus
GOGGLESm96
Cerberus
Level 109
God Stats
1W - 2L
1,505 SR
Queue Stats
48W - 42L
1,550 Elo+
Party 1
Odin
Odin
HoneyBagderXP
Odin
Level 135
God Stats
6W - 5L
1,700 SR
Queue Stats
174W - 140L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sgt_Highpower
Morgan Le Fay
Level 64
God Stats
6W - 5L
1,495 SR
Queue Stats
21W - 21L
1,579 Elo+
Party 1
Arachne
Arachne
slapperofbabies
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
tricksterp98
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADrunkFish
Merlin
17
6 / 5 / 11
11,060
1,106
19,644
12,356
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 6 / 12
9,608
961
13,929
11,920
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 13
10,995
1,100
9,520
18,723
18,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
alfa95
Charybdis
17
4 / 1 / 10
10,639
1,064
19,115
12,753
6,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
xbetax275
Cerberus
16
2 / 3 / 11
10,552
1,055
11,925
19,424
21,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOGGLESm96
Cerberus
17
3 / 3 / 10
10,867
1,087
15,550
25,562
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 4 / 8
10,549
1,055
17,637
19,955
18,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Sgt_Highpower
Morgan Le Fay
16
2 / 3 / 6
9,560
956
15,902
9,692
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 6 / 7
9,792
979
9,759
16,784
5,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
tricksterp98
Cernunnos
16
2 / 2 / 5
9,457
946
11,217
8,219
2,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
18
Kills
15
15
Deaths
18
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
ADrunkFish
Merlin
6
5
11
2.3
W
1
6
12
1.17
L
Cerberus
GOGGLESm96
Cerberus
3
3
10
2.67
W
5
0
13
11.5
L
5
4
8
2.25
L
Morgan Le Fay
Sgt_Highpower
Morgan Le Fay
2
3
6
1.67
W
Charybdis
alfa95
Charybdis
4
1
10
9
L
3
6
7
1.08
L
Cernunnos
tricksterp98
Cernunnos
2
2
5
2.25
W
Cerberus
xbetax275
Cerberus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,133
Damage
70,065
75,176
Taken
80,212
57,254
Mitigated
52,275
16,436
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ADrunkFish
Merlin
19,644
1,209
146
801
12,356
5,806
0
5,242
7,114
43,318
0
W
13,929
1,182
0
204
11,920
5,385
0
4,909
7,011
34,555
0
L
Cerberus
GOGGLESm96
Cerberus
15,550
380
0
8,724
25,562
22,690
0
13,055
12,507
29,423
0
W
9,520
4,631
2,304
6,815
18,723
18,535
0
8,650
10,073
0
14,789
L
17,637
3,483
0
0
19,955
18,791
0
9,534
10,421
578
28,574
L
Morgan Le Fay
Sgt_Highpower
Morgan Le Fay
15,902
2,470
0
472
9,692
2,503
0
6,935
2,757
44,071
0
W
Charybdis
alfa95
Charybdis
19,115
10,874
0
3,112
12,753
6,001
0
7,121
5,348
0
52,827
L
9,759
5,961
0
1,855
16,784
5,700
0
11,026
5,758
0
13,992
L
Cernunnos
tricksterp98
Cernunnos
11,217
4,810
0
1,266
8,219
2,591
0
4,948
3,271
0
28,336
W
Cerberus
xbetax275
Cerberus
11,925
1,373
1,089
1,965
19,424
21,527
0
6,104
13,320
25,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
50,225
246
Minions Killed
217
4
Camps Cleared
6
980,049
Distance Traveled
982,026
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,060
1,106
65
7
1
181,426
1
W
Ah Puch
9,608
961
49
5
0
172,809
0
L
Cerberus
10,867
1,087
47
5
0
204,874
0
W
Horus
10,995
1,100
23
2
2
212,052
2
L
Odin
10,549
1,055
27
3
2
218,055
0
L
Morgan Le Fay
9,560
956
71
7
1
193,372
0
W
Charybdis
10,639
1,064
77
8
1
202,133
1
L
Arachne
9,792
979
15
2
1
204,836
0
L
Cernunnos
9,457
946
57
6
2
160,889
0
W
Cerberus
10,552
1,055
32
3
0
211,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role