Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Braejs_mom27
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,712 Elo+
Party 3
Kukulkan
Kukulkan
ConioMarzJr
Kukulkan
Level 29
God Stats
7W - 6L
1,522 SR
Queue Stats
80W - 83L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
TheMaskedVoice
Nu Wa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
XxDominic30xX
Baron Samedi
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 16L
1,480 Elo+
Party 3
Team Averages
Level 24
1,504 SR
1,545 Elo+

VS

Team Averages
Level 16
1,489 SR
1,526 Elo+
Nemesis
Nemesis
Arrested314
Nemesis
Level 8
God Stats
0W - 2L
1,493 SR
Queue Stats
16W - 13L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Dinarl
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,484 Elo+
Solo
Bellona
Bellona
FlowerFlame420
Bellona
Level 9
God Stats
73W - 40L
1,565 SR
Queue Stats
132W - 81L
1,568 Elo+
Party 1
Artemis
Artemis
Ooga Booga2405
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 73L
1,569 Elo+
Party 1
Nox
Nox
psychotigerman
Nox
Level 29
God Stats
6W - 11L
1,386 SR
Queue Stats
51W - 38L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
9 / 4 / 22
11,629
1,163
15,078
10,214
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Braejs_mom27
Artemis
18
13 / 3 / 18
12,433
1,243
28,428
11,885
5,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ConioMarzJr
Kukulkan
18
7 / 3 / 25
10,608
1,061
15,911
11,279
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 28
11,596
1,160
16,682
10,579
3,577
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
XxDominic30xX
Baron Samedi
18
9 / 2 / 23
11,432
1,143
14,969
7,594
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

234

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arrested314
Nemesis
16
4 / 12 / 6
10,568
1,057
9,595
19,363
6,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Dinarl
Sylvanus
17
1 / 8 / 9
9,797
980
4,658
26,918
23,544
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 11 / 9
9,838
984
8,385
25,404
23,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
8 / 7 / 4
12,334
1,233
17,731
17,222
6,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 6 / 5
9,450
945
8,235
10,412
3,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
48
44
Kills
15
15
Deaths
44
116
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
4
22
5
L
Nemesis
Arrested314
Nemesis
4
12
6
0.58
W
Artemis
Braejs_mom27
Artemis
13
3
18
7.33
W
Kukulkan
ConioMarzJr
Kukulkan
7
3
25
6.5
L
Sylvanus
Dinarl
Sylvanus
1
8
9
0.69
L
1
11
9
0.5
L
8
7
4
1.43
W
6
3
28
6.67
W
Baron Samedi
XxDominic30xX
Baron Samedi
9
2
23
10.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,068
Damage
48,604
51,551
Taken
99,319
20,553
Mitigated
63,914
9,904
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,078
8,597
0
979
10,214
4,118
0
3,244
6,970
0
27,829
L
Nemesis
Arrested314
Nemesis
9,595
3,293
0
994
19,363
6,428
0
10,160
9,203
0
33,136
W
Artemis
Braejs_mom27
Artemis
28,428
17,261
0
1,732
11,885
5,034
0
2,494
9,391
0
43,448
W
Kukulkan
ConioMarzJr
Kukulkan
15,911
3,864
0
0
11,279
4,671
0
4,058
7,221
29,005
0
L
Sylvanus
Dinarl
Sylvanus
4,658
751
2,497
4,703
26,918
23,544
0
14,083
12,835
13,941
0
L
8,385
2,242
0
314
25,404
23,722
0
10,204
15,200
8,815
19,166
L
17,731
6,840
0
1,565
17,222
6,450
0
7,759
9,463
0
52,989
W
16,682
6,829
116
620
10,579
3,577
0
3,468
7,111
30,789
0
W
Baron Samedi
XxDominic30xX
Baron Samedi
14,969
1,278
3,846
2,611
7,594
3,153
0
2,382
5,212
28,661
0
L
8,235
273
0
0
10,412
3,770
0
5,356
5,056
18,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
51,987
154
Minions Killed
174
8
Camps Cleared
6
810,598
Distance Traveled
843,596
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,629
1,163
30
3
1
164,108
0
L
Nemesis
10,568
1,057
30
3
0
187,226
0
W
Artemis
12,433
1,243
20
2
4
156,738
1
W
Kukulkan
10,608
1,061
30
3
2
164,895
0
L
Sylvanus
9,797
980
13
1
1
168,822
2
L
Bellona
9,838
984
34
3
0
158,894
0
L
Artemis
12,334
1,233
64
6
4
167,814
0
W
Nu Wa
11,596
1,160
36
4
0
147,282
0
W
Baron Samedi
11,432
1,143
38
4
1
177,575
1
L
Nox
9,450
945
33
3
1
160,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role