Player Matchup

Serqet
Serqet
CacatuaLateral
Serqet
Level 16
God Stats
9W - 10L
1,396 SR
Queue Stats
206W - 193L
1,537 Elo+
Solo
Artio
Artio
Lipe 039780
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,350 Elo+
Party 3
Chernobog
Chernobog
LukeGkenway
Chernobog
Level 18
God Stats
2W - 4L
1,270 SR
Queue Stats
35W - 38L
1,315 Elo+
Party 3
Hercules
Hercules
aboutJosh
Hercules
Level 86
God Stats
1W - 0L
1,290 SR
Queue Stats
269W - 292L
1,402 Elo+
Party 1
Tiamat
Tiamat
heyitsmattchu
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 97L
1,784 Elo+
Party 1
Team Averages
Level 26
1,391 SR
1,478 Elo+

VS

Team Averages
Level 11
1,441 SR
1,435 Elo+
Baba Yaga
Baba Yaga
Angelus-Exitium
Baba Yaga
Level 18
God Stats
6W - 12L
1,520 SR
Queue Stats
13W - 16L
1,634 Elo+
Solo
Serqet
Serqet
Irezumi_Uchiha
Serqet
Level 26
God Stats
17W - 28L
1,385 SR
Queue Stats
67W - 83L
1,317 Elo+
Solo
Medusa
Medusa
XxDARKFLAMExX_23
Medusa
Level 4
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
Amaterasu
Amaterasu
XxForbidden13xX
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yolothats
Cu Chulainn
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 6
15,355
591
19,714
20,235
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 17
10,682
411
6,472
23,999
20,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
LukeGkenway
Chernobog
17
9 / 6 / 15
12,792
492
21,702
21,952
8,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
aboutJosh
Hercules
16
9 / 2 / 7
11,647
448
13,092
18,056
14,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 5 / 14
14,611
562
26,585
21,850
12,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Angelus-Exitium
Baba Yaga
14
3 / 4 / 8
10,329
397
18,749
18,873
7,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
11 / 6 / 4
11,306
435
21,558
22,582
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 11 / 1
10,110
389
10,033
22,956
9,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
XxForbidden13xX
Amaterasu
13
3 / 16 / 2
9,825
378
8,674
24,414
13,945
Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Yolothats
Cu Chulainn
13
1 / 12 / 9
9,072
349
11,208
23,649
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
48
Kills
20
20
Deaths
49
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Angelus-Exitium
Baba Yaga
3
4
8
1.75
W
17
3
6
6.67
L
11
6
4
2.17
W
0
4
17
2.13
W
Chernobog
LukeGkenway
Chernobog
9
6
15
2.75
L
2
11
1
0.23
L
Amaterasu
XxForbidden13xX
Amaterasu
3
16
2
0.25
L
Cu Chulainn
Yolothats
Cu Chulainn
1
12
9
0.46
W
Hercules
aboutJosh
Hercules
9
2
7
6.25
W
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,565
Damage
70,222
106,092
Taken
112,474
66,777
Mitigated
54,421
32,942
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Angelus-Exitium
Baba Yaga
18,749
3,153
133
6,511
18,873
7,177
643
4,146
13,987
50,981
0
W
19,714
5,347
0
8,793
20,235
11,010
1,663
1,832
17,910
0
116,051
L
21,558
3,473
0
4,026
22,582
8,194
268
5,718
15,691
0
52,970
W
6,472
551
1,868
3,030
23,999
20,475
435
5,917
15,640
16,327
0
W
Chernobog
LukeGkenway
Chernobog
21,702
12,458
0
6,153
21,952
8,407
4,145
8,242
12,912
0
71,425
L
10,033
6,077
0
6,078
22,956
9,193
1,383
9,481
11,965
0
47,938
L
Amaterasu
XxForbidden13xX
Amaterasu
8,674
3,827
0
3,400
24,414
13,945
415
7,243
15,579
0
22,170
L
Cu Chulainn
Yolothats
Cu Chulainn
11,208
2,604
0
3,244
23,649
15,912
30
5,149
17,756
4,475
26,965
W
Hercules
aboutJosh
Hercules
13,092
5,525
0
3,908
18,056
14,195
923
2,735
14,388
0
42,304
W
26,585
2,212
247
8,943
21,850
12,690
667
1,174
19,554
85,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,087
Gold Earned
50,642
487
Minions Killed
282
0
Camps Cleared
0
2,611,619
Distance Traveled
2,139,508
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,329
397
71
3
0
406,759
0
W
Serqet
15,355
591
160
6
0
570,999
5
L
Serqet
11,306
435
61
2
0
498,764
0
W
Artio
10,682
411
13
1
0
574,029
1
W
Chernobog
12,792
492
111
4
0
462,907
0
L
Medusa
10,110
389
83
3
0
378,042
4
L
Amaterasu
9,825
378
23
1
0
400,586
4
L
Cu Chulainn
9,072
349
44
2
0
455,357
3
W
Hercules
11,647
448
63
2
0
510,519
0
W
Tiamat
14,611
562
140
5
0
493,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role