Player Matchup

Danzaburou
Danzaburou
Honeybloom
Danzaburou
Level 27
God Stats
1W - 5L
1,467 SR
Queue Stats
49W - 40L
1,517 Elo+
Solo
Poseidon
Poseidon
J4Y933
Poseidon
Level 21
God Stats
12W - 20L
1,419 SR
Queue Stats
58W - 111L
1,280 Elo+
Solo
Kukulkan
Kukulkan
adriiigamer_game
Kukulkan
Level 6
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,334 SR
1,432 Elo+

VS

Team Averages
Level 32
1,659 SR
1,451 Elo+
Kali
Kali
TakeshiKyako
Kali
Level 24
God Stats
2W - 5L
1,520 SR
Queue Stats
61W - 69L
1,464 Elo+
Solo
Yemoja
Yemoja
danonnynho
Yemoja
Level 9
God Stats
1W - 1L
1,633 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Merlin
Merlin
francopi1590
Merlin
Level 64
God Stats
2W - 1L
1,825 SR
Queue Stats
62W - 82L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Honeybloom
Danzaburou
14
2 / 9 / 0
10,875
604
11,683
18,339
4,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
J4Y933
Poseidon
13
1 / 7 / 2
10,293
572
10,012
14,994
6,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 14 / 2
9,465
526
2,853
13,388
3,367

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 1 / 8
14,324
796
14,623
12,067
8,269
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
danonnynho
Yemoja
15
0 / 0 / 29
11,806
656
5,638
7,343
7,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
17
14 / 2 / 11
13,090
727
22,375
18,882
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
3
Kills
30
30
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Honeybloom
Danzaburou
2
9
0
0.22
L
Poseidon
J4Y933
Poseidon
1
7
2
0.29
W
16
1
8
20
L
0
14
2
0.07
W
Yemoja
danonnynho
Yemoja
0
0
29
14.5
W
Merlin
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
42,636
46,721
Taken
38,292
15,221
Mitigated
24,673
3,724
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Honeybloom
Danzaburou
11,683
4,706
0
2,519
18,339
4,997
0
11,161
6,556
0
50,490
L
Poseidon
J4Y933
Poseidon
10,012
1,424
0
1,205
14,994
6,857
0
8,750
5,752
25,069
0
W
14,623
7,721
0
5,995
12,067
8,269
500
4,119
7,948
0
44,982
L
2,853
170
0
0
13,388
3,367
0
7,086
5,906
6,182
0
W
Yemoja
danonnynho
Yemoja
5,638
663
5,813
1,651
7,343
7,532
607
2,819
4,524
21,776
0
W
Merlin
22,375
1,258
87
5,730
18,882
8,872
1,574
6,626
12,256
61,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
39,220
133
Minions Killed
192
4
Camps Cleared
8
775,259
Distance Traveled
891,403
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,875
604
88
5
3
274,734
1
L
Poseidon
10,293
572
35
2
1
285,748
2
W
Kali
14,324
796
59
3
5
267,207
1
L
Kukulkan
9,465
526
10
1
0
214,777
0
W
Yemoja
11,806
656
30
2
1
335,796
2
W
Merlin
13,090
727
103
6
2
288,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role