Player Matchup

Da Ji
Da Ji
NewLudens
Da Ji
Level 24
God Stats
2W - 3L
1,363 SR
Queue Stats
41W - 54L
1,372 Elo+
Party 1
Achilles
Achilles
PsychoGamerHD
Achilles
Level 56
God Stats
22W - 42L
1,249 SR
Queue Stats
418W - 516L
1,300 Elo+
Party 1
Jing Wei
Jing Wei
RebornPhoenix4
Jing Wei
Level 57
God Stats
7W - 6L
1,430 SR
Queue Stats
108W - 137L
1,294 Elo+
Party 1
Discordia
Discordia
RossiV2
Discordia
Level 29
God Stats
12W - 15L
1,471 SR
Queue Stats
141W - 191L
1,399 Elo+
Party 3
Aphrodite
Aphrodite
dragonheart559
Aphrodite
Level 81
God Stats
11W - 18L
1,577 SR
Queue Stats
439W - 522L
1,421 Elo+
Party 3
Team Averages
Level 49
1,418 SR
1,357 Elo+

VS

Team Averages
Level 82
1,462 SR
1,400 Elo+
Ao Kuang
Ao Kuang
Araboubie
Ao Kuang
Level 15
God Stats
5W - 5L
1,549 SR
Queue Stats
16W - 21L
1,355 Elo+
Party 2
Izanami
Izanami
El_leon___33
Izanami
Level 69
God Stats
16W - 21L
1,472 SR
Queue Stats
238W - 278L
1,450 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Karako
Cu Chulainn
Level 160
God Stats
6W - 8L
1,457 SR
Queue Stats
398W - 383L
1,479 Elo+
Solo
Kukulkan
Kukulkan
SeluluH
Kukulkan
Level 118
God Stats
8W - 22L
1,406 SR
Queue Stats
340W - 427L
1,389 Elo+
Party 4
Cthulhu
Cthulhu
SirNeimand
Cthulhu
Level 48
God Stats
105W - 139L
1,427 SR
Queue Stats
179W - 288L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NewLudens
Da Ji
20
4 / 12 / 15
17,273
494
16,180
28,093
14,490
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PsychoGamerHD
Achilles
20
12 / 6 / 15
18,550
530
24,184
38,300
74,047
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
20
10 / 6 / 13
18,126
518
34,448
33,140
14,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
RossiV2
Discordia
20
22 / 3 / 11
21,780
622
53,606
23,331
11,298
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
dragonheart559
Aphrodite
20
1 / 3 / 18
15,670
448
10,012
26,718
29,877
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Araboubie
Ao Kuang
20
13 / 8 / 6
17,375
496
24,230
34,631
16,101
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
El_leon___33
Izanami
20
4 / 13 / 5
15,262
436
21,302
34,189
13,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Karako
Cu Chulainn
20
3 / 9 / 14
15,689
448
20,016
43,636
48,303
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SeluluH
Kukulkan
20
8 / 10 / 4
19,345
553
18,961
25,470
11,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SirNeimand
Cthulhu
20
2 / 9 / 10
14,232
407
18,662
32,480
26,224
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
69
49
Kills
30
30
Deaths
49
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Araboubie
Ao Kuang
13
8
6
2
L
Izanami
El_leon___33
Izanami
4
13
5
0.5
L
Cu Chulainn
Karako
Cu Chulainn
3
9
14
1.11
W
Da Ji
NewLudens
Da Ji
4
12
15
0.96
W
Achilles
PsychoGamerHD
Achilles
12
6
15
3.25
W
Jing Wei
10
6
13
2.75
W
Discordia
RossiV2
Discordia
22
3
11
9.17
L
Kukulkan
SeluluH
Kukulkan
8
10
4
1
L
Cthulhu
SirNeimand
Cthulhu
2
9
10
0.78
W
Aphrodite
dragonheart559
Aphrodite
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,430
Damage
103,171
149,582
Taken
170,406
143,992
Mitigated
115,785
64,677
Healing
34,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Araboubie
Ao Kuang
24,230
8,043
0
12,480
34,631
16,101
8,419
9,866
23,872
117,021
0
L
Izanami
El_leon___33
Izanami
21,302
10,878
0
5,841
34,189
13,871
0
13,743
19,961
0
123,284
L
Cu Chulainn
Karako
Cu Chulainn
20,016
2,290
0
5,463
43,636
48,303
0
12,907
27,976
20,031
74,798
W
Da Ji
NewLudens
Da Ji
16,180
4,583
0
2,962
28,093
14,490
2,300
12,563
15,530
0
113,981
W
Achilles
PsychoGamerHD
Achilles
24,184
1,531
0
12,581
38,300
74,047
1,464
16,695
21,605
22,221
55,045
W
Jing Wei
34,448
23,980
0
9,919
33,140
14,280
4,055
16,344
16,796
0
164,608
W
Discordia
RossiV2
Discordia
53,606
3,264
821
11,026
23,331
11,298
2,869
10,500
12,831
200,900
0
L
Kukulkan
SeluluH
Kukulkan
18,961
278
0
2,042
25,470
11,286
1,990
13,690
11,159
147,342
0
L
Cthulhu
SirNeimand
Cthulhu
18,662
302
3,408
5,442
32,480
26,224
0
17,000
13,727
80,832
0
W
Aphrodite
dragonheart559
Aphrodite
10,012
1,482
12,276
15,092
26,718
29,877
1,070
12,247
14,471
63,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,399
Gold Earned
81,903
800
Minions Killed
846
0
Camps Cleared
0
3,201,192
Distance Traveled
3,017,413
22
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
17,375
496
161
5
0
604,020
6
L
Izanami
15,262
436
197
6
0
520,926
2
L
Cu Chulainn
15,689
448
143
4
0
559,232
16
W
Da Ji
17,273
494
148
4
0
530,570
3
W
Achilles
18,550
530
120
3
0
674,415
8
W
Jing Wei
18,126
518
181
5
0
629,042
3
W
Discordia
21,780
622
245
7
0
709,535
4
L
Kukulkan
19,345
553
248
7
0
663,219
16
L
Cthulhu
14,232
407
97
3
0
670,016
12
W
Aphrodite
15,670
448
106
3
0
657,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role