Player Matchup

Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Azirelnumero1
Baron Samedi
Level 22
God Stats
14W - 15L
1,364 SR
Queue Stats
276W - 280L
1,464 Elo+
Solo
Cupid
Cupid
ChromeChris1
Cupid
Level 80
God Stats
1W - 2L
1,302 SR
Queue Stats
84W - 108L
1,429 Elo+
Party 1
Scylla
Scylla
LittleDookey
Scylla
Level 21
God Stats
29W - 18L
1,746 SR
Queue Stats
243W - 287L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrCrackedGuy
Tsukuyomi
Level 14
God Stats
32W - 43L
1,461 SR
Queue Stats
35W - 52L
1,442 Elo+
Party 1
Team Averages
Level 31
1,475 SR
1,450 Elo+

VS

Team Averages
Level 21
1,469 SR
1,421 Elo+
Cerberus
Cerberus
CropCircleJesus
Cerberus
Level 16
God Stats
22W - 15L
1,445 SR
Queue Stats
53W - 57L
1,470 Elo+
Solo
Janus
Janus
Enozengam
Janus
Level 24
God Stats
8W - 4L
1,493 SR
Queue Stats
99W - 93L
1,597 Elo+
Solo
Nemesis
Nemesis
RevengeOfTheGays
Nemesis
Level 11
God Stats
2W - 0L
1,877 SR
Queue Stats
89W - 62L
1,606 Elo+
Solo
Kukulkan
Kukulkan
lilcram
Kukulkan
Level 26
God Stats
3W - 4L
1,284 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 2
Sylvanus
Sylvanus
littlecram10
Sylvanus
Level 26
God Stats
3W - 4L
1,247 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 0 / 5
9,429
943
3,620
7,913
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Azirelnumero1
Baron Samedi
16
3 / 3 / 5
10,233
1,023
13,081
12,818
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 7
9,334
933
9,073
6,672
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
5 / 5 / 2
9,815
982
10,223
10,254
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MrCrackedGuy
Tsukuyomi
16
1 / 5 / 7
9,158
916
6,687
13,495
4,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

210

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 2 / 6
9,037
904
10,245
14,372
14,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Enozengam
Janus
16
3 / 1 / 7
9,872
987
10,628
5,947
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 4 / 3
11,221
1,122
17,610
13,275
5,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
lilcram
Kukulkan
15
0 / 3 / 6
8,807
881
6,072
7,048
2,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
littlecram10
Sylvanus
15
0 / 0 / 6
9,620
962
3,029
7,120
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
10
Kills
13
13
Deaths
10
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
5
2.5
L
Baron Samedi
Azirelnumero1
Baron Samedi
3
3
5
1.83
L
1
0
7
4.5
W
Cerberus
1
2
6
2
W
Janus
Enozengam
Janus
3
1
7
6.5
L
Scylla
5
5
2
1.2
L
Tsukuyomi
MrCrackedGuy
Tsukuyomi
1
5
7
0.9
W
9
4
3
2.63
W
Kukulkan
lilcram
Kukulkan
0
3
6
1
W
Sylvanus
littlecram10
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,684
Damage
47,584
51,152
Taken
47,762
19,094
Mitigated
33,039
5,719
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,620
311
1,120
1,547
7,913
5,684
0
6,149
1,540
10,727
0
L
Baron Samedi
Azirelnumero1
Baron Samedi
13,081
1,410
878
1,055
12,818
4,837
0
7,668
4,899
34,079
0
L
9,073
4,445
0
795
6,672
1,483
0
4,396
2,234
0
41,615
W
Cerberus
10,245
178
0
1,453
14,372
14,989
0
7,445
6,745
17,280
0
W
Janus
Enozengam
Janus
10,628
213
110
2,343
5,947
2,186
0
3,917
1,992
35,411
0
L
Scylla
10,223
681
0
0
10,254
2,787
0
5,344
4,744
12,706
0
L
Tsukuyomi
MrCrackedGuy
Tsukuyomi
6,687
1,624
0
324
13,495
4,303
0
5,633
7,761
0
14,687
W
17,610
6,819
0
3,078
13,275
5,965
0
5,970
7,109
0
32,818
W
Kukulkan
lilcram
Kukulkan
6,072
271
0
274
7,048
2,816
0
4,930
2,054
24,651
0
W
Sylvanus
littlecram10
Sylvanus
3,029
32
1,509
2,375
7,120
7,083
0
4,008
2,938
10,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
48,557
166
Minions Killed
181
6
Camps Cleared
7
941,563
Distance Traveled
909,533
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,429
943
14
1
1
211,720
1
L
Baron Samedi
10,233
1,023
56
6
1
183,846
0
L
Cupid
9,334
933
72
7
2
192,654
0
W
Cerberus
9,037
904
10
1
0
184,721
0
W
Janus
9,872
987
72
7
1
198,368
1
L
Scylla
9,815
982
11
1
1
161,609
0
L
Tsukuyomi
9,158
916
13
1
1
191,734
0
W
Nemesis
11,221
1,122
20
2
4
236,848
0
W
Kukulkan
8,807
881
60
6
2
132,897
1
W
Sylvanus
9,620
962
19
2
0
156,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role