Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BadVLADIMIR
Cerberus
Level 160
God Stats
34W - 10L
1,747 SR
Queue Stats
705W - 497L
1,572 Elo+
Party 2
Baba Yaga
Baba Yaga
Indumentum
Baba Yaga
Level 160
God Stats
5W - 1L
1,688 SR
Queue Stats
183W - 119L
1,644 Elo+
Party 2
Izanami
Izanami
aizackk
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,306 Elo+
Solo
Team Averages
Level 104
1,587 SR
1,504 Elo+

VS

Team Averages
Level 45
1,505 SR
1,605 Elo+
Hercules
Hercules
BaiKolioKechista
Hercules
Level 56
God Stats
2W - 2L
1,405 SR
Queue Stats
30W - 34L
1,463 Elo+
Party 1
Anhur
Anhur
FjordWinds
Anhur
Level 98
God Stats
2W - 5L
1,133 SR
Queue Stats
96W - 96L
1,486 Elo+
Party 1
Tiamat
Tiamat
GVSmurflord
Tiamat
Level 28
God Stats
2W - 0L
1,831 SR
Queue Stats
70W - 40L
1,658 Elo+
Party 3
Agni
Agni
JøkeMeDąddy
Agni
Level 17
God Stats
2W - 0L
1,696 SR
Queue Stats
21W - 4L
1,924 Elo+
Party 3
Nike
Nike
ZeletoBaby
Nike
Level 27
God Stats
2W - 0L
1,463 SR
Queue Stats
26W - 23L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
12 / 5 / 3
11,843
790
12,900
18,232
9,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
 
Hades
13
1 / 9 / 7
8,614
574
8,008
16,374
8,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
BadVLADIMIR
Cerberus
17
1 / 8 / 13
9,600
640
9,969
27,277
21,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Indumentum
Baba Yaga
19
1 / 2 / 12
10,058
671
16,100
18,337
9,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
aizackk
Izanami
15
1 / 11 / 5
9,105
607
7,494
18,836
6,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 21
10,945
730
7,395
25,730
24,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
20
4 / 3 / 19
12,280
819
10,096
10,810
4,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
20
18 / 4 / 11
13,637
909
35,127
17,600
15,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 19
11,354
757
26,041
14,024
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 5 / 9
10,672
711
11,276
17,390
12,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
114
16
Kills
35
35
Deaths
18
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
5
3
2.7
L
Hades
 
Hades
1
9
7
0.5
L
Cerberus
BadVLADIMIR
Cerberus
1
8
13
0.94
W
2
3
21
4.17
W
Anhur
4
3
19
4.5
W
Tiamat
18
4
11
5.88
L
Baba Yaga
Indumentum
Baba Yaga
1
2
12
3.5
W
5
3
19
4.83
W
6
5
9
2.1
L
Izanami
aizackk
Izanami
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
89,935
99,056
Taken
85,554
55,916
Mitigated
62,328
25,482
Healing
28,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,900
6,167
0
3,932
18,232
9,913
0
9,396
8,657
0
21,081
L
Hades
 
Hades
8,008
0
1,087
2,683
16,374
8,567
0
8,776
7,432
11,218
0
L
Cerberus
BadVLADIMIR
Cerberus
9,969
19
615
6,296
27,277
21,812
0
17,618
9,389
16,214
0
W
7,395
802
1,403
8,519
25,730
24,066
481
8,326
17,168
0
12,654
W
Anhur
10,096
5,204
1,170
2,458
10,810
4,329
1,770
5,917
4,829
0
31,123
W
Tiamat
35,127
3,214
1,011
4,841
17,600
15,953
1,315
6,455
10,966
58,208
0
L
Baba Yaga
Indumentum
Baba Yaga
16,100
638
864
6,126
18,337
9,298
68
11,230
6,836
45,423
0
W
26,041
1,963
1,191
4,060
14,024
5,822
612
6,785
6,982
42,510
0
W
11,276
961
1,985
2,097
17,390
12,158
810
5,770
11,174
0
22,106
L
Izanami
aizackk
Izanami
7,494
3,618
566
3,313
18,836
6,326
0
13,064
5,574
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
58,888
145
Minions Killed
159
0
Camps Cleared
0
1,289,644
Distance Traveled
1,477,455
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,843
790
20
1
0
312,219
0
L
Hades
8,614
574
9
1
0
210,741
0
L
Cerberus
9,600
640
25
2
0
252,097
0
W
Hercules
10,945
730
13
1
0
344,555
0
W
Anhur
12,280
819
45
3
0
270,564
1
W
Tiamat
13,637
909
55
4
0
277,069
0
L
Baba Yaga
10,058
671
47
3
0
330,644
0
W
Agni
11,354
757
35
2
0
289,688
3
W
Nike
10,672
711
11
1
0
295,579
0
L
Izanami
9,105
607
44
3
0
183,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role