Player Matchup

Nu Wa
Nu Wa
AzNewKid
Nu Wa
Level 28
God Stats
1W - 4L
1,068 SR
Queue Stats
30W - 27L
1,410 Elo+
Solo
Da Ji
Da Ji
Encius
Da Ji
Level 25
God Stats
6W - 6L
1,609 SR
Queue Stats
29W - 33L
1,460 Elo+
Solo
Nemesis
Nemesis
PéDmaconha
Nemesis
Level 9
God Stats
12W - 18L
1,399 SR
Queue Stats
15W - 23L
1,355 Elo+
Solo
Tiamat
Tiamat
VanillaBeany
Tiamat
Level 27
God Stats
25W - 37L
1,518 SR
Queue Stats
116W - 99L
1,563 Elo+
Solo
Zeus
Zeus
awwwwman
Zeus
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
233W - 232L
1,418 Elo+
Solo
Team Averages
Level 23
1,419 SR
1,441 Elo+

VS

Team Averages
Level 24
1,638 SR
1,553 Elo+
Artio
Artio
Ace777
Artio
Level 32
God Stats
21W - 13L
1,759 SR
Queue Stats
107W - 96L
1,555 Elo+
Party 1
Ra
Ra
Buckthebeast
Ra
Level 20
God Stats
6W - 9L
1,725 SR
Queue Stats
39W - 33L
1,643 Elo+
Party 1
Artemis
Artemis
Ilmora
Artemis
Level 23
God Stats
1W - 3L
1,258 SR
Queue Stats
6W - 9L
1,460 Elo+
Party 1
Chang'e
Chang'e
Neg4tiveZer0
Chang'e
Level 38
God Stats
9W - 3L
1,726 SR
Queue Stats
88W - 74L
1,599 Elo+
Party 1
Odin
Odin
ValerianNomäir
Odin
Level 6
God Stats
7W - 3L
1,725 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzNewKid
Nu Wa
15
1 / 10 / 4
8,947
994
6,670
13,115
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Encius
Da Ji
15
5 / 9 / 1
9,918
1,102
9,610
14,881
5,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
PéDmaconha
Nemesis
15
2 / 10 / 4
9,398
1,044
7,699
18,719
7,269
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
15
0 / 7 / 3
8,479
942
8,779
13,278
7,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
15
1 / 10 / 4
9,158
1,018
15,368
15,297
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ace777
Artio
18
5 / 1 / 32
10,649
1,183
10,055
13,492
16,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 27
10,844
1,205
10,813
9,491
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ilmora
Artemis
18
11 / 3 / 26
11,970
1,330
18,934
10,200
3,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Neg4tiveZer0
Chang'e
19
19 / 1 / 21
13,238
1,471
18,514
10,819
5,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 0 / 35
10,841
1,205
12,945
10,394
11,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
187
9
Kills
46
46
Deaths
9
16
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Artio
Ace777
Artio
5
1
32
21
L
Nu Wa
AzNewKid
Nu Wa
1
10
4
0.3
W
7
4
27
5.13
L
Da Ji
Encius
Da Ji
5
9
1
0.61
W
Artemis
Ilmora
Artemis
11
3
26
8
W
Chang'e
Neg4tiveZer0
Chang'e
19
1
21
29.5
L
Nemesis
PéDmaconha
Nemesis
2
10
4
0.4
W
4
0
35
21.5
L
Tiamat
0
7
3
0.21
L
Zeus
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,126
Damage
71,261
75,290
Taken
54,396
30,314
Mitigated
40,248
2,290
Healing
23,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ace777
Artio
10,055
590
2,901
3,803
13,492
16,102
0
8,083
5,409
18,049
0
L
Nu Wa
AzNewKid
Nu Wa
6,670
1,582
0
0
13,115
4,374
0
7,146
5,826
22,556
0
W
10,813
1,236
1,213
1,183
9,491
3,331
0
5,527
3,964
38,175
0
L
Da Ji
Encius
Da Ji
9,610
1,823
0
37
14,881
5,641
0
7,918
6,773
0
13,588
W
Artemis
Ilmora
Artemis
18,934
10,223
0
1,347
10,200
3,747
0
4,966
5,234
0
33,338
W
Chang'e
Neg4tiveZer0
Chang'e
18,514
2,623
7,617
4,960
10,819
5,069
0
5,402
5,417
46,965
0
L
Nemesis
PéDmaconha
Nemesis
7,699
2,875
0
1,368
18,719
7,269
0
7,940
10,495
0
23,639
W
12,945
2,589
0
215
10,394
11,999
0
6,839
3,555
3,903
22,407
L
Tiamat
8,779
865
0
747
13,278
7,547
0
7,551
5,536
26,202
0
L
Zeus
15,368
1,377
0
138
15,297
5,483
0
8,556
6,451
36,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
57,542
147
Minions Killed
224
6
Camps Cleared
7
755,889
Distance Traveled
913,100
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,649
1,183
15
2
0
199,060
0
L
Nu Wa
8,947
994
23
3
0
108,443
2
W
Ra
10,844
1,205
76
8
0
161,333
0
L
Da Ji
9,918
1,102
7
1
2
147,304
0
W
Artemis
11,970
1,330
30
3
3
163,598
0
W
Chang'e
13,238
1,471
76
8
2
180,980
0
L
Nemesis
9,398
1,044
34
4
2
187,848
0
W
Odin
10,841
1,205
27
3
2
208,129
0
L
Tiamat
8,479
942
31
3
1
160,542
0
L
Zeus
9,158
1,018
52
6
1
151,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role