Player Matchup

Ymir
Ymir
Duargusto
Ymir
Level 25
God Stats
14W - 6L
1,617 SR
Queue Stats
35W - 43L
1,318 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HE4D SET
Ah Muzen Cab
Level 25
God Stats
10W - 17L
1,312 SR
Queue Stats
41W - 45L
1,287 Elo+
Party 1
Achilles
Achilles
Karnage_Reps
Achilles
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 181L
1,375 Elo+
Solo
Zeus
Zeus
deadspace0910
Zeus
Level 21
God Stats
5W - 3L
1,611 SR
Queue Stats
63W - 62L
1,350 Elo+
Solo
Serqet
Serqet
puroCAFetero
Serqet
Level 22
God Stats
5W - 1L
1,620 SR
Queue Stats
21W - 20L
1,422 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,350 Elo+

VS

Team Averages
Level 16
1,485 SR
1,254 Elo+
Anubis
Anubis
Diabio_46foot
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
Face1ess-782
Cthulhu
Level 29
God Stats
5W - 4L
1,521 SR
Queue Stats
5W - 14L
1,406 Elo+
Party 2
Hel
Hel
Lasinmanos13
Hel
Level 29
God Stats
34W - 26L
1,618 SR
Queue Stats
279W - 329L
1,453 Elo+
Solo
Apollo
Apollo
jpesoson2
Apollo
Level 11
God Stats
0W - 2L
1,526 SR
Queue Stats
14W - 33L
1,041 Elo+
Party 2
Nemesis
Nemesis
yaboitwist26
Nemesis
Level 5
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 8L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 7 / 22
10,880
473
15,284
21,583
22,533
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Muzen Cab
HE4D SET
Ah Muzen Cab
20
21 / 4 / 5
14,591
634
21,410
14,030
5,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Karnage_Reps
Achilles
17
9 / 2 / 15
11,886
517
11,048
13,981
9,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
21 / 3 / 6
13,187
573
22,485
14,439
5,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
19
10 / 1 / 14
13,242
576
16,718
15,827
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 18 / 6
9,725
423
9,621
22,998
10,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Face1ess-782
Cthulhu
17
4 / 7 / 3
11,301
491
10,847
23,421
21,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 9 / 1
11,451
498
17,020
21,286
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
jpesoson2
Apollo
12
1 / 17 / 6
7,879
343
5,966
23,712
7,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
yaboitwist26
Nemesis
14
3 / 13 / 5
9,795
426
5,259
17,906
6,390
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
63
Kills
17
17
Deaths
64
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
18
6
0.33
W
Ymir
2
7
22
1.86
L
Cthulhu
Face1ess-782
Cthulhu
4
7
3
0.79
W
Ah Muzen Cab
HE4D SET
Ah Muzen Cab
21
4
5
5.88
W
Achilles
Karnage_Reps
Achilles
9
2
15
8.25
L
6
9
1
0.72
W
21
3
6
8
L
Apollo
jpesoson2
Apollo
1
17
6
0.24
W
Serqet
10
1
14
17
L
Nemesis
yaboitwist26
Nemesis
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,945
Damage
48,713
79,860
Taken
109,323
50,528
Mitigated
53,000
12,847
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,621
2,150
0
3,680
22,998
10,332
25
11,279
11,052
24,496
0
W
Ymir
15,284
3,044
0
0
21,583
22,533
503
9,249
12,198
40,356
0
L
Cthulhu
Face1ess-782
Cthulhu
10,847
1,234
401
1,870
23,421
21,173
139
6,781
16,640
41,779
0
W
Ah Muzen Cab
HE4D SET
Ah Muzen Cab
21,410
13,152
0
4,402
14,030
5,883
10,024
4,738
9,292
0
101,058
W
Achilles
Karnage_Reps
Achilles
11,048
2,415
0
2,613
13,981
9,339
1,667
8,503
5,106
0
42,897
L
17,020
579
1,342
8,170
21,286
7,430
607
5,098
15,196
74,287
0
W
22,485
4,091
539
4,473
14,439
5,084
3,927
8,214
6,103
80,065
0
L
Apollo
jpesoson2
Apollo
5,966
3,339
430
2,143
23,712
7,675
434
8,224
15,198
0
31,685
W
Serqet
16,718
4,648
0
820
15,827
7,689
451
6,149
9,526
0
78,806
L
Nemesis
yaboitwist26
Nemesis
5,259
1,584
0
1,518
17,906
6,390
0
6,387
11,176
0
27,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,786
Gold Earned
50,151
529
Minions Killed
309
0
Camps Cleared
0
2,006,541
Distance Traveled
1,819,247
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,725
423
33
1
0
321,932
0
W
Ymir
10,880
473
39
2
0
375,223
1
L
Cthulhu
11,301
491
87
4
0
414,157
3
W
Ah Muzen Cab
14,591
634
179
8
0
378,321
0
W
Achilles
11,886
517
65
3
0
429,218
2
L
Hel
11,451
498
124
5
0
378,357
0
W
Zeus
13,187
573
117
5
0
363,050
3
L
Apollo
7,879
343
35
2
0
333,349
0
W
Serqet
13,242
576
129
6
0
460,729
4
L
Nemesis
9,795
426
30
1
0
371,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role