Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BAGEM-N-TAGEM
Jormungandr
Level 109
God Stats
0W - 1L
1,773 SR
Queue Stats
165W - 194L
1,437 Elo+
Solo
Odin
Odin
ENJager
Odin
Level 105
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Thanatos
Thanatos
QJBJ
Thanatos
Level 129
God Stats
175W - 226L
1,473 SR
Queue Stats
2,821W - 2,943L
1,425 Elo+
Solo
Chiron
Chiron
xxsizorxx
Chiron
Level 63
God Stats
102W - 96L
1,528 SR
Queue Stats
677W - 736L
1,479 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,447 Elo+

VS

Team Averages
Level 76
1,582 SR
1,469 Elo+
Terra
Terra
BngHitsForJesus
Terra
Level 70
God Stats
2W - 1L
1,460 SR
Queue Stats
13W - 13L
1,472 Elo+
Solo
Cupid
Cupid
GeekZilla665
Cupid
Level 80
God Stats
23W - 18L
1,808 SR
Queue Stats
539W - 536L
1,510 Elo+
Solo
Achilles
Achilles
Porongo-San
Achilles
Level 105
God Stats
6W - 6L
1,592 SR
Queue Stats
176W - 189L
1,463 Elo+
Solo
Nu Wa
Nu Wa
SurerBlowfish8
Nu Wa
Level 60
God Stats
10W - 9L
1,474 SR
Queue Stats
319W - 344L
1,374 Elo+
Solo
Merlin
Merlin
Zavur
Merlin
Level 65
God Stats
79W - 52L
1,578 SR
Queue Stats
174W - 149L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 0 / 3
10,123
1,012
13,298
6,001
2,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
BAGEM-N-TAGEM
Jormungandr
14
2 / 3 / 2
9,021
902
4,144
6,437
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
ENJager
Odin
17
2 / 5 / 5
10,109
1,011
7,377
12,662
14,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
QJBJ
Thanatos
15
3 / 7 / 2
9,071
907
7,690
11,971
4,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
xxsizorxx
Chiron
15
0 / 10 / 5
8,552
855
7,709
17,088
6,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

171

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
8,928
893
3,000
9,743
9,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 1 / 13
10,934
1,093
14,064
7,411
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Porongo-San
Achilles
17
11 / 2 / 12
11,270
1,127
11,117
11,642
11,422
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 11
9,182
918
8,588
11,275
3,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Zavur
Merlin
17
7 / 0 / 14
10,587
1,059
13,353
7,078
6,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
10
Kills
25
25
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
0
3
4.5
L
Jormungandr
BAGEM-N-TAGEM
Jormungandr
2
3
2
1
W
1
3
13
2.5
L
Odin
ENJager
Odin
2
5
5
0.9
W
6
1
13
12.5
W
Achilles
Porongo-San
Achilles
11
2
12
8.5
L
Thanatos
QJBJ
Thanatos
3
7
2
0.57
W
0
4
11
1.38
W
Merlin
Zavur
Merlin
7
0
14
14
L
Chiron
xxsizorxx
Chiron
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
50,122
54,159
Taken
47,149
30,621
Mitigated
32,800
7,155
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,298
249
96
876
6,001
2,266
0
3,178
2,745
58,867
0
L
Jormungandr
BAGEM-N-TAGEM
Jormungandr
4,144
882
0
418
6,437
2,410
0
3,536
2,730
13,589
0
W
3,000
282
1,673
1,130
9,743
9,374
0
4,265
5,323
7,191
0
L
Odin
ENJager
Odin
7,377
806
0
0
12,662
14,899
0
5,396
7,014
0
28,328
W
14,064
8,857
2,759
1,053
7,411
2,418
0
2,559
4,772
0
34,140
W
Achilles
Porongo-San
Achilles
11,117
4,608
0
989
11,642
11,422
0
4,480
7,023
0
24,676
L
Thanatos
QJBJ
Thanatos
7,690
2,169
0
2,838
11,971
4,391
0
5,493
6,297
0
13,266
W
8,588
2,952
0
7
11,275
3,348
0
3,346
7,817
25,577
0
W
Merlin
Zavur
Merlin
13,353
905
0
8
7,078
6,238
0
2,214
4,772
35,812
0
L
Chiron
xxsizorxx
Chiron
7,709
3,165
380
2,547
17,088
6,655
0
6,356
10,432
0
17,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
50,901
193
Minions Killed
208
6
Camps Cleared
6
785,384
Distance Traveled
893,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,123
1,012
106
11
2
192,737
0
L
Jormungandr
9,021
902
16
2
1
95,695
1
W
Terra
8,928
893
10
1
0
172,839
0
L
Odin
10,109
1,011
42
4
2
184,659
0
W
Cupid
10,934
1,093
58
6
3
192,327
0
W
Achilles
11,270
1,127
41
4
1
189,524
0
L
Thanatos
9,071
907
11
1
0
171,498
1
W
Nu Wa
9,182
918
41
4
2
153,631
2
W
Merlin
10,587
1,059
58
6
0
184,881
0
L
Chiron
8,552
855
18
2
1
140,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role