Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
Cabbage Uncle
Cerberus
Silver I
Level 100
God Stats
3W - 3L
1,600 SR
Queue Stats
153W - 153L
1,196 MMR
Solo
Odin
Odin
Silver V
Parasomnia zzz
Odin
Silver V
Level 141
God Stats
0W - 2L
1,362 SR
Queue Stats
12W - 19L
1,157 MMR
Solo
Da Ji
Da Ji
Silver I
TripPakky
Da Ji
Silver I
Level 143
God Stats
2W - 3L
1,682 SR
Queue Stats
411W - 450L
1,198 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,529 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,517 SR
1,216 MMR
Hou Yi
Hou Yi
Silver I
CAPT41N_D3AD
Hou Yi
Silver I
Level 129
God Stats
9W - 6L
1,589 SR
Queue Stats
391W - 399L
1,194 MMR
Solo
Khepri
Khepri
Silver I
Kendrickboyz
Khepri
Silver I
Level 125
God Stats
6W - 5L
1,578 SR
Queue Stats
131W - 147L
1,276 MMR
Solo
Set
Set
Silver I
Mesarm
Set
Silver I
Level 122
God Stats
3W - 3L
1,248 SR
Queue Stats
310W - 316L
1,192 MMR
Solo
Bellona
Bellona
Silver I
Viktor_Pain
Bellona
Silver I
Level 157
God Stats
2W - 3L
1,671 SR
Queue Stats
399W - 410L
1,147 MMR
Solo
The Morrigan
The Morrigan
Gold V
XxWolfPackxX666
The Morrigan
Gold V
Level 97
God Stats
52W - 49L
1,499 SR
Queue Stats
518W - 506L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 6 / 0
5,566
428
5,172
8,893
2,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
 
Athena
8
0 / 3 / 1
5,324
410
997
6,422
3,806
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Cabbage Uncle
Cerberus
8
1 / 8 / 1
5,423
417
3,372
10,139
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 1
5,909
455
719
4,222
3,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
TripPakky
Da Ji
11
2 / 3 / 0
6,569
505
1,952
7,226
2,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayTiamatGilgameshArtemisDanzaburou

VS

Bans
PersephoneArachneIzanamiLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 1 / 8
6,989
538
4,048
5,214
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
10
4 / 1 / 5
7,203
554
3,021
6,502
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
Mesarm
Set
11
4 / 2 / 4
7,328
564
4,049
8,129
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Viktor_Pain
Bellona
13
2 / 1 / 0
7,710
593
2,477
5,071
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
XxWolfPackxX666
The Morrigan
12
8 / 0 / 3
8,186
630
8,338
5,522
2,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
19
21
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
0
0.17
L
Athena
 
Athena
0
3
1
0.17
W
Hou Yi
1
1
8
5
L
Cerberus
Cabbage Uncle
Cerberus
1
8
1
0.19
W
Khepri
4
1
5
6.5
W
Set
Mesarm
Set
4
2
4
3
L
0
1
1
0.5
L
Da Ji
TripPakky
Da Ji
2
3
0
0.67
W
Bellona
Viktor_Pain
Bellona
2
1
0
2
W
The Morrigan
XxWolfPackxX666
The Morrigan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
21,933
36,902
Taken
30,438
14,730
Mitigated
15,300
5,191
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,172
3,077
0
1,640
8,893
2,001
0
2,582
6,311
0
27,593
L
Athena
 
Athena
997
416
0
1,303
6,422
3,806
0
2,087
4,335
20,839
0
W
Hou Yi
4,048
2,681
0
1,955
5,214
1,353
640
817
4,349
0
35,478
L
Cerberus
Cabbage Uncle
Cerberus
3,372
286
0
1,257
10,139
3,058
0
4,777
5,362
18,149
0
W
Khepri
3,021
471
0
1,595
6,502
4,191
14
859
5,639
15,745
0
W
Set
Mesarm
Set
4,049
1,862
0
1,830
8,129
3,571
0
458
7,623
0
41,590
L
719
314
0
0
4,222
3,245
0
0
4,222
0
29,102
L
Da Ji
TripPakky
Da Ji
1,952
285
0
991
7,226
2,620
0
1,793
5,433
0
35,036
W
Bellona
Viktor_Pain
Bellona
2,477
823
0
2,158
5,071
3,981
316
0
5,071
0
36,869
W
The Morrigan
XxWolfPackxX666
The Morrigan
8,338
2,059
0
1,529
5,522
2,204
356
1,860
3,387
40,801
2,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
37,416
269
Minions Killed
338
0
Camps Cleared
0
1,141,063
Distance Traveled
1,245,211
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,566
428
51
4
0
208,745
0
L
Athena
5,324
410
39
3
0
208,550
1
W
Hou Yi
6,989
538
65
5
0
228,233
1
L
Cerberus
5,423
417
41
3
0
202,732
1
W
Khepri
7,203
554
29
2
0
250,894
2
W
Set
7,328
564
75
6
0
254,577
7
L
Odin
5,909
455
62
5
0
244,553
0
L
Da Ji
6,569
505
76
6
0
276,483
3
W
Bellona
7,710
593
95
7
0
246,106
3
W
The Morrigan
8,186
630
74
6
0
265,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role