Player Matchup

Jormungandr
Jormungandr
Cthulhu2
Jormungandr
Level 149
God Stats
3W - 13L
1,371 SR
Queue Stats
125W - 127L
1,575 Elo+
Party 2
Serqet
Serqet
Jayke20
Serqet
Level 128
God Stats
3W - 3L
1,741 SR
Queue Stats
401W - 388L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Kingofgamesbrah
Hou Yi
Level 160
God Stats
7W - 3L
1,494 SR
Queue Stats
165W - 155L
1,509 Elo+
Solo
Ganesha
Ganesha
Lord_Cthulhu1
Ganesha
Level 146
God Stats
5W - 3L
1,641 SR
Queue Stats
369W - 363L
1,535 Elo+
Party 2
Persephone
Persephone
TheRussianChamp
Persephone
Level 143
God Stats
1W - 0L
1,770 SR
Queue Stats
15W - 6L
1,643 Elo+
Solo
Team Averages
Level 145
1,603 SR
1,570 Elo+

VS

Team Averages
Level 109
1,640 SR
1,612 Elo+
Xing Tian
Xing Tian
ChipsAndGuac
Xing Tian
Level 87
God Stats
3W - 3L
1,835 SR
Queue Stats
77W - 32L
1,740 Elo+
Party 1
The Morrigan
The Morrigan
DragonShotz
The Morrigan
Level 147
God Stats
1W - 1L
1,708 SR
Queue Stats
161W - 94L
1,653 Elo+
Party 1
Vulcan
Vulcan
TheEnder92
Vulcan
Level 122
God Stats
0W - 3L
1,415 SR
Queue Stats
22W - 23L
1,590 Elo+
Solo
Skadi
Skadi
XxDarkLobitoxX
Skadi
Level 87
God Stats
7W - 4L
1,653 SR
Queue Stats
49W - 42L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
zDrkill
Gilgamesh
Level 103
God Stats
0W - 1L
1,589 SR
Queue Stats
19W - 16L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cthulhu2
Jormungandr
15
5 / 0 / 7
9,934
828
5,763
12,089
11,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Jayke20
Serqet
17
6 / 1 / 6
10,454
871
7,052
8,205
3,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 5 / 9
9,438
787
12,235
11,886
4,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
15
0 / 0 / 11
8,943
745
4,052
10,166
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
TheRussianChamp
Persephone
16
3 / 2 / 9
10,066
839
16,820
9,242
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChipsAndGuac
Xing Tian
15
4 / 1 / 2
9,434
786
6,371
15,091
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
DragonShotz
The Morrigan
12
1 / 5 / 1
7,328
611
5,156
6,739
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
TheEnder92
Vulcan
17
1 / 3 / 4
8,932
744
10,283
9,012
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 3
8,126
677
8,524
8,426
2,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
zDrkill
Gilgamesh
14
1 / 5 / 2
7,960
663
6,988
15,306
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
18
Kills
8
8
Deaths
18
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChipsAndGuac
Xing Tian
4
1
2
5
W
Jormungandr
Cthulhu2
Jormungandr
5
0
7
8.5
L
The Morrigan
DragonShotz
The Morrigan
1
5
1
0.3
W
Serqet
Jayke20
Serqet
6
1
6
9
W
4
5
9
1.7
W
Ganesha
0
0
11
5.5
L
Vulcan
TheEnder92
Vulcan
1
3
4
1
W
Persephone
TheRussianChamp
Persephone
3
2
9
3.75
L
1
4
3
0.63
L
Gilgamesh
zDrkill
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
37,322
51,588
Taken
54,574
34,324
Mitigated
38,220
8,944
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChipsAndGuac
Xing Tian
6,371
484
0
2,928
15,091
15,219
52
5,243
9,410
11,759
0
W
Jormungandr
Cthulhu2
Jormungandr
5,763
1,930
0
0
12,089
11,338
1,212
5,324
6,464
28,135
0
L
The Morrigan
DragonShotz
The Morrigan
5,156
606
0
0
6,739
2,582
0
2,949
3,436
22,518
0
W
Serqet
Jayke20
Serqet
7,052
869
0
3,286
8,205
3,079
931
3,450
4,354
0
22,271
W
12,235
4,898
0
1,388
11,886
4,546
2,131
5,113
6,448
0
33,984
W
Ganesha
4,052
226
0
1,314
10,166
11,832
184
3,488
6,306
19,151
0
L
Vulcan
TheEnder92
Vulcan
10,283
2,389
0
444
9,012
3,252
0
5,344
2,951
41,827
0
W
Persephone
TheRussianChamp
Persephone
16,820
1,095
112
2,844
9,242
3,529
83
3,693
5,074
54,996
0
L
8,524
2,996
0
385
8,426
2,985
771
5,310
3,084
0
31,225
L
Gilgamesh
zDrkill
Gilgamesh
6,988
957
0
1,250
15,306
14,182
1
7,963
7,091
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
41,780
287
Minions Killed
250
7
Camps Cleared
8
1,220,510
Distance Traveled
1,136,337
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,434
786
14
1
0
286,192
1
W
Jormungandr
9,934
828
61
5
0
235,620
1
L
The Morrigan
7,328
611
55
5
3
154,509
1
W
Serqet
10,454
871
57
5
1
288,610
3
W
Hou Yi
9,438
787
50
4
2
208,066
3
W
Ganesha
8,943
745
11
1
0
246,721
3
L
Vulcan
8,932
744
92
8
3
247,596
1
W
Persephone
10,066
839
108
9
4
241,493
2
L
Skadi
8,126
677
56
5
2
202,501
0
L
Gilgamesh
7,960
663
33
3
0
245,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role