Player Matchup

Mulan
Mulan
BlipBlapAttack
Mulan
Level 149
God Stats
61W - 62L
1,566 SR
Queue Stats
922W - 890L
1,501 Elo+
Solo
Fenrir
Fenrir
SmugL01i
Fenrir
Level 125
God Stats
3W - 4L
1,585 SR
Queue Stats
141W - 162L
1,501 Elo+
Party 1
Anubis
Anubis
UwUMyaster
Anubis
Level 87
God Stats
2W - 1L
1,355 SR
Queue Stats
11W - 28L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Zombotic
Cthulhu
Level 83
God Stats
6W - 3L
1,672 SR
Queue Stats
67W - 82L
1,410 Elo+
Party 1
Anhur
Anhur
miniyeets
Anhur
Level 112
God Stats
5W - 6L
1,531 SR
Queue Stats
85W - 74L
1,518 Elo+
Party 1
Team Averages
Level 111
1,542 SR
1,445 Elo+

VS

Team Averages
Level 121
1,617 SR
1,523 Elo+
Janus
Janus
AkiraLexus
Janus
Level 149
God Stats
10W - 5L
1,679 SR
Queue Stats
122W - 124L
1,475 Elo+
Solo
Chiron
Chiron
Divine_GreedIV
Chiron
Level 85
God Stats
9W - 15L
1,516 SR
Queue Stats
311W - 284L
1,547 Elo+
Solo
Jormungandr
Jormungandr
TanuleM
Jormungandr
Level 122
God Stats
2W - 2L
1,674 SR
Queue Stats
634W - 625L
1,576 Elo+
Solo
Fenrir
Fenrir
TheNorthCole187
Fenrir
Level 146
God Stats
40W - 42L
1,581 SR
Queue Stats
216W - 206L
1,531 Elo+
Solo
Cthulhu
Cthulhu
TigerKing7749
Cthulhu
Level 103
God Stats
25W - 18L
1,636 SR
Queue Stats
383W - 347L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,104
610
3,613
5,092
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
SmugL01i
Fenrir
9
3 / 0 / 2
5,364
536
2,331
5,438
1,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
UwUMyaster
Anubis
12
3 / 1 / 3
6,590
659
5,099
4,149
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Zombotic
Cthulhu
10
3 / 1 / 0
6,044
604
3,370
6,719
4,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
miniyeets
Anhur
10
2 / 0 / 1
5,641
564
2,605
3,415
787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 4 / 0
5,536
554
1,692
5,491
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,092
509
1,548
4,103
765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TanuleM
Jormungandr
10
0 / 3 / 1
5,499
550
3,271
6,140
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,250
525
2,420
7,632
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
8
0 / 1 / 1
4,795
480
2,799
4,180
2,560
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
4
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
0
0.25
W
3
2
1
1.75
L
1
3
0
0.33
W
Fenrir
SmugL01i
Fenrir
3
0
2
4
L
Jormungandr
TanuleM
Jormungandr
0
3
1
0.17
L
2
3
0
0.67
L
Cthulhu
0
1
1
0.5
W
Anubis
UwUMyaster
Anubis
3
1
3
4.5
W
Cthulhu
Zombotic
Cthulhu
3
1
0
3
W
Anhur
miniyeets
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
11,730
24,813
Taken
27,546
10,277
Mitigated
9,638
9,381
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,692
133
0
750
5,491
1,127
36
3,032
2,459
29,330
0
W
3,613
1,061
0
1,271
5,092
1,753
363
526
4,548
0
31,028
L
1,548
673
272
754
4,103
765
255
0
4,103
0
25,741
W
Fenrir
SmugL01i
Fenrir
2,331
549
0
1,469
5,438
1,507
0
1,276
4,150
0
14,928
L
Jormungandr
TanuleM
Jormungandr
3,271
1,585
0
980
6,140
3,030
0
2,604
3,536
27,019
0
L
2,420
543
0
2,719
7,632
2,156
0
1,887
5,745
0
18,899
L
Cthulhu
2,799
94
0
711
4,180
2,560
0
1,073
3,107
19,223
0
W
Anubis
UwUMyaster
Anubis
5,099
236
0
2,616
4,149
1,995
458
1,386
2,619
40,896
0
W
Cthulhu
Zombotic
Cthulhu
3,370
921
0
2,125
6,719
4,235
0
3,271
3,448
29,178
0
W
Anhur
miniyeets
Anhur
2,605
1,582
0
1,900
3,415
787
355
1,129
2,286
0
33,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
26,172
314
Minions Killed
280
0
Camps Cleared
0
942,820
Distance Traveled
920,169
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,536
554
73
7
0
184,764
2
W
Mulan
6,104
610
63
6
0
199,896
4
L
Chiron
5,092
509
63
6
0
180,114
4
W
Fenrir
5,364
536
31
3
0
216,773
5
L
Jormungandr
5,499
550
68
7
0
155,168
2
L
Fenrir
5,250
525
42
4
0
201,600
1
L
Cthulhu
4,795
480
34
3
0
198,523
4
W
Anubis
6,590
659
85
9
0
168,744
4
W
Cthulhu
6,044
604
67
7
0
166,110
3
W
Anhur
5,641
564
68
7
0
191,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role