Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Smürfie2
Rama
Level 27
God Stats
1W - 2L
1,451 SR
Queue Stats
265W - 186L
1,624 Elo+
Solo
Hercules
Hercules
SuperGimlee
Hercules
Level 15
God Stats
6W - 6L
1,160 SR
Queue Stats
129W - 96L
1,359 Elo+
Party 1
Team Averages
Level 50
1,370 SR
1,494 Elo+

VS

Team Averages
Level 22
1,264 SR
1,217 Elo+
Odin
Odin
CrazyKing_inusua
Odin
Level 14
God Stats
1W - 6L
1,183 SR
Queue Stats
3W - 16L
1,117 Elo+
Party 2
Zeus
Zeus
MarcoRF
Zeus
Level 17
God Stats
9W - 12L
1,303 SR
Queue Stats
69W - 187L
937 Elo+
Party 2
Medusa
Medusa
emzaraa
Medusa
Level 34
God Stats
0W - 3L
1,306 SR
Queue Stats
158W - 138L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 6
8,052
732
9,253
5,114
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
6 / 2 / 3
8,512
774
10,231
8,509
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SuperGimlee
Hercules
10
1 / 0 / 6
7,235
658
2,733
8,991
7,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,092
645
4,541
12,088
6,342
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
MarcoRF
Zeus
9
0 / 7 / 1
6,396
581
4,966
9,190
5,235
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
emzaraa
Medusa
12
1 / 0 / 1
7,371
670
5,989
5,918
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
6
6
L
1
3
1
0.5
L
Zeus
MarcoRF
Zeus
0
7
1
0.07
W
Rama
6
2
3
3.75
W
Hercules
SuperGimlee
Hercules
1
0
6
4
L
Medusa
emzaraa
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
15,496
22,614
Taken
27,196
13,117
Mitigated
13,732
5,108
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,253
568
175
1,045
5,114
1,911
870
1,337
3,777
27,322
0
L
4,541
802
316
2,512
12,088
6,342
0
5,807
6,281
0
9,282
L
Zeus
MarcoRF
Zeus
4,966
402
0
1,290
9,190
5,235
0
1,945
7,245
17,916
0
W
Rama
10,231
7,194
0
2,562
8,509
3,374
1,756
2,023
6,486
0
42,998
W
Hercules
SuperGimlee
Hercules
2,733
1,075
0
1,326
8,991
7,832
354
2,395
6,596
0
7,419
L
Medusa
emzaraa
Medusa
5,989
2,084
0
1,670
5,918
2,155
150
1,804
4,114
0
31,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
20,859
141
Minions Killed
98
7
Camps Cleared
2
630,011
Distance Traveled
587,270
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,052
732
55
5
1
221,497
3
L
Odin
7,092
645
11
1
0
208,932
0
L
Zeus
6,396
581
27
2
0
156,977
0
W
Rama
8,512
774
82
7
6
195,855
3
W
Hercules
7,235
658
4
0
0
212,659
0
L
Medusa
7,371
670
60
5
2
221,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role