Player Matchup

Tiamat
Tiamat
AnOnymus90s_-_
Tiamat
Level 29
God Stats
10W - 19L
1,426 SR
Queue Stats
86W - 123L
1,326 Elo+
Party 2
Artio
Artio
LUCHITTO2006
Artio
Level 62
God Stats
0W - 3L
1,189 SR
Queue Stats
121W - 184L
1,355 Elo+
Party 2
Fenrir
Fenrir
Otaku_genesis
Fenrir
Level 43
God Stats
10W - 23L
1,236 SR
Queue Stats
49W - 100L
1,213 Elo+
Party 2
King Arthur
King Arthur
alexiscarp96
King Arthur
Level 21
God Stats
12W - 19L
1,362 SR
Queue Stats
42W - 62L
1,303 Elo+
Party 2
Ullr
Ullr
x-Lu-x-Vo-x
Ullr
Level 42
God Stats
6W - 25L
1,148 SR
Queue Stats
49W - 118L
1,233 Elo+
Party 2
Team Averages
Level 39
1,272 SR
1,286 Elo+

VS

Team Averages
Level 50
1,415 SR
1,451 Elo+
Odin
Odin
Adeusolivre
Odin
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 152L
1,488 Elo+
Party 1
Medusa
Medusa
HyPeBrOkEn
Medusa
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 207L
1,383 Elo+
Party 3
Mercury
Mercury
YoshimitsuTK
Mercury
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 30L
1,587 Elo+
Solo
Thoth
Thoth
morotoon
Thoth
Level 46
God Stats
1W - 2L
1,293 SR
Queue Stats
137W - 126L
1,469 Elo+
Party 1
Ymir
Ymir
yShaDowZy
Ymir
Level 37
God Stats
15W - 25L
1,281 SR
Queue Stats
140W - 195L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,869
489
3,582
5,026
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,307
192
0
0
0
10
2 / 6 / 1
6,127
511
3,539
10,506
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
alexiscarp96
King Arthur
10
3 / 6 / 0
6,324
527
5,545
10,548
9,903
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,544
462
736
3,504
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
8,276
690
10,275
8,937
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
HyPeBrOkEn
Medusa
12
0 / 0 / 0
6,865
572
1,775
6,398
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
YoshimitsuTK
Mercury
10
1 / 2 / 4
6,296
525
3,305
7,328
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
morotoon
Thoth
12
3 / 1 / 0
6,961
580
2,593
3,919
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
1 / 0 / 3
6,625
552
1,642
4,550
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
13
14
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
0
2
0
0
W
Medusa
HyPeBrOkEn
Medusa
0
0
0
0
L
0
0
0
0
L
2
6
1
0.42
W
Mercury
YoshimitsuTK
Mercury
1
2
4
1.5
L
King Arthur
alexiscarp96
King Arthur
3
6
0
0.5
W
Thoth
morotoon
Thoth
3
1
0
3
L
0
0
0
0
W
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
19,590
29,584
Taken
31,132
17,746
Mitigated
15,399
4,809
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,275
3,205
0
1,709
8,937
5,733
288
0
8,937
70
39,631
L
3,582
279
0
850
5,026
2,046
0
1,754
3,272
30,583
0
W
Medusa
HyPeBrOkEn
Medusa
1,775
991
0
1,125
6,398
1,871
680
164
6,234
0
53,170
L
0
0
0
0
0
0
0
0
0
0
0
L
3,539
720
0
1,809
10,506
4,794
0
2,481
7,762
0
32,180
W
Mercury
YoshimitsuTK
Mercury
3,305
1,215
0
2,240
7,328
2,894
0
242
7,086
0
37,276
L
King Arthur
alexiscarp96
King Arthur
5,545
416
0
900
10,548
9,903
0
14
9,541
0
30,610
W
Thoth
morotoon
Thoth
2,593
144
0
702
3,919
1,284
183
2,016
1,903
34,646
0
L
736
152
0
1,250
3,504
1,003
0
0
3,504
0
25,860
W
Ymir
1,642
256
0
1,089
4,550
3,617
78
1,324
3,226
20,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
35,023
227
Minions Killed
347
0
Camps Cleared
0
906,512
Distance Traveled
1,224,082
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,276
690
73
6
0
227,151
1
L
Tiamat
5,869
489
55
5
0
222,333
0
W
Medusa
6,865
572
99
8
0
208,279
10
L
Artio
2,307
192
0
0
0
0
0
L
Fenrir
6,127
511
60
5
0
232,686
0
W
Mercury
6,296
525
59
5
0
297,793
1
L
King Arthur
6,324
527
60
5
0
230,026
0
W
Thoth
6,961
580
66
6
0
232,201
0
L
Ullr
5,544
462
52
4
0
221,467
2
W
Ymir
6,625
552
50
4
0
258,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role