Player Matchup

Ao Kuang
Ao Kuang
BurritoFingahs
Ao Kuang
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 59L
1,340 Elo+
Party 2
Ra
Ra
JTToruSato
Ra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 249L
1,318 Elo+
Solo
Ganesha
Ganesha
NotAFallacy
Ganesha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,625 Elo+
Party 2
Ullr
Ullr
TuToxicoMami
Ullr
Level 22
God Stats
3W - 2L
1,693 SR
Queue Stats
77W - 78L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
thedustydragon
Gilgamesh
Level 16
God Stats
33W - 39L
1,436 SR
Queue Stats
99W - 139L
1,383 Elo+
Solo
Team Averages
Level 29
1,526 SR
1,427 Elo+

VS

Team Averages
Level 26
1,444 SR
1,457 Elo+
Izanami
Izanami
Mactungo
Izanami
Level 28
God Stats
8W - 8L
1,532 SR
Queue Stats
36W - 33L
1,441 Elo+
Solo
Jormungandr
Jormungandr
ShadowMOZES
Jormungandr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,517 Elo+
Party 1
Thanatos
Thanatos
ShadowSusej
Thanatos
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
35W - 47L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
Sonex111
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
bokobinbabu
Cthulhu
Level 29
God Stats
0W - 1L
1,188 SR
Queue Stats
16W - 25L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
12 / 1 / 2
11,326
596
11,649
14,280
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 6 / 4
9,730
512
10,072
10,554
5,016
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
NotAFallacy
Ganesha
12
0 / 4 / 18
8,686
457
7,937
19,409
15,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 3 / 8
9,707
511
12,409
11,859
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
thedustydragon
Gilgamesh
15
2 / 0 / 5
9,139
481
3,487
13,091
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mactungo
Izanami
18
10 / 6 / 0
11,583
610
15,760
14,264
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ShadowMOZES
Jormungandr
12
0 / 4 / 2
8,053
424
5,926
14,045
11,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
ShadowSusej
Thanatos
13
3 / 6 / 1
8,071
425
11,549
15,634
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Sonex111
Aphrodite
12
0 / 6 / 3
7,956
419
5,572
10,541
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
bokobinbabu
Cthulhu
11
0 / 5 / 0
7,358
387
5,835
12,219
6,910
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
13
14
Deaths
27
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
1
2
13
W
4
6
4
1
L
Izanami
Mactungo
Izanami
10
6
0
1.67
W
Ganesha
NotAFallacy
Ganesha
0
4
18
2.25
L
Jormungandr
ShadowMOZES
Jormungandr
0
4
2
0.25
L
Thanatos
ShadowSusej
Thanatos
3
6
1
0.58
L
Aphrodite
Sonex111
Aphrodite
0
6
3
0.25
W
8
3
8
4
L
Cthulhu
bokobinbabu
Cthulhu
0
5
0
0
W
Gilgamesh
thedustydragon
Gilgamesh
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
44,642
69,193
Taken
66,703
36,203
Mitigated
37,316
21,044
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,649
3,044
0
9,324
14,280
7,096
2,387
2,074
12,206
60,917
16,525
W
10,072
2,087
574
1,064
10,554
5,016
1,303
2,956
7,598
59,083
2,549
L
Izanami
Mactungo
Izanami
15,760
8,999
0
2,901
14,264
5,358
3,176
6,179
8,085
0
90,732
W
Ganesha
NotAFallacy
Ganesha
7,937
846
421
5,170
19,409
15,452
371
4,745
14,664
24,508
0
L
Jormungandr
ShadowMOZES
Jormungandr
5,926
1,980
0
250
14,045
11,401
338
6,814
7,231
32,394
0
L
Thanatos
ShadowSusej
Thanatos
11,549
3,819
0
5,438
15,634
6,300
0
4,821
10,813
0
40,380
L
Aphrodite
Sonex111
Aphrodite
5,572
2,232
3,499
3,022
10,541
7,347
0
6,076
4,465
37,153
0
W
12,409
6,837
0
1,148
11,859
3,566
631
1,860
9,999
0
58,367
L
Cthulhu
bokobinbabu
Cthulhu
5,835
594
66
189
12,219
6,910
344
4,850
7,369
31,538
0
W
Gilgamesh
thedustydragon
Gilgamesh
3,487
452
0
3,343
13,091
5,073
115
5,698
7,393
0
27,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
43,021
383
Minions Killed
362
0
Camps Cleared
0
1,707,292
Distance Traveled
1,690,263
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,326
596
114
6
0
368,189
2
W
Ra
9,730
512
118
6
0
324,165
4
L
Izanami
11,583
610
153
8
0
313,102
4
W
Ganesha
8,686
457
8
0
0
335,880
3
L
Jormungandr
8,053
424
46
2
0
338,584
0
L
Thanatos
8,071
425
52
3
0
351,181
3
L
Aphrodite
7,956
419
49
3
0
325,688
3
W
Ullr
9,707
511
97
5
0
334,281
3
L
Cthulhu
7,358
387
62
3
0
361,708
1
W
Gilgamesh
9,139
481
46
2
0
344,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role