Player Matchup

Scylla
Scylla
HolySpirit75
Scylla
Level 14
God Stats
1W - 1L
1,696 SR
Queue Stats
30W - 14L
1,426 Elo+
Solo
Pele
Pele
RKG_Poet
Pele
Level 20
God Stats
25W - 23L
1,337 SR
Queue Stats
49W - 66L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
Rogu spanish381
Sun Wukong
Level 4
God Stats
2W - 2L
1,460 SR
Queue Stats
6W - 7L
1,293 Elo+
Solo
Hel
Hel
ScarlettSoto
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,090 Elo+
Solo
Ymir
Ymir
zandjeff
Ymir
Level 5
God Stats
1W - 2L
1,518 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,502 SR
1,308 Elo+

VS

Team Averages
Level 18
1,466 SR
1,379 Elo+
Xing Tian
Xing Tian
Lane1990
Xing Tian
Level 26
God Stats
7W - 3L
1,700 SR
Queue Stats
34W - 28L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
LordFalconie
Kukulkan
Level 10
God Stats
19W - 21L
1,466 SR
Queue Stats
20W - 21L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Rojas12336184
Jormungandr
Level 8
God Stats
2W - 4L
1,102 SR
Queue Stats
15W - 17L
1,210 Elo+
Solo
Charybdis
Charybdis
THI1SGUYJAM3S
Charybdis
Level 26
God Stats
62W - 67L
1,462 SR
Queue Stats
508W - 539L
1,409 Elo+
Solo
Zeus
Zeus
YouBejooiin
Zeus
Level 18
God Stats
22W - 18L
1,598 SR
Queue Stats
36W - 32L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 2 / 9
15,023
1,073
33,161
14,596
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
19
7 / 10 / 7
14,073
1,005
20,470
29,732
13,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Rogu spanish381
Sun Wukong
19
2 / 10 / 9
12,790
914
20,165
37,906
37,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 7 / 10
12,062
862
7,924
17,821
7,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
2 / 12 / 8
12,647
903
7,418
23,752
18,409
Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lane1990
Xing Tian
20
9 / 2 / 21
15,015
1,073
17,005
21,796
27,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
LordFalconie
Kukulkan
20
7 / 5 / 18
14,261
1,019
20,290
16,440
7,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Rojas12336184
Jormungandr
20
6 / 5 / 23
14,049
1,004
15,587
22,009
23,641
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
THI1SGUYJAM3S
Charybdis
20
4 / 5 / 17
13,075
934
25,563
19,865
8,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 2 / 14
16,013
1,144
34,540
13,658
5,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
134
19
Kills
41
41
Deaths
19
43
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
2
9
5.75
W
Xing Tian
Lane1990
Xing Tian
9
2
21
9.75
W
Kukulkan
LordFalconie
Kukulkan
7
5
18
3.2
L
Pele
7
10
7
1.05
L
Sun Wukong
Rogu spanish381
Sun Wukong
2
10
9
0.65
W
Jormungandr
Rojas12336184
Jormungandr
6
5
23
3.5
L
1
7
10
0.86
W
Charybdis
THI1SGUYJAM3S
Charybdis
4
5
17
2.5
W
15
2
14
11
L
Ymir
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,138
Damage
112,985
123,807
Taken
93,768
81,657
Mitigated
72,754
5,898
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
33,161
5,322
146
3,344
14,596
5,320
0
12,178
2,362
65,461
0
W
Xing Tian
Lane1990
Xing Tian
17,005
1,994
0
102
21,796
27,397
0
12,577
8,769
31,774
0
W
Kukulkan
LordFalconie
Kukulkan
20,290
3,056
0
844
16,440
7,323
0
8,365
7,935
49,026
0
L
Pele
20,470
6,607
0
1,184
29,732
13,110
0
20,332
9,201
0
45,111
L
Sun Wukong
Rogu spanish381
Sun Wukong
20,165
4,794
0
1,048
37,906
37,698
0
22,812
14,084
1,672
35,627
W
Jormungandr
Rojas12336184
Jormungandr
15,587
3,645
0
120
22,009
23,641
0
11,618
10,085
34,388
0
L
7,924
2,264
0
0
17,821
7,120
0
13,413
4,286
20,896
0
W
Charybdis
THI1SGUYJAM3S
Charybdis
25,563
15,024
0
1,404
19,865
8,542
0
7,968
11,617
0
45,901
W
34,540
2,563
222
1,541
13,658
5,851
0
7,187
6,290
56,761
0
L
Ymir
7,418
1,863
0
176
23,752
18,409
0
17,721
5,797
24,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,595
Gold Earned
72,413
235
Minions Killed
260
5
Camps Cleared
6
1,137,863
Distance Traveled
1,157,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,023
1,073
93
7
0
254,559
0
W
Xing Tian
15,015
1,073
33
2
0
277,158
0
W
Kukulkan
14,261
1,019
88
6
1
235,786
0
L
Pele
14,073
1,005
48
3
1
287,691
0
L
Sun Wukong
12,790
914
28
2
1
273,430
0
W
Jormungandr
14,049
1,004
48
3
1
207,476
4
L
Hel
12,062
862
33
2
1
152,873
0
W
Charybdis
13,075
934
39
3
3
206,281
0
W
Zeus
16,013
1,144
52
4
1
231,020
0
L
Ymir
12,647
903
33
2
2
169,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role