Player Matchup

Erlang Shen
Erlang Shen
Bilrod
Erlang Shen
Level 29
God Stats
34W - 32L
1,630 SR
Queue Stats
90W - 84L
1,555 Elo+
Solo
Ganesha
Ganesha
Crabasas
Ganesha
Level 10
God Stats
6W - 6L
1,591 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo
Chang'e
Chang'e
JXernxCB
Chang'e
Level 28
God Stats
7W - 9L
1,605 SR
Queue Stats
105W - 94L
1,596 Elo+
Solo
Awilix
Awilix
OneFourOneThree
Awilix
Level 29
God Stats
1W - 3L
1,425 SR
Queue Stats
68W - 65L
1,598 Elo+
Solo
Neith
Neith
thatboiii
Neith
Level 29
God Stats
14W - 11L
1,563 SR
Queue Stats
123W - 100L
1,639 Elo+
Solo
Team Averages
Level 25
1,563 SR
1,562 Elo+

VS

Team Averages
Level 23
1,598 SR
1,605 Elo+
Jormungandr
Jormungandr
ButterscotchBuns
Jormungandr
Level 27
God Stats
8W - 10L
1,559 SR
Queue Stats
380W - 406L
1,520 Elo+
Solo
Janus
Janus
MelIIow
Janus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 28L
1,735 Elo+
Solo
Medusa
Medusa
PerritoConCejas
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,607 Elo+
Party 1
Athena
Athena
StrifeSenju
Athena
Level 28
God Stats
43W - 32L
1,655 SR
Queue Stats
157W - 139L
1,541 Elo+
Party 1
Bastet
Bastet
WOWULOST
Bastet
Level 22
God Stats
45W - 21L
1,777 SR
Queue Stats
256W - 213L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bilrod
Erlang Shen
16
3 / 3 / 4
10,537
502
9,544
14,740
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Crabasas
Ganesha
15
1 / 5 / 14
10,286
490
6,576
23,068
20,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
JXernxCB
Chang'e
18
4 / 9 / 0
10,936
521
11,405
22,280
9,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 6 / 5
12,090
576
9,510
17,470
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
thatboiii
Neith
17
5 / 9 / 0
10,915
520
11,630
16,909
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButterscotchBuns
Jormungandr
17
2 / 6 / 8
11,655
555
9,970
15,388
11,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
MelIIow
Janus
19
7 / 5 / 13
12,707
605
25,617
12,454
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 5 / 9
12,369
589
14,926
13,891
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
4 / 5 / 15
11,681
556
6,388
19,588
24,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
WOWULOST
Bastet
19
12 / 2 / 7
13,294
633
15,791
14,980
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
23
Kills
32
32
Deaths
23
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bilrod
Erlang Shen
3
3
4
1.67
W
Jormungandr
ButterscotchBuns
Jormungandr
2
6
8
1
L
Ganesha
Crabasas
Ganesha
1
5
14
1.6
L
Chang'e
JXernxCB
Chang'e
4
9
0
0.44
W
Janus
MelIIow
Janus
7
5
13
2.7
L
10
6
5
2.08
W
7
5
9
2.3
W
Athena
4
5
15
2.3
W
Bastet
WOWULOST
Bastet
12
2
7
7.75
L
Neith
thatboiii
Neith
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
72,692
94,467
Taken
76,301
53,358
Mitigated
52,839
21,716
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bilrod
Erlang Shen
9,544
3,464
0
5,060
14,740
9,728
1,009
7,447
7,172
0
60,634
W
Jormungandr
ButterscotchBuns
Jormungandr
9,970
3,057
0
250
15,388
11,208
2,328
1,558
13,830
62,405
0
L
Ganesha
Crabasas
Ganesha
6,576
535
576
4,489
23,068
20,167
0
13,929
8,755
23,624
0
L
Chang'e
JXernxCB
Chang'e
11,405
727
867
7,424
22,280
9,823
1,110
7,689
14,205
82,513
0
W
Janus
MelIIow
Janus
25,617
2,162
79
2,526
12,454
4,925
2,479
4,088
8,366
95,892
0
L
9,510
4,129
0
531
17,470
8,042
0
6,926
10,276
0
60,827
W
14,926
4,947
0
3,469
13,891
5,902
7,233
775
13,116
0
99,692
W
Athena
6,388
1,161
0
1,796
19,588
24,068
384
6,499
13,089
24,572
0
W
Bastet
WOWULOST
Bastet
15,791
5,704
0
4,676
14,980
6,736
840
5,130
9,850
0
80,550
L
Neith
thatboiii
Neith
11,630
5,486
0
2,769
16,909
5,598
2,054
4,773
12,084
0
75,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,764
Gold Earned
61,706
521
Minions Killed
559
0
Camps Cleared
0
1,857,773
Distance Traveled
2,022,058
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,537
502
117
6
0
391,754
5
W
Jormungandr
11,655
555
121
6
0
367,234
4
L
Ganesha
10,286
490
16
1
0
399,866
19
L
Chang'e
10,936
521
149
7
0
383,054
2
W
Janus
12,707
605
151
7
0
409,693
3
L
Awilix
12,090
576
106
5
0
404,231
2
W
Medusa
12,369
589
138
7
0
420,261
3
W
Athena
11,681
556
37
2
0
425,108
2
W
Bastet
13,294
633
112
5
0
399,762
3
L
Neith
10,915
520
133
6
0
278,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role