Player Matchup

Chernobog
Chernobog
AquilesSaralegui
Chernobog
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 71L
1,569 Elo+
Party 3
Ullr
Ullr
AsePablo
Ullr
Level 152
God Stats
6W - 7L
1,710 SR
Queue Stats
263W - 209L
1,577 Elo+
Party 3
Ymir
Ymir
Dfraga72
Ymir
Level 35
God Stats
19W - 11L
1,672 SR
Queue Stats
62W - 35L
1,531 Elo+
Party 3
Ao Kuang
Ao Kuang
budri-adri
Ao Kuang
Level 144
God Stats
16W - 9L
1,628 SR
Queue Stats
323W - 283L
1,590 Elo+
Party 3
Jormungandr
Jormungandr
yamchoc
Jormungandr
Level 57
God Stats
15W - 7L
1,646 SR
Queue Stats
68W - 58L
1,557 Elo+
Party 3
Team Averages
Level 90
1,631 SR
1,565 Elo+

VS

Team Averages
Level 52
1,610 SR
1,577 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CrystalFev3r
Ra
Level 26
God Stats
2W - 3L
1,734 SR
Queue Stats
10W - 11L
1,622 Elo+
Party 1
Vamana
Vamana
DLenium
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,623 Elo+
Party 1
Hel
Hel
wafwa
Hel
Level 21
God Stats
3W - 2L
1,818 SR
Queue Stats
11W - 8L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
3 / 3 / 7
6,236
567
4,858
5,938
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
12
5 / 0 / 1
6,697
609
6,044
5,300
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ymir
8
1 / 0 / 5
5,542
504
1,895
5,708
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
budri-adri
Ao Kuang
12
4 / 0 / 6
6,684
608
5,596
8,702
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
yamchoc
Jormungandr
12
2 / 0 / 1
7,149
650
3,894
4,605
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
5,423
493
2,407
5,066
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
9
0 / 3 / 0
5,202
473
4,635
9,133
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 0
5,374
489
3,708
5,505
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
DLenium
Vamana
10
1 / 3 / 0
5,600
509
2,593
5,791
2,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
wafwa
Hel
8
0 / 4 / 1
4,915
447
3,457
8,274
2,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
3
3
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Arachne
 
Arachne
0
3
0
0
W
Chernobog
3
3
7
2.17
W
Ullr
5
0
1
5.5
L
2
3
0
0.67
L
Vamana
DLenium
Vamana
1
3
0
0.33
W
Ymir
1
0
5
3.5
W
Ao Kuang
budri-adri
Ao Kuang
4
0
6
7
L
Hel
wafwa
Hel
0
4
1
0.13
W
Jormungandr
yamchoc
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
16,800
30,253
Taken
33,769
12,508
Mitigated
12,923
11,378
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,407
268
0
775
5,066
1,596
86
1,694
3,372
30,782
0
L
Arachne
 
Arachne
4,635
2,164
0
3,351
9,133
3,872
0
1,772
7,361
0
27,581
W
Chernobog
4,858
2,614
0
364
5,938
2,190
200
2,876
3,025
0
27,974
W
Ullr
6,044
2,108
0
2,435
5,300
1,788
0
1,752
3,548
0
44,685
L
3,708
975
349
1,431
5,505
2,015
0
1,091
4,414
23,439
0
L
Vamana
DLenium
Vamana
2,593
763
0
1,319
5,791
2,586
0
3,998
1,793
0
26,396
W
Ymir
1,895
327
0
2,169
5,708
2,856
0
1,911
3,797
13,053
0
W
Ao Kuang
budri-adri
Ao Kuang
5,596
888
0
5,530
8,702
2,523
0
3,033
5,669
38,220
0
L
Hel
wafwa
Hel
3,457
540
449
3,089
8,274
2,854
214
2,830
5,444
25,013
0
W
Jormungandr
yamchoc
Jormungandr
3,894
1,402
0
880
4,605
3,151
160
0
4,274
40,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
26,514
338
Minions Killed
272
0
Camps Cleared
0
1,017,453
Distance Traveled
989,655
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,423
493
75
7
0
183,392
0
L
Arachne
5,202
473
54
5
0
222,841
0
W
Chernobog
6,236
567
53
5
0
214,715
0
W
Ullr
6,697
609
100
9
0
203,520
3
L
Ra
5,374
489
36
3
0
193,517
2
L
Vamana
5,600
509
61
6
0
199,118
1
W
Ymir
5,542
504
22
2
0
195,380
1
W
Ao Kuang
6,684
608
78
7
0
209,960
3
L
Hel
4,915
447
46
4
0
190,787
2
W
Jormungandr
7,149
650
85
8
0
193,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role