Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LkZ97N
Ra
Level 22
God Stats
4W - 2L
1,633 SR
Queue Stats
24W - 14L
1,634 Elo+
Party 1
Ymir
Ymir
n6cho
Ymir
Level 129
God Stats
2W - 1L
1,506 SR
Queue Stats
176W - 69L
1,832 Elo+
Party 1
Team Averages
Level 104
1,546 SR
1,656 Elo+

VS

Team Averages
Level 122
1,527 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KEVIN1O
Hercules
Level 110
God Stats
7W - 4L
1,774 SR
Queue Stats
152W - 163L
1,495 Elo+
Solo
Hou Yi
Hou Yi
Recimentils
Hou Yi
Level 107
God Stats
17W - 17L
1,306 SR
Queue Stats
94W - 99L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 10 / 2
5,605
561
1,273
10,994
3,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
2 / 6 / 2
7,067
707
3,582
8,881
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
n6cho
Ymir
10
2 / 1 / 2
7,253
725
7,015
10,658
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 1 / 7
8,171
817
13,717
4,825
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
KEVIN1O
Hercules
11
7 / 1 / 5
8,084
808
6,878
9,883
7,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
10
4 / 2 / 10
7,493
749
7,146
5,060
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
17
17
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
10
2
0.1
W
Morgan Le Fay
 
Morgan Le Fay
6
1
7
9.5
W
Hercules
KEVIN1O
Hercules
7
1
5
9.5
L
Ra
2
6
2
0.5
W
Hou Yi
4
2
10
4.5
L
Ymir
n6cho
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
27,741
30,533
Taken
19,768
16,074
Mitigated
10,910
4,961
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,273
231
0
490
10,994
3,598
0
4,432
6,562
0
4,525
W
Morgan Le Fay
 
Morgan Le Fay
13,717
2,934
67
1,540
4,825
1,841
359
2,835
1,990
36,176
0
W
Hercules
KEVIN1O
Hercules
6,878
1,810
0
4,134
9,883
7,172
336
4,776
5,107
0
27,027
L
Ra
3,582
444
918
2,489
8,881
3,333
0
4,348
4,533
22,485
0
W
Hou Yi
7,146
2,061
0
638
5,060
1,897
232
3,467
1,593
0
14,164
L
Ymir
n6cho
Ymir
7,015
1,549
0
1,064
10,658
9,143
0
5,160
5,498
16,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
23,748
82
Minions Killed
106
3
Camps Cleared
5
495,341
Distance Traveled
507,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,605
561
3
0
0
150,803
1
W
Morgan Le Fay
8,171
817
50
5
2
168,809
2
W
Hercules
8,084
808
41
4
2
171,968
1
L
Ra
7,067
707
49
5
1
166,338
2
W
Hou Yi
7,493
749
15
2
1
166,638
5
L
Ymir
7,253
725
30
3
2
178,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role