Player Matchup

Nemesis
Nemesis
CabrakansWaifu
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,830 Elo+
Party 2
Danzaburou
Danzaburou
DasQuake
Danzaburou
Level 86
God Stats
17W - 13L
1,560 SR
Queue Stats
31W - 36L
1,400 Elo+
Party 1
Zeus
Zeus
RobbazIsLove
Zeus
Level 42
God Stats
20W - 7L
1,739 SR
Queue Stats
47W - 28L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
UltimateMageZ
Gilgamesh
Level 105
God Stats
22W - 21L
1,508 SR
Queue Stats
247W - 257L
1,495 Elo+
Party 1
Freya
Freya
camm4444
Freya
Level 152
God Stats
1W - 0L
1,535 SR
Queue Stats
49W - 28L
1,606 Elo+
Party 2
Team Averages
Level 78
1,569 SR
1,586 Elo+

VS

Team Averages
Level 100
1,524 SR
1,479 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Cwolf910
Susano
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,413 Elo+
Solo
Osiris
Osiris
Darth Meeker
Osiris
Level 160
God Stats
3W - 5L
1,479 SR
Queue Stats
586W - 597L
1,448 Elo+
Solo
Danzaburou
Danzaburou
GeesusThaLorde
Danzaburou
Level 33
God Stats
15W - 10L
1,571 SR
Queue Stats
72W - 92L
1,567 Elo+
Solo
Cthulhu
Cthulhu
KobraDaWolf-YT
Cthulhu
Level 106
God Stats
316W - 247L
1,569 SR
Queue Stats
1,373W - 1,349L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 15
12,139
1,214
18,497
12,200
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DasQuake
Danzaburou
17
4 / 3 / 13
10,168
1,017
13,260
12,072
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 18
11,041
1,104
21,804
10,140
5,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
UltimateMageZ
Gilgamesh
18
4 / 3 / 19
10,374
1,037
6,546
12,543
13,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
camm4444
Freya
18
12 / 1 / 16
12,229
1,223
21,591
12,264
6,333
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

281

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 8 / 3
10,797
1,080
20,842
15,111
5,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Cwolf910
Susano
15
0 / 11 / 4
8,656
866
6,519
17,129
7,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
15
3 / 5 / 3
9,500
950
5,595
12,895
7,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
GeesusThaLorde
Danzaburou
15
0 / 9 / 7
9,625
963
9,439
21,706
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 5
9,677
968
9,747
19,959
20,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
40
Kills
10
10
Deaths
40
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
8
3
0.81
W
12
1
15
19.5
L
Susano
Cwolf910
Susano
0
11
4
0.18
L
Osiris
3
5
3
0.9
W
Danzaburou
DasQuake
Danzaburou
4
3
13
3.5
L
Danzaburou
GeesusThaLorde
Danzaburou
0
9
7
0.39
L
2
7
5
0.64
W
8
2
18
8.5
W
Gilgamesh
UltimateMageZ
Gilgamesh
4
3
19
4.5
W
Freya
camm4444
Freya
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
52,142
59,219
Taken
86,800
38,766
Mitigated
53,589
18,064
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,842
2,123
0
0
15,111
5,781
0
6,445
8,666
37,386
0
W
18,497
8,990
0
2,863
12,200
7,777
0
6,391
5,809
0
36,467
L
Susano
Cwolf910
Susano
6,519
977
0
100
17,129
7,533
0
8,429
8,700
0
15,796
L
Osiris
5,595
3,017
0
454
12,895
7,889
0
8,909
3,986
0
13,703
W
Danzaburou
DasQuake
Danzaburou
13,260
6,567
0
2,352
12,072
5,787
0
7,872
4,200
0
27,325
L
Danzaburou
GeesusThaLorde
Danzaburou
9,439
3,925
0
2,093
21,706
11,613
0
6,829
14,877
378
28,978
L
9,747
745
352
569
19,959
20,773
0
12,783
7,176
29,734
0
W
21,804
2,549
114
3,724
10,140
5,117
0
5,285
4,855
35,183
0
W
Gilgamesh
UltimateMageZ
Gilgamesh
6,546
1,302
637
1,135
12,543
13,752
0
5,449
7,094
0
16,086
W
Freya
camm4444
Freya
21,591
9,176
0
7,239
12,264
6,333
0
5,955
6,309
42,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,951
Gold Earned
48,255
190
Minions Killed
168
8
Camps Cleared
6
928,460
Distance Traveled
756,274
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,797
1,080
35
4
5
150,391
0
W
Nemesis
12,139
1,214
53
5
2
237,697
0
L
Susano
8,656
866
24
2
0
165,478
0
L
Osiris
9,500
950
36
4
1
129,204
0
W
Danzaburou
10,168
1,017
31
3
2
158,583
0
L
Danzaburou
9,625
963
36
4
0
158,424
0
L
Cthulhu
9,677
968
37
4
0
152,777
1
W
Zeus
11,041
1,104
41
4
1
164,220
0
W
Gilgamesh
10,374
1,037
23
2
0
180,244
2
W
Freya
12,229
1,223
42
4
3
187,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role