Player Matchup

Kuzenbo
Kuzenbo
CARBON17
Kuzenbo
Level 29
God Stats
8W - 5L
1,706 SR
Queue Stats
81W - 65L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N01specal
Morgan Le Fay
Level 8
God Stats
47W - 42L
1,499 SR
Queue Stats
120W - 102L
1,439 Elo+
Party 1
Yemoja
Yemoja
TheRealBigJ
Yemoja
Level 17
God Stats
2W - 0L
1,766 SR
Queue Stats
29W - 41L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Thraqu
Nu Wa
Level 16
God Stats
2W - 1L
1,426 SR
Queue Stats
7W - 4L
1,469 Elo+
Solo
Fenrir
Fenrir
jacknade
Fenrir
Level 96
God Stats
33W - 26L
1,452 SR
Queue Stats
557W - 544L
1,465 Elo+
Party 1
Team Averages
Level 33
1,570 SR
1,464 Elo+

VS

Team Averages
Level 28
1,622 SR
1,501 Elo+
Baron Samedi
Baron Samedi
EndlessEcho6777
Baron Samedi
Level 13
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 11L
1,300 Elo+
Party 2
Poseidon
Poseidon
ExemptedOrc08
Poseidon
Level 81
God Stats
1W - 2L
1,671 SR
Queue Stats
16W - 15L
1,463 Elo+
Party 2
Achilles
Achilles
InbredGoat
Achilles
Level 17
God Stats
11W - 6L
1,619 SR
Queue Stats
18W - 20L
1,431 Elo+
Solo
Ymir
Ymir
Trasch83
Ymir
Level 14
God Stats
14W - 6L
1,716 SR
Queue Stats
28W - 21L
1,491 Elo+
Solo
Charybdis
Charybdis
tammytamtam
Charybdis
Level 15
God Stats
4W - 2L
1,576 SR
Queue Stats
44W - 10L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CARBON17
Kuzenbo
20
2 / 1 / 21
13,653
910
9,553
19,177
32,097
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
N01specal
Morgan Le Fay
20
11 / 5 / 22
15,677
1,045
35,694
16,811
6,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
0 / 2 / 12
12,331
822
10,032
23,608
26,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Thraqu
Nu Wa
20
8 / 3 / 19
15,259
1,017
35,893
12,834
4,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
jacknade
Fenrir
20
16 / 1 / 15
16,824
1,122
20,353
15,805
9,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EndlessEcho6777
Baron Samedi
19
2 / 11 / 6
12,994
866
10,826
24,442
7,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
ExemptedOrc08
Poseidon
20
6 / 6 / 5
14,538
969
26,886
22,519
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
InbredGoat
Achilles
20
0 / 4 / 7
12,736
849
11,210
16,403
10,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
19
1 / 6 / 8
12,652
843
10,509
32,681
38,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
tammytamtam
Charybdis
19
3 / 10 / 8
13,239
883
22,841
23,898
8,297
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
37
Kills
12
12
Deaths
37
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CARBON17
Kuzenbo
2
1
21
12.5
L
Baron Samedi
EndlessEcho6777
Baron Samedi
2
11
6
0.45
L
Poseidon
ExemptedOrc08
Poseidon
6
6
5
1.42
L
Achilles
InbredGoat
Achilles
0
4
7
0.88
W
Morgan Le Fay
N01specal
Morgan Le Fay
11
5
22
4.4
W
Yemoja
0
2
12
3
W
Nu Wa
Thraqu
Nu Wa
8
3
19
5.83
L
Ymir
1
6
8
0.83
W
Fenrir
jacknade
Fenrir
16
1
15
23.5
L
Charybdis
tammytamtam
Charybdis
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,525
Damage
82,272
88,235
Taken
119,943
80,411
Mitigated
70,613
10,854
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CARBON17
Kuzenbo
9,553
2,786
0
1,367
19,177
32,097
0
10,910
8,267
19,011
0
L
Baron Samedi
EndlessEcho6777
Baron Samedi
10,826
2,801
2,383
3,251
24,442
7,288
0
18,472
5,970
38,544
0
L
Poseidon
ExemptedOrc08
Poseidon
26,886
2,189
1,472
3,701
22,519
5,802
0
16,780
5,739
66,242
0
L
Achilles
InbredGoat
Achilles
11,210
949
0
0
16,403
10,900
0
12,236
4,167
0
52,460
W
Morgan Le Fay
N01specal
Morgan Le Fay
35,694
3,110
879
3,801
16,811
6,644
0
10,722
6,089
56,748
0
W
Yemoja
10,032
2,288
2,331
625
23,608
26,715
0
11,819
11,789
19,972
0
W
Nu Wa
Thraqu
Nu Wa
35,893
8,247
0
113
12,834
4,970
0
6,806
6,028
84,342
0
L
Ymir
10,509
2,576
0
0
32,681
38,326
0
27,927
4,754
28,502
0
W
Fenrir
jacknade
Fenrir
20,353
6,011
0
1,738
15,805
9,985
0
7,964
7,841
0
33,581
L
Charybdis
tammytamtam
Charybdis
22,841
16,007
0
0
23,898
8,297
0
15,757
8,141
0
40,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,744
Gold Earned
66,159
232
Minions Killed
300
7
Camps Cleared
5
1,340,310
Distance Traveled
1,363,919
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,653
910
16
1
0
258,126
0
L
Baron Samedi
12,994
866
51
3
1
244,058
0
L
Poseidon
14,538
969
76
5
1
273,447
0
L
Achilles
12,736
849
94
6
3
320,468
1
W
Morgan Le Fay
15,677
1,045
54
4
3
247,185
0
W
Yemoja
12,331
822
13
1
0
230,398
0
W
Nu Wa
15,259
1,017
116
8
3
267,096
0
L
Ymir
12,652
843
43
3
0
283,899
2
W
Fenrir
16,824
1,122
33
2
1
337,505
1
L
Charybdis
13,239
883
36
2
0
242,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role