Player Matchup

Geb
Geb
Brayan29089830
Geb
Level 14
God Stats
1W - 2L
1,278 SR
Queue Stats
32W - 35L
1,267 Elo+
Solo
Anubis
Anubis
DASHIZ4LIFE
Anubis
Level 27
God Stats
25W - 27L
1,368 SR
Queue Stats
156W - 204L
1,323 Elo+
Solo
Neith
Neith
legiND3man6
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
papernutzmonkey
Khepri
Level 8
God Stats
13W - 12L
1,500 SR
Queue Stats
38W - 59L
1,226 Elo+
Solo
Tiamat
Tiamat
ďåřķşťàłkêř
Tiamat
Level 21
God Stats
40W - 45L
1,340 SR
Queue Stats
268W - 284L
1,255 Elo+
Solo
Team Averages
Level 15
1,397 SR
1,314 Elo+

VS

Team Averages
Level 22
1,352 SR
1,350 Elo+
Charybdis
Charybdis
LostSoul9666
Charybdis
Level 27
God Stats
97W - 84L
1,424 SR
Queue Stats
148W - 136L
1,408 Elo+
Solo
Artio
Artio
dopeboypooh305
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,378 Elo+
Party 1
Zeus
Zeus
kapitan crunch3
Zeus
Level 18
God Stats
2W - 6L
1,214 SR
Queue Stats
39W - 42L
1,377 Elo+
Party 1
Apollo
Apollo
taliban88112
Apollo
Level 22
God Stats
1W - 3L
1,120 SR
Queue Stats
170W - 185L
1,375 Elo+
Solo
Sol
Sol
titanlady99
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
8,274
827
4,888
9,290
10,755
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
3 / 5 / 2
9,666
967
9,002
14,443
8,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 6
8,991
899
9,101
11,983
5,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 8 / 5
8,754
875
2,414
19,718
21,241
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 3 / 2
10,354
1,035
14,564
13,805
8,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LostSoul9666
Charybdis
17
14 / 0 / 6
12,167
1,217
24,127
8,309
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 14
9,440
944
6,590
13,637
6,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 10
10,658
1,066
25,361
9,368
2,483
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
0 / 0 / 11
9,454
945
4,117
6,381
1,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 4
8,056
806
2,956
5,325
1,257
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
23
23
Deaths
9
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Anubis
3
5
2
0.8
W
Charybdis
LostSoul9666
Charybdis
14
0
6
17
W
2
4
14
2.25
W
7
3
10
4
L
0
5
6
0.6
L
0
8
5
0.31
W
Apollo
0
0
11
5.5
W
0
2
4
1
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
63,151
69,239
Taken
43,020
53,758
Mitigated
15,410
5,296
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,888
613
123
269
9,290
10,755
0
3,970
5,320
7,918
0
L
Anubis
9,002
653
0
2,971
14,443
8,318
0
7,486
6,957
28,575
0
W
Charybdis
LostSoul9666
Charybdis
24,127
19,746
0
2,757
8,309
2,905
0
4,724
3,585
0
49,283
W
6,590
1,354
609
3,064
13,637
6,821
0
10,803
2,834
10,677
0
W
25,361
5,540
184
774
9,368
2,483
0
6,773
2,595
31,582
0
L
9,101
4,532
0
531
11,983
5,048
0
5,635
6,348
0
25,069
L
2,414
940
0
169
19,718
21,241
0
10,044
9,674
15,932
0
W
Apollo
4,117
1,963
0
613
6,381
1,944
0
4,728
1,653
0
28,396
W
2,956
1,173
0
782
5,325
1,257
0
3,840
1,485
7,275
0
L
14,564
1,126
0
1,233
13,805
8,396
0
7,772
6,033
28,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
49,775
133
Minions Killed
158
5
Camps Cleared
6
816,507
Distance Traveled
849,056
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,274
827
2
0
0
165,309
0
L
Anubis
9,666
967
51
5
3
143,497
2
W
Charybdis
12,167
1,217
65
7
0
177,179
0
W
Artio
9,440
944
4
0
0
192,237
0
W
Zeus
10,658
1,066
13
1
2
155,231
0
L
Neith
8,991
899
30
3
1
171,510
0
L
Khepri
8,754
875
27
3
1
145,879
0
W
Apollo
9,454
945
68
7
3
192,177
0
W
Sol
8,056
806
8
1
1
132,232
0
L
Tiamat
10,354
1,035
23
2
0
190,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role