Player Matchup

Hun Batz
Hun Batz
FeedZedYouDead
Hun Batz
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
FruitPancake66
Zhong Kui
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
136W - 153L
1,417 Elo+
Party 2
Loki
Loki
SoupMcSoupFace
Loki
Level 88
God Stats
7W - 3L
1,670 SR
Queue Stats
129W - 133L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Szatanuu
Baron Samedi
Level 66
God Stats
10W - 5L
1,643 SR
Queue Stats
286W - 289L
1,470 Elo+
Solo
Heimdallr
Heimdallr
YeetusDeleetus
Heimdallr
Level 71
God Stats
59W - 63L
1,505 SR
Queue Stats
276W - 307L
1,450 Elo+
Party 2
Team Averages
Level 80
1,564 SR
1,421 Elo+

VS

Team Averages
Level 79
1,417 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GhandiRage
Sylvanus
Level 75
God Stats
29W - 28L
1,532 SR
Queue Stats
141W - 159L
1,427 Elo+
Solo
Izanami
Izanami
JAVS93
Izanami
Level 124
God Stats
2W - 3L
1,410 SR
Queue Stats
77W - 110L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
SleepingChaos
Cthulhu
Level 62
God Stats
8W - 8L
1,566 SR
Queue Stats
14W - 27L
1,331 Elo+
Solo
Fenrir
Fenrir
veest33
Fenrir
Level 68
God Stats
25W - 29L
1,076 SR
Queue Stats
400W - 505L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
7 / 0 / 2
11,742
691
10,536
10,651
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FruitPancake66
Zhong Kui
14
4 / 2 / 4
8,666
510
10,435
8,996
6,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 8
10,880
640
13,235
12,014
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Szatanuu
Baron Samedi
17
6 / 1 / 6
10,860
639
9,004
12,238
5,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YeetusDeleetus
Heimdallr
15
1 / 2 / 6
9,152
538
11,853
9,061
3,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 7 / 0
8,222
484
12,147
14,518
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
GhandiRage
Sylvanus
11
0 / 3 / 3
7,338
432
3,552
15,444
14,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
JAVS93
Izanami
13
1 / 2 / 1
7,719
454
4,734
10,305
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
0 / 5 / 0
7,460
439
4,755
12,484
10,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
veest33
Fenrir
11
0 / 11 / 5
7,312
430
6,695
16,431
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
28
Kills
6
6
Deaths
28
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
7
0
0.71
W
Hun Batz
7
0
2
8
W
Zhong Kui
FruitPancake66
Zhong Kui
4
2
4
3
L
Sylvanus
GhandiRage
Sylvanus
0
3
3
0.5
L
Izanami
JAVS93
Izanami
1
2
1
0.75
L
Cthulhu
0
5
0
0
W
10
1
8
14
W
Baron Samedi
Szatanuu
Baron Samedi
6
1
6
9
W
Heimdallr
YeetusDeleetus
Heimdallr
1
2
6
2
L
Fenrir
veest33
Fenrir
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,063
Damage
31,883
52,960
Taken
69,182
24,131
Mitigated
40,707
21,532
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,147
988
0
0
14,518
5,950
0
5,362
9,156
42,150
0
W
Hun Batz
10,536
3,867
0
2,250
10,651
4,252
2,733
3,976
6,167
0
81,453
W
Zhong Kui
FruitPancake66
Zhong Kui
10,435
735
91
3,512
8,996
6,710
1,250
2,644
6,308
38,450
0
L
Sylvanus
GhandiRage
Sylvanus
3,552
1,047
1,668
6,408
15,444
14,894
286
5,378
10,066
18,361
0
L
Izanami
JAVS93
Izanami
4,734
2,452
0
1,251
10,305
3,523
1,012
3,798
6,507
0
57,982
L
Cthulhu
4,755
595
0
2,198
12,484
10,394
146
0
12,484
40,055
0
W
13,235
3,403
0
5,637
12,014
4,106
677
2,651
9,230
0
61,104
W
Baron Samedi
Szatanuu
Baron Samedi
9,004
1,277
349
6,130
12,238
5,691
1,970
5,794
5,981
63,000
0
W
Heimdallr
YeetusDeleetus
Heimdallr
11,853
5,439
0
3,563
9,061
3,372
1,970
4,225
4,766
0
64,618
L
Fenrir
veest33
Fenrir
6,695
1,239
0
1,353
16,431
5,946
0
4,959
11,472
0
39,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
38,051
517
Minions Killed
377
0
Camps Cleared
0
1,659,917
Distance Traveled
1,570,468
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,222
484
78
5
0
300,045
2
W
Hun Batz
11,742
691
147
9
0
342,842
2
W
Zhong Kui
8,666
510
52
3
0
314,092
5
L
Sylvanus
7,338
432
21
1
0
271,189
0
L
Izanami
7,719
454
138
8
0
378,786
4
L
Cthulhu
7,460
439
74
4
0
304,773
4
W
Loki
10,880
640
87
5
0
379,030
6
W
Baron Samedi
10,860
639
112
7
0
305,119
0
W
Heimdallr
9,152
538
119
7
0
318,834
3
L
Fenrir
7,312
430
66
4
0
315,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role