Player Matchup

Ra
Ra
ACONDYEBAR
Ra
Level 18
God Stats
1W - 0L
1,913 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 1
Thanatos
Thanatos
Callmemike11
Thanatos
Level 19
God Stats
4W - 4L
1,541 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Darksnake208
Cthulhu
Level 15
God Stats
1W - 0L
1,220 SR
Queue Stats
1W - 3L
1,282 Elo+
Solo
Ravana
Ravana
GHOST78363
Ravana
Level 8
God Stats
3W - 3L
1,460 SR
Queue Stats
45W - 47L
1,412 Elo+
Solo
Neith
Neith
Swordfury420
Neith
Level 27
God Stats
3W - 2L
1,406 SR
Queue Stats
79W - 85L
1,403 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,417 Elo+

VS

Team Averages
Level 17
1,436 SR
1,369 Elo+
Artemis
Artemis
Moremoria
Artemis
Level 16
God Stats
5W - 3L
1,679 SR
Queue Stats
15W - 12L
1,507 Elo+
Solo
Bakasura
Bakasura
PriestGanza
Bakasura
Level 17
God Stats
0W - 3L
1,305 SR
Queue Stats
7W - 11L
1,402 Elo+
Solo
Kukulkan
Kukulkan
StxrboyQc
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,316 Elo+
Party 2
Tyr
Tyr
VoidRD
Tyr
Level 21
God Stats
2W - 6L
1,198 SR
Queue Stats
60W - 88L
1,309 Elo+
Party 2
Ares
Ares
only101hz
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 11
12,260
584
10,148
10,398
4,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Callmemike11
Thanatos
19
21 / 4 / 9
13,710
653
22,477
16,132
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Darksnake208
Cthulhu
16
9 / 4 / 8
11,418
544
7,480
13,250
13,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
GHOST78363
Ravana
15
3 / 4 / 12
10,570
503
7,116
14,686
6,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 3 / 11
12,355
588
17,684
16,184
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Moremoria
Artemis
17
6 / 7 / 5
11,403
543
16,282
15,131
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
PriestGanza
Bakasura
16
7 / 8 / 3
11,253
536
15,841
18,591
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
StxrboyQc
Kukulkan
14
2 / 9 / 2
8,795
419
8,317
11,459
5,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
VoidRD
Tyr
12
2 / 11 / 2
8,475
404
3,882
15,347
4,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
8
1 / 15 / 1
7,334
349
2,085
23,564
13,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
50
Kills
18
18
Deaths
50
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Thanatos
Callmemike11
Thanatos
21
4
9
6.38
W
Cthulhu
Darksnake208
Cthulhu
9
4
8
3.25
W
Ravana
GHOST78363
Ravana
3
4
12
2.25
L
Artemis
Moremoria
Artemis
6
7
5
1.21
L
Bakasura
PriestGanza
Bakasura
7
8
3
1.06
L
Kukulkan
StxrboyQc
Kukulkan
2
9
2
0.33
W
12
3
11
5.83
L
Tyr
VoidRD
Tyr
2
11
2
0.27
L
Ares
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
46,407
70,650
Taken
84,092
38,462
Mitigated
41,106
33,100
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,148
1,211
2,508
3,373
10,398
4,123
2,307
2,556
7,772
76,807
0
W
Thanatos
Callmemike11
Thanatos
22,477
10,822
0
13,958
16,132
8,464
1,104
1,123
14,529
0
95,055
W
Cthulhu
Darksnake208
Cthulhu
7,480
1,874
0
1,458
13,250
13,154
1,197
3,524
9,516
33,584
0
W
Ravana
GHOST78363
Ravana
7,116
1,808
0
3,209
14,686
6,150
2,153
568
13,441
0
39,042
L
Artemis
Moremoria
Artemis
16,282
8,048
0
2,256
15,131
6,731
0
1,907
13,224
0
75,205
L
Bakasura
PriestGanza
Bakasura
15,841
11,140
0
2,553
18,591
11,162
0
4,527
14,064
0
57,466
L
Kukulkan
StxrboyQc
Kukulkan
8,317
1,404
0
0
11,459
5,171
0
4,309
7,150
31,740
0
W
17,684
9,297
0
8,594
16,184
6,571
7,152
2,631
12,998
0
75,334
L
Tyr
VoidRD
Tyr
3,882
1,151
0
260
15,347
4,859
87
1,918
13,429
0
23,407
L
Ares
2,085
1,251
0
100
23,564
13,183
0
4,967
18,597
11,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,313
Gold Earned
47,260
488
Minions Killed
348
0
Camps Cleared
0
1,882,743
Distance Traveled
1,688,038
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,260
584
147
7
0
395,923
0
W
Thanatos
13,710
653
125
6
0
402,389
0
W
Cthulhu
11,418
544
53
3
0
387,706
5
W
Ravana
10,570
503
57
3
0
360,419
1
L
Artemis
11,403
543
121
6
0
306,687
1
L
Bakasura
11,253
536
108
5
0
397,597
3
L
Kukulkan
8,795
419
63
3
0
320,584
1
W
Neith
12,355
588
106
5
0
336,306
0
L
Tyr
8,475
404
42
2
0
357,736
0
L
Ares
7,334
349
14
1
0
305,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role