Player Matchup

Kuzenbo
Kuzenbo
DirtyTouch
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,454 Elo+
Party 1
Discordia
Discordia
Mavler
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
OURxFINESTxHOUR
Hou Yi
Level 108
God Stats
7W - 5L
1,666 SR
Queue Stats
394W - 404L
1,483 Elo+
Solo
Rama
Rama
WoodedSheet8340
Rama
Level 150
God Stats
14W - 14L
1,573 SR
Queue Stats
2,154W - 2,242L
1,416 Elo+
Party 2
He Bo
He Bo
o EZ TARGET o
He Bo
Level 153
God Stats
11W - 20L
1,422 SR
Queue Stats
1,018W - 1,072L
1,416 Elo+
Party 2
Team Averages
Level 125
1,532 SR
1,451 Elo+

VS

Team Averages
Level 118
1,499 SR
1,430 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Corbear519
Kuzenbo
Level 128
God Stats
3W - 2L
1,641 SR
Queue Stats
44W - 48L
1,470 Elo+
Party 3
Scylla
Scylla
K Swift808
Scylla
Level 109
God Stats
10W - 7L
1,501 SR
Queue Stats
949W - 960L
1,447 Elo+
Solo
Geb
Geb
brandolftheguay1
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 3
Chiron
Chiron
cyanrevertor
Chiron
Level 121
God Stats
1W - 0L
1,354 SR
Queue Stats
6W - 8L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DirtyTouch
Kuzenbo
20
1 / 5 / 11
11,596
580
11,472
20,533
34,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Mavler
Discordia
18
2 / 8 / 4
11,264
563
13,724
14,445
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 6 / 3
12,792
640
21,447
19,730
8,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 9
12,837
642
22,181
19,239
7,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 7
10,727
536
3,364
14,317
11,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 1 / 17
13,519
676
19,896
13,882
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Corbear519
Kuzenbo
20
5 / 3 / 18
12,803
640
13,015
24,877
42,320
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
K Swift808
Scylla
20
7 / 2 / 14
13,612
681
12,958
13,719
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 16
12,545
627
15,621
25,145
25,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
20
11 / 2 / 13
15,028
751
19,409
20,493
9,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
13
Kills
32
32
Deaths
13
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
17
12.5
W
Kuzenbo
Corbear519
Kuzenbo
5
3
18
4.67
L
Kuzenbo
DirtyTouch
Kuzenbo
1
5
11
1.3
W
Scylla
K Swift808
Scylla
7
2
14
7
L
Discordia
Mavler
Discordia
2
8
4
0.5
L
6
6
3
1.25
L
3
6
9
1.25
W
5
5
16
2.6
W
Chiron
11
2
13
8.75
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,188
Damage
80,899
88,264
Taken
98,116
66,897
Mitigated
90,559
26,373
Healing
52,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,896
48
6,635
3,527
13,882
6,769
1,235
4,936
8,946
57,873
0
W
Kuzenbo
Corbear519
Kuzenbo
13,015
2,750
3,024
2,743
24,877
42,320
734
4,330
20,547
24,602
0
L
Kuzenbo
DirtyTouch
Kuzenbo
11,472
4,095
1,935
2,127
20,533
34,134
0
12,663
7,870
20,807
0
W
Scylla
K Swift808
Scylla
12,958
187
6,013
3,544
13,719
6,180
268
5,840
7,879
32,413
0
L
Discordia
Mavler
Discordia
13,724
150
1,255
1,673
14,445
5,485
0
11,735
2,710
32,474
0
L
21,447
13,430
3,243
5,392
19,730
8,082
1,394
15,237
4,493
0
42,573
L
22,181
12,052
2,969
4,733
19,239
7,663
402
13,696
5,543
0
52,536
W
15,621
323
3,738
3,698
25,145
25,368
653
4,864
20,281
23,467
0
W
Chiron
19,409
7,997
9,158
10,583
20,493
9,922
4,575
8,590
11,903
0
53,167
L
3,364
383
2,424
622
14,317
11,533
0
8,159
6,158
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,216
Gold Earned
67,507
188
Minions Killed
243
0
Camps Cleared
0
1,725,869
Distance Traveled
1,996,116
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,519
676
87
4
0
422,621
0
W
Kuzenbo
12,803
640
23
1
0
388,435
0
L
Kuzenbo
11,596
580
15
1
0
384,192
1
W
Scylla
13,612
681
48
2
0
371,133
6
L
Discordia
11,264
563
36
2
0
365,975
0
L
Hou Yi
12,792
640
45
2
0
335,755
0
L
Rama
12,837
642
74
4
0
312,181
1
W
Geb
12,545
627
22
1
0
419,050
0
W
Chiron
15,028
751
63
3
0
394,877
1
L
He Bo
10,727
536
18
1
0
327,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role