Player Matchup

Hel
Hel
CrazyMete
Hel
Level 27
God Stats
5W - 8L
1,310 SR
Queue Stats
41W - 80L
1,230 Elo+
Party 1
Terra
Terra
JustinTime4You
Terra
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 117L
1,310 Elo+
Party 1
Hou Yi
Hou Yi
demonpractic
Hou Yi
Level 69
God Stats
1W - 2L
1,290 SR
Queue Stats
95W - 109L
1,448 Elo+
Solo
Team Averages
Level 55
1,367 SR
1,329 Elo+

VS

Team Averages
Level 53
1,535 SR
1,417 Elo+
Kukulkan
Kukulkan
MJay33
Kukulkan
Level 39
God Stats
13W - 25L
1,428 SR
Queue Stats
18W - 37L
1,345 Elo+
Party 2
Ymir
Ymir
TvaFaireKwa
Ymir
Level 64
God Stats
1W - 2L
1,678 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
littledwarf126
Gilgamesh
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 12
12,643
602
8,069
14,104
8,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 7
13,358
636
9,502
26,669
35,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
18
9 / 2 / 6
14,195
676
27,266
21,664
11,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MJay33
Kukulkan
16
4 / 3 / 3
12,715
605
19,879
12,603
4,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 4
11,791
561
11,162
21,797
20,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
littledwarf126
Gilgamesh
14
1 / 7 / 7
11,772
561
17,844
15,745
17,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
8
8
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
W
6
2
7
4.75
L
Kukulkan
MJay33
Kukulkan
4
3
3
1.83
L
3
6
4
0.83
W
Hou Yi
9
2
6
6
L
Gilgamesh
littledwarf126
Gilgamesh
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
48,885
62,437
Taken
50,145
54,739
Mitigated
42,317
34,598
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,069
1,925
2,938
2,500
14,104
8,075
0
9,997
4,107
52,440
0
W
9,502
2,062
8,449
13,203
26,669
35,393
459
15,063
11,606
17,102
0
L
Kukulkan
MJay33
Kukulkan
19,879
1,269
396
3,339
12,603
4,410
216
4,369
8,234
74,382
0
L
11,162
1,309
0
1,596
21,797
20,525
374
7,651
14,146
35,598
0
W
Hou Yi
27,266
15,137
0
7,508
21,664
11,271
2,373
6,975
14,689
0
93,803
L
Gilgamesh
littledwarf126
Gilgamesh
17,844
5,078
0
778
15,745
17,382
0
5,940
9,805
0
28,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
36,278
251
Minions Killed
202
9
Camps Cleared
7
1,011,010
Distance Traveled
1,003,193
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,643
602
110
5
4
313,653
1
W
Terra
13,358
636
13
1
0
376,578
2
L
Kukulkan
12,715
605
143
7
2
353,558
3
L
Ymir
11,791
561
38
2
4
345,124
1
W
Hou Yi
14,195
676
128
6
5
320,779
9
L
Gilgamesh
11,772
561
21
1
1
304,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role