Player Matchup

Cthulhu
Cthulhu
BigFella10123
Cthulhu
Level 109
God Stats
0W - 1L
1,433 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 2
Zeus
Zeus
CrimsonNova3
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
DeadGameKNL
Thanatos
Level 21
God Stats
1W - 4L
1,488 SR
Queue Stats
4W - 9L
1,132 Elo+
Party 2
Skadi
Skadi
EssRetriick78
Skadi
Level 31
God Stats
7W - 6L
1,500 SR
Queue Stats
137W - 195L
1,198 Elo+
Solo
Ullr
Ullr
redbirdN-SC
Ullr
Level 64
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 2
Team Averages
Level 46
1,513 SR
1,291 Elo+

VS

Team Averages
Level 50
1,484 SR
1,370 Elo+
Serqet
Serqet
DangerNoodle744
Serqet
Level 83
God Stats
2W - 3L
1,243 SR
Queue Stats
261W - 268L
1,472 Elo+
Party 1
Anubis
Anubis
El pro4540
Anubis
Level 37
God Stats
7W - 3L
1,807 SR
Queue Stats
72W - 79L
1,349 Elo+
Solo
Charybdis
Charybdis
Gtrecx
Charybdis
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 222L
1,324 Elo+
Party 3
Ymir
Ymir
JorginhoGodZ284
Ymir
Level 34
God Stats
6W - 10L
1,279 SR
Queue Stats
173W - 237L
1,278 Elo+
Party 3
Persephone
Persephone
rex_sum_Ob1itus2
Persephone
Level 48
God Stats
5W - 2L
1,592 SR
Queue Stats
9W - 4L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 0 / 4
7,696
513
7,956
11,031
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 7 / 2
5,945
396
2,370
6,688
1,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DeadGameKNL
Thanatos
6
1 / 6 / 0
5,449
363
2,036
8,440
1,866
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 1
8,265
551
5,921
9,185
2,331
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 3
7,132
475
4,623
7,138
2,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,435
562
5,649
11,621
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
El pro4540
Anubis
14
10 / 3 / 1
9,018
601
10,735
9,625
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Gtrecx
Charybdis
12
0 / 1 / 0
6,908
461
4,180
5,326
1,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 0
6,352
423
1,305
8,751
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
rex_sum_Ob1itus2
Persephone
13
2 / 2 / 5
8,467
564
6,174
7,254
2,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
12
Kills
17
18
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
0
4
6
L
0
7
2
0.14
W
5
3
1
1.83
L
Thanatos
DeadGameKNL
Thanatos
1
6
0
0.17
W
Anubis
El pro4540
Anubis
10
3
1
3.5
L
4
4
1
1.13
W
Charybdis
Gtrecx
Charybdis
0
1
0
0
W
0
4
0
0
L
3
1
3
4.5
W
Persephone
rex_sum_Ob1itus2
Persephone
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
28,043
42,482
Taken
42,577
15,326
Mitigated
15,591
6,116
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,956
480
112
1,541
11,031
7,490
138
4,080
6,432
27,434
0
L
2,370
907
0
456
6,688
1,422
0
1,942
4,456
18,936
0
W
5,649
892
0
750
11,621
3,893
0
1,624
9,997
0
55,956
L
Thanatos
DeadGameKNL
Thanatos
2,036
157
0
1,846
8,440
1,866
0
3,823
4,379
0
16,319
W
Anubis
El pro4540
Anubis
10,735
280
111
4,173
9,625
4,436
629
3,012
6,613
44,804
0
L
5,921
3,637
0
739
9,185
2,331
0
6,946
1,904
0
40,950
W
Charybdis
Gtrecx
Charybdis
4,180
1,551
0
1,199
5,326
1,662
2,161
1,963
3,363
0
44,896
W
1,305
185
0
0
8,751
3,148
1,150
2,563
6,188
15,474
0
L
4,623
2,933
0
1,422
7,138
2,217
459
719
6,395
0
34,359
W
Persephone
rex_sum_Ob1itus2
Persephone
6,174
394
0
1,341
7,254
2,452
971
1,164
6,088
44,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
39,180
248
Minions Killed
362
0
Camps Cleared
0
1,235,855
Distance Traveled
1,333,630
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,696
513
31
2
0
256,435
3
L
Zeus
5,945
396
32
2
0
216,864
0
W
Serqet
8,435
562
82
5
0
328,138
3
L
Thanatos
5,449
363
29
2
0
262,801
0
W
Anubis
9,018
601
93
6
0
245,548
3
L
Skadi
8,265
551
92
6
0
243,037
2
W
Charybdis
6,908
461
94
6
0
241,353
0
W
Ymir
6,352
423
23
2
0
248,222
1
L
Ullr
7,132
475
64
4
0
256,718
0
W
Persephone
8,467
564
70
5
0
270,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role