Player Matchup

Merlin
Merlin
Aarav3864
Merlin
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
11W - 35L
1,150 Elo+
Solo
Tsukuyomi
Tsukuyomi
AnotherOne23
Tsukuyomi
Level 23
God Stats
2W - 5L
1,515 SR
Queue Stats
20W - 27L
1,340 Elo+
Solo
Medusa
Medusa
KillerQueenLana
Medusa
Level 4
God Stats
1W - 1L
1,237 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OffBrandN0gla
Baron Samedi
Level 3
God Stats
1W - 2L
1,237 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
luckyfosho
Cthulhu
Level 6
God Stats
1W - 4L
1,362 SR
Queue Stats
4W - 6L
1,305 Elo+
Solo
Team Averages
Level 9
1,325 SR
1,359 Elo+

VS

Team Averages
Level 15
1,448 SR
1,343 Elo+
Tsukuyomi
Tsukuyomi
Bubbabankshot
Tsukuyomi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,391 Elo+
Solo
Hercules
Hercules
Dann1234567890
Hercules
Level 22
God Stats
2W - 4L
1,296 SR
Queue Stats
2W - 4L
1,122 Elo+
Solo
Anubis
Anubis
JadenDaGreat11
Anubis
Level 14
God Stats
12W - 8L
1,599 SR
Queue Stats
31W - 27L
1,485 Elo+
Solo
Geb
Geb
Naashanite
Geb
Level 11
God Stats
71W - 40L
1,296 SR
Queue Stats
148W - 124L
1,251 Elo+
Solo
Ne Zha
Ne Zha
thebehindZ
Ne Zha
Level 17
God Stats
23W - 16L
1,551 SR
Queue Stats
114W - 113L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aarav3864
Merlin
20
0 / 5 / 10
12,084
863
912
11,403
4,131
Tsukuyomi
AnotherOne23
Tsukuyomi
20
7 / 9 / 12
15,846
1,132
25,049
27,187
9,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 11 / 12
14,113
1,008
24,744
25,879
8,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OffBrandN0gla
Baron Samedi
20
2 / 18 / 13
13,374
955
19,135
29,704
10,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
luckyfosho
Cthulhu
20
12 / 3 / 11
16,202
1,157
22,032
18,898
24,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bubbabankshot
Tsukuyomi
20
10 / 10 / 20
14,932
1,067
21,843
22,559
12,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
20
3 / 5 / 16
13,207
943
13,021
17,243
21,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
24 / 6 / 16
18,873
1,348
46,640
26,395
13,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 3 / 29
14,240
1,017
9,400
14,996
23,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
thebehindZ
Ne Zha
20
6 / 3 / 16
13,694
978
14,445
17,308
11,985
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
143
27
Kills
46
46
Deaths
27
58
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aarav3864
Merlin
0
5
10
1
L
Tsukuyomi
AnotherOne23
Tsukuyomi
7
9
12
1.44
W
Tsukuyomi
Bubbabankshot
Tsukuyomi
10
10
20
2
W
Hercules
3
5
16
2.2
W
24
6
16
5.33
L
6
11
12
1.09
W
3
3
29
5.83
L
Baron Samedi
OffBrandN0gla
Baron Samedi
2
18
13
0.47
L
Cthulhu
luckyfosho
Cthulhu
12
3
11
5.83
W
Ne Zha
thebehindZ
Ne Zha
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,872
Damage
105,349
113,071
Taken
98,501
56,957
Mitigated
83,409
8,792
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aarav3864
Merlin
912
596
0
0
11,403
4,131
0
4,299
7,104
6,652
0
L
Tsukuyomi
AnotherOne23
Tsukuyomi
25,049
5,777
0
215
27,187
9,178
0
13,293
13,894
0
44,476
W
Tsukuyomi
Bubbabankshot
Tsukuyomi
21,843
7,329
0
377
22,559
12,923
0
7,339
14,632
0
31,710
W
Hercules
13,021
2,534
0
2,608
17,243
21,772
0
6,164
10,825
0
21,789
W
46,640
7,022
705
13,394
26,395
13,636
0
10,676
15,229
87,592
0
L
24,744
12,028
0
1,786
25,879
8,572
0
13,617
12,262
0
51,875
W
9,400
662
0
0
14,996
23,093
0
6,569
8,131
20,035
0
L
Baron Samedi
OffBrandN0gla
Baron Samedi
19,135
4,570
2,912
2,056
29,704
10,270
0
14,968
14,736
46,447
0
L
Cthulhu
luckyfosho
Cthulhu
22,032
1,388
330
1,493
18,898
24,806
0
9,863
9,035
58,167
0
W
Ne Zha
thebehindZ
Ne Zha
14,445
4,130
0
1,197
17,308
11,985
0
9,636
7,369
0
41,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,619
Gold Earned
74,946
229
Minions Killed
219
5
Camps Cleared
4
1,208,107
Distance Traveled
1,217,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,084
863
17
1
1
215,387
0
L
Tsukuyomi
15,846
1,132
28
2
1
292,287
0
W
Tsukuyomi
14,932
1,067
15
1
1
245,367
0
W
Hercules
13,207
943
22
2
1
230,646
0
W
Anubis
18,873
1,348
90
6
1
185,715
0
L
Medusa
14,113
1,008
56
4
2
242,781
0
W
Geb
14,240
1,017
19
1
0
260,484
0
L
Baron Samedi
13,374
955
65
5
0
195,166
1
L
Cthulhu
16,202
1,157
63
5
1
262,486
1
W
Ne Zha
13,694
978
73
5
1
295,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role