Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
MorgenMichaelPWF
Anubis
Diamond III
Level 69
God Stats
17W - 4L
1,801 SR
Queue Stats
171W - 158L
2,164 MMR
Solo
Izanami
Izanami
Diamond II
NelsonHdez
Izanami
Diamond II
Level 146
God Stats
2W - 5L
1,639 SR
Queue Stats
363W - 346L
2,472 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
TqxicAlpha
Baron Samedi
Diamond III
Level 84
God Stats
3W - 1L
1,925 SR
Queue Stats
218W - 215L
2,337 MMR
Solo
Osiris
Osiris
Diamond II
WM_Martinez
Osiris
Diamond II
Level 129
God Stats
1W - 1L
1,790 SR
Queue Stats
304W - 294L
2,305 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,731 SR
2,156 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,606 SR
2,416 MMR
Chang'e
Chang'e
Masters
ApanchiasBabe
Chang'e
Masters
Level 64
God Stats
1W - 2L
1,247 SR
Queue Stats
40W - 32L
2,764 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Dr_Castellano
Zhong Kui
Masters
Level 160
God Stats
180W - 131L
1,697 SR
Queue Stats
492W - 465L
2,716 MMR
Solo
Cabrakan
Cabrakan
Platinum II
FeedAndIQuit
Cabrakan
Platinum II
Level 39
God Stats
8W - 1L
1,857 SR
Queue Stats
18W - 6L
2,116 MMR
Solo
Sobek
Sobek
Diamond I
HUN-_Dem0n
Sobek
Diamond I
Level 152
God Stats
7W - 7L
1,632 SR
Queue Stats
140W - 123L
2,318 MMR
Solo
Apollo
Apollo
Diamond III
HaloZ Hype
Apollo
Diamond III
Level 127
God Stats
18W - 15L
1,598 SR
Queue Stats
586W - 581L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 5 / 5
12,321
456
36,786
13,268
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 8 / 5
12,889
477
13,551
20,076
20,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NelsonHdez
Izanami
20
0 / 6 / 1
13,378
495
10,771
19,149
7,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TqxicAlpha
Baron Samedi
14
0 / 10 / 4
9,927
368
9,038
22,623
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
20
10 / 6 / 2
14,332
531
19,006
28,250
20,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetAthenaGilgameshOdinTiamat

VS

Bans
Morgan Le FayCerberusFenrirGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 4 / 17
15,114
560
18,731
22,464
8,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Dr_Castellano
Zhong Kui
20
6 / 3 / 15
15,856
587
22,204
25,273
27,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
FeedAndIQuit
Cabrakan
20
9 / 3 / 8
15,758
584
17,226
26,965
16,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
20
8 / 2 / 18
15,388
570
12,721
36,141
54,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
HaloZ Hype
Apollo
20
4 / 2 / 10
16,517
612
14,737
18,386
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
14
Kills
35
35
Deaths
14
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
5
0.9
W
Chang'e
8
4
17
4.13
W
Zhong Kui
Dr_Castellano
Zhong Kui
6
3
15
4.5
W
Cabrakan
FeedAndIQuit
Cabrakan
9
3
8
4.33
W
Sobek
8
2
18
8.5
W
Apollo
HaloZ Hype
Apollo
4
2
10
4.5
L
2
8
5
0.56
L
Izanami
NelsonHdez
Izanami
0
6
1
0.08
L
Baron Samedi
TqxicAlpha
Baron Samedi
0
10
4
0.2
L
Osiris
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,152
Damage
85,619
103,366
Taken
129,229
73,632
Mitigated
113,662
21,653
Healing
63,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
36,786
1,084
0
2,570
13,268
5,264
0
10,425
2,843
110,629
0
W
Chang'e
18,731
678
14,649
13,277
22,464
8,617
3,053
11,752
10,178
101,007
0
W
Zhong Kui
Dr_Castellano
Zhong Kui
22,204
779
0
10,695
25,273
27,533
2,478
9,944
15,090
99,824
0
W
Cabrakan
FeedAndIQuit
Cabrakan
17,226
1,477
0
8,159
26,965
16,009
2,350
13,680
12,868
119,321
0
W
Sobek
12,721
792
0
10,217
36,141
54,651
441
17,968
17,517
41,035
0
W
Apollo
HaloZ Hype
Apollo
14,737
7,947
0
6,926
18,386
6,852
9,246
5,660
12,640
0
161,720
L
13,551
546
0
4,993
20,076
20,964
0
13,919
6,077
86,867
0
L
Izanami
NelsonHdez
Izanami
10,771
7,216
0
5,235
19,149
7,053
0
8,188
10,881
0
129,013
L
Baron Samedi
TqxicAlpha
Baron Samedi
9,038
1,507
587
3,986
22,623
19,637
0
18,338
4,125
33,757
0
L
Osiris
19,006
6,761
0
4,282
28,250
20,714
0
19,990
8,260
0
104,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,847
Gold Earned
78,633
772
Minions Killed
778
0
Camps Cleared
0
2,423,883
Distance Traveled
2,665,834
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,321
456
173
6
0
481,013
5
W
Chang'e
15,114
560
164
6
0
521,402
4
W
Zhong Kui
15,856
587
176
7
0
507,134
2
W
Cabrakan
15,758
584
155
6
0
541,378
0
W
Sobek
15,388
570
40
1
0
549,335
17
W
Apollo
16,517
612
243
9
0
546,585
7
L
Anubis
12,889
477
188
7
0
428,570
6
L
Izanami
13,378
495
242
9
0
494,080
6
L
Baron Samedi
9,927
368
34
1
0
446,403
7
L
Osiris
14,332
531
135
5
0
573,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role