Player Matchup

Gilgamesh
Gilgamesh
Devring
Gilgamesh
Level 16
God Stats
8W - 6L
1,508 SR
Queue Stats
50W - 51L
1,358 Elo+
Solo
Bacchus
Bacchus
Dolofonos0311
Bacchus
Level 35
God Stats
2W - 2L
1,587 SR
Queue Stats
22W - 34L
1,302 Elo+
Party 2
Hera
Hera
MajorVoltage01
Hera
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,222 Elo+
Party 2
Team Averages
Level 18
1,532 SR
1,294 Elo+

VS

Team Averages
Level 24
1,561 SR
1,346 Elo+
Nike
Nike
AutodidacteBzk
Nike
Level 16
God Stats
4W - 3L
1,533 SR
Queue Stats
17W - 22L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
B4BZ
Sylvanus
Level 28
God Stats
2W - 3L
1,797 SR
Queue Stats
45W - 49L
1,484 Elo+
Party 1
Zeus
Zeus
duenderompeorto
Zeus
Level 28
God Stats
3W - 2L
1,352 SR
Queue Stats
3W - 2L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devring
Gilgamesh
11
2 / 5 / 2
7,944
567
5,724
10,861
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
1 / 3 / 3
8,918
637
8,861
13,381
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 3
8,714
622
12,865
9,089
4,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,645
618
5,782
11,278
6,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
B4BZ
Sylvanus
12
2 / 1 / 11
8,855
633
5,576
14,639
11,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 2 / 3
10,210
729
13,768
10,503
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
13
13
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Sylvanus
B4BZ
Sylvanus
2
1
11
7.5
L
Gilgamesh
Devring
Gilgamesh
2
5
2
0.6
L
Bacchus
1
3
3
0.83
L
2
5
3
0.7
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
25,126
33,331
Taken
36,420
27,892
Mitigated
21,693
5,426
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,782
838
0
475
11,278
6,268
943
6,235
5,043
0
23,084
W
Sylvanus
B4BZ
Sylvanus
5,576
2,767
2,197
5,349
14,639
11,469
542
7,520
7,119
16,831
0
L
Gilgamesh
Devring
Gilgamesh
5,724
966
307
1,809
10,861
6,408
0
7,681
3,180
0
14,051
L
Bacchus
8,861
739
382
1,427
13,381
17,054
0
6,916
6,465
23,533
0
L
12,865
3,514
0
1,501
9,089
4,430
64
5,081
4,008
38,470
0
W
13,768
3,528
0
1,925
10,503
3,956
753
8,259
2,244
40,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
27,710
131
Minions Killed
133
4
Camps Cleared
2
684,059
Distance Traveled
656,976
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,645
618
54
4
2
248,603
0
W
Sylvanus
8,855
633
24
2
0
209,833
3
L
Gilgamesh
7,944
567
19
1
2
228,516
0
L
Bacchus
8,918
637
37
3
0
235,463
3
L
Hera
8,714
622
75
5
2
220,080
5
W
Zeus
10,210
729
55
4
0
198,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role