Player Matchup

Artio
Artio
DisTheOrk69
Artio
Level 29
God Stats
3W - 6L
1,613 SR
Queue Stats
15W - 19L
1,494 Elo+
Solo
Serqet
Serqet
Smürfie2
Serqet
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 186L
1,632 Elo+
Solo
Rama
Rama
powerspeed16
Rama
Level 29
God Stats
4W - 5L
1,285 SR
Queue Stats
59W - 58L
1,456 Elo+
Solo
Team Averages
Level 28
1,466 SR
1,527 Elo+

VS

Team Averages
Level 44
1,492 SR
1,438 Elo+
Vulcan
Vulcan
DonPietro1504
Vulcan
Level 78
God Stats
7W - 22L
1,332 SR
Queue Stats
367W - 473L
1,445 Elo+
Party 1
Susano
Susano
Gabzdul
Susano
Level 27
God Stats
0W - 2L
1,645 SR
Queue Stats
59W - 79L
1,441 Elo+
Solo
Cthulhu
Cthulhu
icenooky
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
12,132
714
8,925
25,656
26,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Smürfie2
Serqet
16
5 / 6 / 10
11,829
696
15,899
23,133
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
11 / 3 / 6
13,137
773
17,225
13,654
5,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 1
12,119
713
20,817
11,324
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Gabzdul
Susano
14
2 / 8 / 7
10,719
631
10,403
14,509
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
icenooky
Cthulhu
14
1 / 8 / 11
10,732
631
15,477
21,308
30,759
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
21
Kills
12
12
Deaths
21
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
9
5
1
1.9
L
Susano
Gabzdul
Susano
2
8
7
0.69
W
Serqet
Smürfie2
Serqet
5
6
10
1.67
L
Cthulhu
icenooky
Cthulhu
1
8
11
0.81
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,049
Damage
46,697
62,443
Taken
47,141
45,748
Mitigated
41,467
17,793
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,925
1,031
827
7,223
25,656
26,376
484
16,741
8,323
19,702
0
L
20,817
5,138
0
1,838
11,324
4,358
663
3,354
6,446
45,409
0
L
Susano
Gabzdul
Susano
10,403
2,330
0
1,728
14,509
6,350
0
2,522
11,552
0
29,568
W
Serqet
Smürfie2
Serqet
15,899
4,066
0
3,179
23,133
13,693
0
11,013
11,752
0
41,232
L
Cthulhu
icenooky
Cthulhu
15,477
1,760
87
985
21,308
30,759
548
3,322
16,617
31,637
0
W
17,225
14,521
0
6,564
13,654
5,679
1,508
8,145
5,373
0
78,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
33,570
202
Minions Killed
153
10
Camps Cleared
5
964,115
Distance Traveled
848,519
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,132
714
23
1
2
332,081
1
L
Vulcan
12,119
713
73
4
2
291,163
6
L
Susano
10,719
631
48
3
3
305,087
8
W
Serqet
11,829
696
50
3
6
330,364
2
L
Cthulhu
10,732
631
32
2
0
252,269
0
W
Rama
13,137
773
129
8
2
301,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role