Player Matchup

Heimdallr
Heimdallr
Arlangis
Heimdallr
Level 25
God Stats
30W - 16L
1,614 SR
Queue Stats
58W - 46L
1,394 Elo+
Solo
Artio
Artio
Brawler2007
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
PipGotLost
Mercury
Level 17
God Stats
36W - 28L
1,490 SR
Queue Stats
43W - 42L
1,330 Elo+
Solo
Odin
Odin
Riennce
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
proxent
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Team Averages
Level 10
1,521 SR
1,395 Elo+

VS

Team Averages
Level 25
1,612 SR
1,396 Elo+
Fenrir
Fenrir
DJMagnusson17
Fenrir
Level 43
God Stats
4W - 3L
1,724 SR
Queue Stats
38W - 38L
1,400 Elo+
Party 1
Freya
Freya
Ziggi215
Freya
Level 24
God Stats
6W - 2L
1,701 SR
Queue Stats
75W - 64L
1,331 Elo+
Solo
Ares
Ares
ashhot
Ares
Level 16
God Stats
3W - 4L
1,387 SR
Queue Stats
5W - 8L
1,301 Elo+
Solo
Izanami
Izanami
chrunken
Izanami
Level 18
God Stats
7W - 6L
1,700 SR
Queue Stats
21W - 23L
1,361 Elo+
Party 1
Set
Set
imnotnikhil
Set
Level 26
God Stats
17W - 16L
1,546 SR
Queue Stats
144W - 151L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arlangis
Heimdallr
14
5 / 2 / 4
8,110
541
16,033
11,646
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,936
396
2,244
9,031
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
PipGotLost
Mercury
15
5 / 4 / 2
8,742
583
9,291
11,096
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Riennce
Odin
9
2 / 2 / 2
6,147
410
2,792
6,224
3,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
proxent
Kukulkan
10
2 / 5 / 2
6,852
457
5,148
6,010
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 1
9,564
638
7,533
9,674
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Ziggi215
Freya
12
2 / 4 / 1
7,674
512
3,378
8,977
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
ashhot
Ares
10
1 / 6 / 2
6,532
435
3,807
13,389
7,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
chrunken
Izanami
11
0 / 3 / 1
6,626
442
2,954
7,645
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 0 / 4
9,656
644
8,569
10,659
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
14
Kills
18
18
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arlangis
Heimdallr
5
2
4
3.5
L
0
5
0
0
W
8
2
1
4.25
L
Mercury
PipGotLost
Mercury
5
4
2
1.5
L
Odin
Riennce
Odin
2
2
2
1.5
W
Freya
Ziggi215
Freya
2
4
1
0.63
W
Ares
ashhot
Ares
1
6
2
0.33
W
Izanami
chrunken
Izanami
0
3
1
0.17
W
7
0
4
9
L
Kukulkan
proxent
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
26,241
44,007
Taken
50,344
19,077
Mitigated
27,652
7,160
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arlangis
Heimdallr
16,033
9,633
0
4,753
11,646
4,262
3,607
4,195
7,352
0
58,861
L
2,244
668
80
1,207
9,031
4,214
0
0
8,620
12,329
0
W
7,533
3,472
0
2,470
9,674
4,813
0
1,146
8,528
0
62,216
L
Mercury
PipGotLost
Mercury
9,291
5,989
0
530
11,096
4,138
0
1,233
9,573
0
69,108
L
Odin
Riennce
Odin
2,792
1,455
0
0
6,224
3,603
473
1,082
5,142
0
9,662
W
Freya
Ziggi215
Freya
3,378
827
0
2,321
8,977
3,047
892
2,487
6,490
32,260
0
W
Ares
ashhot
Ares
3,807
386
0
2,130
13,389
7,257
0
661
12,728
13,102
0
W
Izanami
chrunken
Izanami
2,954
2,101
0
3,344
7,645
1,959
1,212
654
6,991
0
33,024
W
8,569
2,823
0
3,140
10,659
10,576
0
2,444
8,215
1,988
43,558
L
Kukulkan
proxent
Kukulkan
5,148
1,123
0
590
6,010
2,860
288
1,626
4,303
23,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
40,052
305
Minions Killed
353
0
Camps Cleared
0
1,288,761
Distance Traveled
1,479,923
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,110
541
92
6
0
253,649
2
L
Artio
5,936
396
24
2
0
217,464
0
W
Fenrir
9,564
638
108
7
0
265,627
1
L
Mercury
8,742
583
117
8
0
330,512
2
L
Odin
6,147
410
21
1
0
284,781
0
W
Freya
7,674
512
76
5
0
274,423
3
W
Ares
6,532
435
13
1
0
326,863
1
W
Izanami
6,626
442
60
4
0
292,210
0
W
Set
9,656
644
96
6
0
320,800
1
L
Kukulkan
6,852
457
51
3
0
202,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role