Player Matchup

Ymir
Ymir
Gojita-sama93
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Smi7hy4629
Nu Wa
Level 28
God Stats
25W - 19L
1,645 SR
Queue Stats
116W - 132L
1,465 Elo+
Solo
Camazotz
Camazotz
SoftSkeleton
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,686 Elo+
Solo
Rama
Rama
josmile59242
Rama
Level 28
God Stats
3W - 2L
1,551 SR
Queue Stats
127W - 106L
1,530 Elo+
Solo
Pele
Pele
segi-segisyri
Pele
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 73L
1,554 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,550 Elo+

VS

Team Averages
Level 26
1,476 SR
1,593 Elo+
Medusa
Medusa
BruhNoob69
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Yemoja
Yemoja
ClapMan8
Yemoja
Level 8
God Stats
0W - 2L
1,375 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Arachne
Arachne
GigaToretto69
Arachne
Level 7
God Stats
6W - 4L
1,506 SR
Queue Stats
33W - 17L
1,757 Elo+
Party 2
Discordia
Discordia
Mdoc14
Discordia
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
284W - 243L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
ReXill4h
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
8,313
554
4,456
15,771
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
13
2 / 3 / 4
8,020
535
5,287
10,486
4,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
SoftSkeleton
Camazotz
13
5 / 1 / 5
8,288
553
5,296
6,596
2,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
15 / 2 / 4
10,545
703
15,876
11,265
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 3 / 3
8,527
568
4,672
11,181
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BruhNoob69
Medusa
11
1 / 12 / 2
6,444
430
6,495
13,031
2,324
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ClapMan8
Yemoja
9
0 / 9 / 3
5,975
398
1,407
10,343
4,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
15
10 / 4 / 2
10,399
693
12,617
13,780
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mdoc14
Discordia
15
1 / 2 / 4
8,491
566
7,254
4,455
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ReXill4h
Guan Yu
12
0 / 6 / 1
6,689
446
2,130
10,456
5,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
33
Kills
12
12
Deaths
33
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
BruhNoob69
Medusa
1
12
2
0.17
L
Yemoja
ClapMan8
Yemoja
0
9
3
0.17
L
Arachne
10
4
2
2.75
W
5
3
9
3.17
L
Discordia
Mdoc14
Discordia
1
2
4
1.5
L
Guan Yu
ReXill4h
Guan Yu
0
6
1
0.08
W
Nu Wa
2
3
4
1.33
W
Camazotz
SoftSkeleton
Camazotz
5
1
5
7.5
W
15
2
4
8.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
29,903
55,299
Taken
52,065
30,490
Mitigated
19,689
18,549
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BruhNoob69
Medusa
6,495
2,762
0
570
13,031
2,324
0
1,738
11,293
0
27,091
L
Yemoja
ClapMan8
Yemoja
1,407
697
295
101
10,343
4,872
0
2,488
7,855
7,983
0
L
Arachne
12,617
8,635
0
5,794
13,780
6,168
12
2,785
10,995
0
60,677
W
4,456
791
355
3,664
15,771
15,606
153
3,115
12,656
32,057
0
L
Discordia
Mdoc14
Discordia
7,254
760
0
65
4,455
1,291
0
1,863
2,592
67,145
0
L
Guan Yu
ReXill4h
Guan Yu
2,130
731
0
1,214
10,456
5,034
0
869
9,587
0
33,238
W
Nu Wa
5,287
1,171
0
2,199
10,486
4,177
651
3,737
6,749
46,028
0
W
Camazotz
SoftSkeleton
Camazotz
5,296
1,109
0
4,024
6,596
2,894
0
94
6,502
0
35,117
W
15,876
13,998
0
7,005
11,265
4,298
351
722
10,543
0
88,463
W
4,672
872
0
1,302
11,181
3,515
0
1,058
10,123
0
56,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
37,998
470
Minions Killed
333
0
Camps Cleared
0
1,384,050
Distance Traveled
1,432,949
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,444
430
37
2
0
255,972
0
L
Yemoja
5,975
398
14
1
0
263,285
0
L
Arachne
10,399
693
87
6
0
344,642
0
W
Ymir
8,313
554
55
4
0
257,799
0
L
Discordia
8,491
566
118
8
0
318,706
3
L
Guan Yu
6,689
446
77
5
0
250,344
0
W
Nu Wa
8,020
535
95
6
0
257,496
0
W
Camazotz
8,288
553
72
5
0
316,430
3
W
Rama
10,545
703
143
10
0
261,264
0
W
Pele
8,527
568
105
7
0
291,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role