Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Davicho566087
Ymir
Level 83
God Stats
1W - 2L
1,454 SR
Queue Stats
6W - 12L
1,453 Elo+
Party 2
Ares
Ares
JossDark
Ares
Level 121
God Stats
0W - 1L
1,779 SR
Queue Stats
45W - 58L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
SrAl4n
Sylvanus
Level 127
God Stats
1W - 3L
1,565 SR
Queue Stats
92W - 86L
1,459 Elo+
Party 2
Artio
Artio
Y4R3TT
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 2
Team Averages
Level 111
1,560 SR
1,481 Elo+

VS

Team Averages
Level 135
1,781 SR
1,384 Elo+
Hera
Hera
AnbuSora
Hera
Level 144
God Stats
9W - 1L
2,052 SR
Queue Stats
93W - 106L
1,496 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ebony Ingot
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,673 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 1
Zeus
Zeus
The Fallen Soap
Zeus
Level 144
God Stats
1W - 1L
1,570 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 1
Chaac
Chaac
jaeman52
Chaac
Level 154
God Stats
1W - 0L
1,919 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 1
Fenrir
Fenrir
xlMoonstarlx
Fenrir
Level 127
God Stats
7W - 4L
1,690 SR
Queue Stats
26W - 30L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 6 / 5
7,512
683
7,088
13,980
15,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 3
9,043
822
4,561
16,793
11,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
15
6 / 4 / 6
10,037
912
7,580
17,615
21,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
SrAl4n
Sylvanus
14
2 / 7 / 11
9,056
823
6,630
18,681
15,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Y4R3TT
Artio
14
2 / 4 / 7
8,642
786
2,414
15,912
7,687
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 1 / 16
9,794
890
11,742
6,437
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Ebony Ingot
Ah Muzen Cab
16
5 / 2 / 13
10,141
922
14,874
7,708
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 5 / 14
11,198
1,018
27,040
9,658
3,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
jaeman52
Chaac
14
2 / 2 / 16
8,881
807
8,283
7,986
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
15
7 / 5 / 10
9,836
894
9,290
9,278
7,252
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
15
Kills
27
27
Deaths
15
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
5
0.58
W
Hera
5
1
16
13
L
4
6
3
0.92
W
Ah Muzen Cab
Ebony Ingot
Ah Muzen Cab
5
2
13
5.75
L
Ares
6
4
6
2.25
L
Sylvanus
SrAl4n
Sylvanus
2
7
11
1.07
W
8
5
14
3
L
Artio
Y4R3TT
Artio
2
4
7
1.38
W
Chaac
jaeman52
Chaac
2
2
16
5
W
Fenrir
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
71,229
82,981
Taken
41,067
71,656
Mitigated
23,758
6,824
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,088
1,827
0
464
13,980
15,328
1
6,190
7,533
26,439
0
W
Hera
11,742
3,112
0
1,050
6,437
2,321
1,513
4,747
1,690
30,133
0
L
4,561
477
0
1,174
16,793
11,507
0
6,314
10,272
12,375
0
W
Ah Muzen Cab
Ebony Ingot
Ah Muzen Cab
14,874
5,006
0
1,684
7,708
3,136
2,168
5,203
2,505
0
39,177
L
Ares
7,580
259
0
125
17,615
21,381
0
7,952
9,490
15,285
0
L
Sylvanus
SrAl4n
Sylvanus
6,630
1,805
2,021
2,173
18,681
15,753
0
8,806
9,785
17,420
2,777
W
27,040
2,200
67
1,311
9,658
3,486
1,311
7,157
2,501
62,452
0
L
Artio
Y4R3TT
Artio
2,414
353
223
644
15,912
7,687
1
9,520
6,180
12,358
0
W
Chaac
jaeman52
Chaac
8,283
1,267
0
2,464
7,986
7,563
1,515
5,794
2,192
0
15,010
W
Fenrir
9,290
4,202
0
1,239
9,278
7,252
1,056
5,650
3,628
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
49,850
138
Minions Killed
274
2
Camps Cleared
13
1,006,023
Distance Traveled
993,557
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,512
683
31
3
1
192,721
2
W
Hera
9,794
890
48
4
1
220,353
2
L
Ymir
9,043
822
26
2
0
192,029
1
W
Ah Muzen Cab
10,141
922
83
8
1
203,443
0
L
Ares
10,037
912
20
2
0
231,958
5
L
Sylvanus
9,056
823
29
3
1
169,215
0
W
Zeus
11,198
1,018
90
8
8
189,858
0
L
Artio
8,642
786
32
3
0
220,100
0
W
Chaac
8,881
807
21
2
1
177,913
0
W
Fenrir
9,836
894
32
3
2
201,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role