Player Matchup

Nox
Nox
BrachySama
Nox
Level 6
God Stats
4W - 1L
1,730 SR
Queue Stats
15W - 12L
1,464 Elo+
Solo
Nemesis
Nemesis
Nickwario1
Nemesis
Level 27
God Stats
16W - 16L
1,591 SR
Queue Stats
116W - 124L
1,502 Elo+
Party 1
Fafnir
Fafnir
TheOnlyFol
Fafnir
Level 29
God Stats
5W - 6L
1,369 SR
Queue Stats
112W - 115L
1,464 Elo+
Party 1
Artemis
Artemis
Tuddy90
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
balibalo28
Nu Wa
Level 29
God Stats
4W - 1L
1,549 SR
Queue Stats
29W - 45L
1,382 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,462 Elo+

VS

Team Averages
Level 9
1,572 SR
1,596 Elo+
Sol
Sol
BoooSa1n
Sol
Level 29
God Stats
37W - 43L
1,395 SR
Queue Stats
237W - 267L
1,516 Elo+
Solo
Artio
Artio
FakeEscape
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,616 Elo+
Party 2
Medusa
Medusa
FlexusFahrer
Medusa
Level 3
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 3L
1,616 Elo+
Party 2
Tyr
Tyr
NutsJoe
Tyr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,616 Elo+
Party 2
Nemesis
Nemesis
crìnge
Nemesis
Level 3
God Stats
1W - 3L
1,732 SR
Queue Stats
1W - 3L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
6,797
680
5,909
4,256
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Nickwario1
Nemesis
9
3 / 0 / 6
5,904
590
3,901
4,750
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
TheOnlyFol
Fafnir
7
4 / 0 / 9
5,746
575
3,764
4,764
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Tuddy90
Artemis
9
6 / 0 / 7
6,074
607
5,029
2,836
771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
5 / 0 / 5
6,116
612
4,384
2,951
1,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,640
464
3,992
6,705
2,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
4
0 / 5 / 0
3,802
380
423
6,064
2,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
6
0 / 6 / 0
4,252
425
3,116
6,070
1,778
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
5
0 / 6 / 0
3,883
388
1,819
5,514
1,629
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
crìnge
Nemesis
6
0 / 4 / 0
4,424
442
686
6,415
1,449
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
25
Kills
0
0
Deaths
25
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
7
0
3
8.5
L
Artio
0
5
0
0
L
Medusa
0
6
0
0
W
Nemesis
Nickwario1
Nemesis
3
0
6
6
L
Tyr
0
6
0
0
W
Fafnir
TheOnlyFol
Fafnir
4
0
9
8.5
W
Artemis
Tuddy90
Artemis
6
0
7
9.5
W
Nu Wa
5
0
5
7.5
L
Nemesis
crìnge
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
10,036
19,557
Taken
30,768
9,192
Mitigated
9,651
7,246
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,992
612
0
1,789
6,705
2,426
0
3,791
2,875
20,201
0
W
5,909
795
0
1,919
4,256
1,864
780
1,612
2,644
37,282
0
L
Artio
423
111
0
60
6,064
2,369
0
3,138
2,762
1,523
0
L
Medusa
3,116
1,473
0
0
6,070
1,778
224
3,397
2,592
0
14,281
W
Nemesis
Nickwario1
Nemesis
3,901
1,995
0
1,674
4,750
1,605
595
665
4,085
0
28,828
L
Tyr
1,819
171
0
403
5,514
1,629
0
2,470
2,926
0
7,262
W
Fafnir
TheOnlyFol
Fafnir
3,764
1,188
0
1,306
4,764
3,837
104
1,233
3,531
12,828
0
W
Artemis
Tuddy90
Artemis
5,029
3,452
0
1,149
2,836
771
1,635
700
2,136
0
20,154
W
Nu Wa
4,384
2,093
0
1,198
2,951
1,115
1,571
205
2,746
18,460
3,404
L
Nemesis
crìnge
Nemesis
686
234
0
718
6,415
1,449
0
464
5,951
0
17,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
21,001
243
Minions Killed
127
0
Camps Cleared
0
888,982
Distance Traveled
811,406
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,640
464
44
4
0
156,070
2
W
Nox
6,797
680
79
8
0
163,571
5
L
Artio
3,802
380
1
0
0
140,349
0
L
Medusa
4,252
425
32
3
0
181,285
0
W
Nemesis
5,904
590
62
6
0
228,467
4
L
Tyr
3,883
388
9
1
0
160,147
1
W
Fafnir
5,746
575
19
2
0
153,072
0
W
Artemis
6,074
607
40
4
0
176,527
2
W
Nu Wa
6,116
612
43
4
0
167,345
2
L
Nemesis
4,424
442
41
4
0
173,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role