Player Matchup

Anhur
Anhur
Gold III
BigBlackBrownies
Anhur
Gold III
Level 154
God Stats
5W - 1L
1,719 SR
Queue Stats
12W - 2L
1,805 MMR
Party 1
Discordia
Discordia
Gold III
Dognamep
Discordia
Gold III
Level 140
God Stats
4W - 0L
1,616 SR
Queue Stats
13W - 3L
1,772 MMR
Party 1
Artio
Artio
Gold III
ToothpasteBB
Artio
Gold III
Level 158
God Stats
3W - 0L
1,928 SR
Queue Stats
12W - 2L
1,772 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,754 SR
1,783 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,401 SR
1,549 MMR
Hun Batz
Hun Batz
Silver IV
ArrowDoctor
Hun Batz
Silver IV
Level 131
God Stats
1W - 1L
1,272 SR
Queue Stats
11W - 23L
1,407 MMR
Solo
Raijin
Raijin
Silver I
RemLezar
Raijin
Silver I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 2L
1,741 MMR
Solo
Izanami
Izanami
Bronze III
crazycoward
Izanami
Bronze III
Level 83
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 7
11,523
768
21,497
9,596
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Dognamep
Discordia
14
4 / 2 / 11
10,598
707
13,044
10,361
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 11
11,386
759
9,305
19,708
29,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BacchusMorgan Le FayCthulhuTiamatThoth

VS

Bans
GilgameshAthenaGebKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArrowDoctor
Hun Batz
11
0 / 5 / 2
8,201
547
7,347
17,608
12,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
RemLezar
Raijin
13
2 / 4 / 0
9,062
604
14,951
13,854
4,935
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
crazycoward
Izanami
11
0 / 8 / 2
8,252
550
6,932
15,621
4,343
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArrowDoctor
Hun Batz
0
5
2
0.2
W
9
0
7
12.5
W
Discordia
Dognamep
Discordia
4
2
11
4.75
L
Raijin
RemLezar
Raijin
2
4
0
0.5
W
4
0
11
9.5
L
Izanami
crazycoward
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,846
Damage
29,230
39,665
Taken
47,083
38,173
Mitigated
22,137
12,598
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArrowDoctor
Hun Batz
7,347
218
0
250
17,608
12,859
0
7,426
10,182
3,011
22,064
W
21,497
10,053
0
1,368
9,596
4,871
1,985
3,976
5,620
0
66,657
W
Discordia
Dognamep
Discordia
13,044
474
0
1,862
10,361
4,275
598
4,906
5,455
54,122
0
L
Raijin
RemLezar
Raijin
14,951
1,521
0
1,863
13,854
4,935
0
5,838
8,016
49,093
0
W
9,305
1,060
2,085
7,283
19,708
29,027
84
7,845
11,863
16,051
0
L
Izanami
crazycoward
Izanami
6,932
4,341
0
483
15,621
4,343
0
9,508
6,113
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
25,515
188
Minions Killed
155
9
Camps Cleared
5
929,107
Distance Traveled
795,560
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,201
547
26
2
1
284,427
3
W
Anhur
11,523
768
83
6
4
301,704
5
W
Discordia
10,598
707
93
6
4
281,967
2
L
Raijin
9,062
604
93
6
3
276,942
1
W
Artio
11,386
759
12
1
1
345,436
4
L
Izanami
8,252
550
36
2
1
234,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role