Player Matchup

Cabrakan
Cabrakan
Ac130mckie
Cabrakan
Level 125
God Stats
1W - 1L
1,530 SR
Queue Stats
59W - 51L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
Asor 70
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Fenrir
Fenrir
ace_gtg576
Fenrir
Level 39
God Stats
6W - 1L
1,684 SR
Queue Stats
28W - 34L
1,420 Elo+
Party 1
Team Averages
Level 56
1,571 SR
1,522 Elo+

VS

Team Averages
Level 87
1,460 SR
1,448 Elo+
Ah Puch
Ah Puch
Loli-_-Lord
Ah Puch
Level 106
God Stats
3W - 6L
1,297 SR
Queue Stats
243W - 272L
1,410 Elo+
Party 2
Yemoja
Yemoja
MrPugQc-__-
Yemoja
Level 125
God Stats
3W - 4L
1,536 SR
Queue Stats
353W - 408L
1,413 Elo+
Party 2
Neith
Neith
Sassy ArmadiIIo
Neith
Level 29
God Stats
10W - 9L
1,547 SR
Queue Stats
79W - 66L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ac130mckie
Cabrakan
16
5 / 1 / 4
12,886
614
11,126
15,571
17,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Asor 70
Danzaburou
18
0 / 3 / 4
13,376
637
5,539
17,925
7,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ace_gtg576
Fenrir
8
1 / 6 / 2
10,791
514
905
14,083
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Loli-_-Lord
Ah Puch
14
8 / 6 / 2
12,213
582
23,713
23,402
12,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
2 / 3 / 3
13,312
634
6,103
24,488
36,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 3 / 4
10,982
523
6,663
12,768
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
10
10
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ac130mckie
Cabrakan
5
1
4
7
W
Danzaburou
Asor 70
Danzaburou
0
3
4
0.67
L
Ah Puch
Loli-_-Lord
Ah Puch
8
6
2
1.5
L
Yemoja
2
3
3
1.17
L
0
3
4
0.67
W
Fenrir
ace_gtg576
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
36,479
47,579
Taken
60,658
29,628
Mitigated
54,414
7,927
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ac130mckie
Cabrakan
11,126
1,374
0
1,980
15,571
17,853
0
7,595
7,976
29,421
0
W
Danzaburou
Asor 70
Danzaburou
5,539
2,102
0
5,614
17,925
7,128
3,199
10,719
7,206
0
91,359
L
Ah Puch
Loli-_-Lord
Ah Puch
23,713
227
231
9,068
23,402
12,802
0
2,201
21,201
50,692
0
L
Yemoja
6,103
664
253
8,717
24,488
36,762
155
4,722
19,766
41,605
0
L
6,663
2,026
0
3,314
12,768
4,850
1,727
5,183
7,406
0
52,624
W
Fenrir
ace_gtg576
Fenrir
905
370
0
333
14,083
4,647
0
12,508
1,575
0
4,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
36,507
202
Minions Killed
228
6
Camps Cleared
9
739,284
Distance Traveled
938,323
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,886
614
39
2
1
307,410
4
W
Danzaburou
13,376
637
153
7
5
334,750
0
L
Ah Puch
12,213
582
63
3
1
320,896
2
L
Yemoja
13,312
634
75
4
1
262,281
1
L
Neith
10,982
523
90
4
7
355,146
7
W
Fenrir
10,791
514
10
0
0
97,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role