Player Matchup

Bellona
Bellona
Arlindo NT
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CarvalhoKC
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Ymir
Ymir
MULEKIN77
Ymir
Level 16
God Stats
7W - 16L
1,331 SR
Queue Stats
77W - 69L
1,198 Elo+
Solo
Anubis
Anubis
Nico_Hero_3
Anubis
Level 4
God Stats
2W - 1L
1,770 SR
Queue Stats
3W - 1L
1,759 Elo+
Solo
Medusa
Medusa
RoseRanger25862
Medusa
Level 5
God Stats
2W - 3L
1,449 SR
Queue Stats
6W - 5L
1,574 Elo+
Solo
Team Averages
Level 8
1,510 SR
1,492 Elo+

VS

Team Averages
Level 21
1,429 SR
1,318 Elo+
Ra
Ra
D_DavyJones_s
Ra
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 107L
1,428 Elo+
Solo
Bacchus
Bacchus
Khayrom
Bacchus
Level 27
God Stats
11W - 16L
1,336 SR
Queue Stats
49W - 89L
1,227 Elo+
Party 1
Aphrodite
Aphrodite
LBR xK1LL3R
Aphrodite
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 51L
1,218 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rayzinha
Tsukuyomi
Level 28
God Stats
2W - 1L
1,507 SR
Queue Stats
159W - 145L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Thalbath
Danzaburou
Level 24
God Stats
7W - 12L
1,303 SR
Queue Stats
33W - 66L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arlindo NT
Bellona
7
0 / 13 / 1
5,557
347
2,337
15,050
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
CarvalhoKC
Guan Yu
12
3 / 6 / 1
7,722
483
7,152
10,317
7,878
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
2 / 4 / 2
7,596
475
2,829
12,025
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
2 / 11 / 1
6,759
422
3,835
9,830
3,462
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 8 / 4
7,877
492
3,066
10,275
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
8,680
543
3,816
8,294
2,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Khayrom
Bacchus
14
5 / 1 / 5
8,848
553
5,143
9,723
10,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
LBR xK1LL3R
Aphrodite
11
6 / 0 / 6
8,071
504
2,547
2,301
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Rayzinha
Tsukuyomi
17
15 / 2 / 9
10,515
657
17,233
13,346
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Thalbath
Danzaburou
15
9 / 1 / 11
10,172
636
10,795
9,600
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
9
Kills
38
42
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arlindo NT
Bellona
0
13
1
0.04
L
Guan Yu
CarvalhoKC
Guan Yu
3
6
1
0.58
W
3
6
10
1.33
W
Bacchus
Khayrom
Bacchus
5
1
5
7.5
W
Aphrodite
LBR xK1LL3R
Aphrodite
6
0
6
9
L
Ymir
2
4
2
0.75
L
Anubis
2
11
1
0.23
W
Tsukuyomi
Rayzinha
Tsukuyomi
15
2
9
9.75
L
2
8
4
0.5
W
Danzaburou
Thalbath
Danzaburou
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
39,534
57,497
Taken
43,264
32,393
Mitigated
23,505
6,401
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arlindo NT
Bellona
2,337
1,573
0
1,715
15,050
10,085
0
3,468
11,582
0
20,079
L
Guan Yu
CarvalhoKC
Guan Yu
7,152
1,675
162
1,800
10,317
7,878
828
3,531
6,786
0
36,316
W
3,816
423
178
466
8,294
2,822
1,514
1,070
7,224
44,141
0
W
Bacchus
Khayrom
Bacchus
5,143
1,367
60
2,010
9,723
10,604
638
852
8,871
26,154
0
W
Aphrodite
LBR xK1LL3R
Aphrodite
2,547
648
786
1,405
2,301
1,737
28
606
1,695
20,493
0
L
Ymir
2,829
574
0
1,280
12,025
7,843
0
1,709
10,316
19,830
0
L
Anubis
3,835
548
0
1,314
9,830
3,462
6
1,747
8,083
17,938
0
W
Tsukuyomi
Rayzinha
Tsukuyomi
17,233
5,132
0
6,933
13,346
5,038
422
2,230
11,116
0
76,390
L
3,066
1,053
0
130
10,275
3,125
394
1,658
8,617
0
27,033
W
Danzaburou
Thalbath
Danzaburou
10,795
4,575
0
5,806
9,600
3,304
864
2,165
7,435
0
52,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
46,286
214
Minions Killed
372
0
Camps Cleared
0
1,385,067
Distance Traveled
1,328,107
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,557
347
25
2
0
266,020
1
L
Guan Yu
7,722
483
73
5
0
302,741
3
W
Ra
8,680
543
89
6
0
270,345
1
W
Bacchus
8,848
553
48
3
0
255,757
2
W
Aphrodite
8,071
504
40
3
0
201,884
0
L
Ymir
7,596
475
27
2
0
313,911
1
L
Anubis
6,759
422
34
2
0
251,884
0
W
Tsukuyomi
10,515
657
116
7
0
284,998
5
L
Medusa
7,877
492
55
3
0
250,511
1
W
Danzaburou
10,172
636
79
5
0
315,123
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role