Player Matchup

Chiron
Chiron
 
Chiron
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Acreanoo
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
Chwe
Aphrodite
Level 5
God Stats
2W - 1L
1,322 SR
Queue Stats
8W - 5L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Kaleb0115
Cthulhu
Level 29
God Stats
4W - 2L
1,551 SR
Queue Stats
146W - 125L
1,432 Elo+
Solo
Anhur
Anhur
Marllok
Anhur
Level 28
God Stats
2W - 0L
1,553 SR
Queue Stats
24W - 22L
1,492 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,491 Elo+

VS

Team Averages
Level 15
1,643 SR
1,460 Elo+
Odin
Odin
HomeloShino
Odin
Level 13
God Stats
9W - 10L
1,533 SR
Queue Stats
30W - 30L
1,458 Elo+
Party 1
Fenrir
Fenrir
NeOcyrax
Fenrir
Level 16
God Stats
13W - 9L
1,656 SR
Queue Stats
33W - 35L
1,448 Elo+
Party 1
Agni
Agni
Quilmes22
Agni
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,451 Elo+
Solo
Anubis
Anubis
apx_-vitao
Anubis
Level 27
God Stats
8W - 5L
1,687 SR
Queue Stats
137W - 130L
1,468 Elo+
Solo
Neith
Neith
rique133
Neith
Level 12
God Stats
0W - 1L
1,839 SR
Queue Stats
2W - 4L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
4 / 8 / 18
13,813
987
17,830
18,412
7,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
20
3 / 8 / 21
13,759
983
9,127
28,743
36,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Chwe
Aphrodite
20
2 / 7 / 24
13,802
986
10,623
22,018
15,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kaleb0115
Cthulhu
20
4 / 4 / 20
14,356
1,025
18,880
27,743
49,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Marllok
Anhur
20
23 / 8 / 10
18,353
1,311
46,813
28,052
10,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 28
14,726
1,052
17,770
22,458
27,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
NeOcyrax
Fenrir
20
10 / 16 / 16
14,830
1,059
20,867
33,105
13,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
20
4 / 8 / 23
14,367
1,026
29,351
19,484
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
apx_-vitao
Anubis
20
16 / 4 / 16
17,815
1,273
24,298
18,219
8,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
rique133
Neith
20
2 / 6 / 26
13,856
990
22,501
16,658
5,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
144
36
Kills
35
35
Deaths
36
93
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
8
18
1.63
W
Ymir
3
8
21
1.69
W
Aphrodite
Chwe
Aphrodite
2
7
24
2
L
3
2
28
8.5
W
Cthulhu
Kaleb0115
Cthulhu
4
4
20
3.5
W
Anhur
Marllok
Anhur
23
8
10
3.5
L
Fenrir
NeOcyrax
Fenrir
10
16
16
1.13
L
Agni
4
8
23
1.94
L
Anubis
apx_-vitao
Anubis
16
4
16
6
L
Neith
rique133
Neith
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,273
Damage
114,787
124,968
Taken
109,924
118,734
Mitigated
60,973
27,929
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,830
5,323
2,032
2,074
18,412
7,062
0
8,908
9,503
0
52,081
W
Ymir
9,127
1,640
0
166
28,743
36,433
0
12,461
15,850
33,778
0
W
Aphrodite
Chwe
Aphrodite
10,623
1,987
6,334
6,342
22,018
15,245
0
9,605
12,413
27,433
0
L
17,770
3,216
0
1,321
22,458
27,236
0
9,506
12,952
7,271
40,331
W
Cthulhu
Kaleb0115
Cthulhu
18,880
1,881
1,600
2,629
27,743
49,714
0
11,033
16,710
38,252
0
W
Anhur
Marllok
Anhur
46,813
36,812
0
6,752
28,052
10,280
0
14,075
13,977
0
76,191
L
Fenrir
NeOcyrax
Fenrir
20,867
8,719
0
1,605
33,105
13,224
0
11,036
22,069
0
30,768
L
Agni
29,351
1,113
0
0
19,484
5,926
0
5,839
13,645
57,128
0
L
Anubis
apx_-vitao
Anubis
24,298
285
0
4,137
18,219
8,809
0
5,111
13,108
55,449
0
L
Neith
rique133
Neith
22,501
8,035
0
2,853
16,658
5,778
0
7,138
9,520
0
42,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,083
Gold Earned
75,594
276
Minions Killed
270
8
Camps Cleared
7
1,198,058
Distance Traveled
1,315,267
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,813
987
82
6
1
246,266
0
W
Ymir
13,759
983
49
4
0
202,246
0
W
Aphrodite
13,802
986
49
4
1
237,390
1
L
Odin
14,726
1,052
70
5
2
316,150
1
W
Cthulhu
14,356
1,025
40
3
2
275,939
0
W
Anhur
18,353
1,311
56
4
4
236,217
0
L
Fenrir
14,830
1,059
17
1
3
226,799
0
L
Agni
14,367
1,026
73
5
1
268,142
0
L
Anubis
17,815
1,273
73
5
1
256,570
1
L
Neith
13,856
990
37
3
0
247,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role